Player Matchup

Cthulhu
Cthulhu
Ghett0Cookie
Cthulhu
Level 67
God Stats
6W - 2L
1,686 SR
Queue Stats
21W - 26L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Ikkin339
Nu Wa
Level 160
God Stats
11W - 2L
1,652 SR
Queue Stats
222W - 246L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
StronElen
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,443 Elo+
Solo
Thanatos
Thanatos
juaneliass95
Thanatos
Level 41
God Stats
20W - 29L
1,371 SR
Queue Stats
121W - 143L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
Level 126
God Stats
12W - 21L
1,329 SR
Queue Stats
448W - 487L
1,429 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,427 Elo+

VS

Team Averages
Level 59
1,329 SR
1,460 Elo+
Fenrir
Fenrir
Artemis6708
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
Domboy1590
Baron Samedi
Level 49
God Stats
0W - 1L
1,087 SR
Queue Stats
6W - 11L
1,377 Elo+
Solo
Atlas
Atlas
McLuViN T4H
Atlas
Level 85
God Stats
6W - 7L
1,515 SR
Queue Stats
26W - 30L
1,429 Elo+
Solo
Artemis
Artemis
XxDark AresxX66
Artemis
Level 11
God Stats
5W - 10L
1,214 SR
Queue Stats
10W - 19L
1,423 Elo+
Solo
Awilix
Awilix
amasters
Awilix
Level 125
God Stats
1W - 2L
1,329 SR
Queue Stats
28W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghett0Cookie
Cthulhu
20
7 / 4 / 5
14,092
783
26,789
30,086
35,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Ikkin339
Nu Wa
19
2 / 2 / 5
12,989
722
10,462
16,572
8,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
StronElen
Sun Wukong
20
3 / 3 / 5
13,516
751
14,487
19,926
16,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
juaneliass95
Thanatos
20
5 / 6 / 5
13,903
772
14,476
20,807
10,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
virgopete1972
Ah Muzen Cab
18
0 / 5 / 7
12,095
672
8,687
18,215
15,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 6 / 5
12,309
684
23,200
26,837
17,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Domboy1590
Baron Samedi
13
0 / 0 / 1
9,390
522
0
952
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 2 / 8
12,934
719
14,883
24,157
39,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
1 / 6 / 6
12,342
686
11,422
16,756
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
amasters
Awilix
20
11 / 3 / 4
13,384
744
23,425
24,043
13,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
17
Kills
20
20
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
5
1.25
L
Baron Samedi
Domboy1590
Baron Samedi
0
0
1
0.5
W
Cthulhu
Ghett0Cookie
Cthulhu
7
4
5
2.38
W
Nu Wa
Ikkin339
Nu Wa
2
2
5
2.25
L
3
2
8
3.5
W
Sun Wukong
StronElen
Sun Wukong
3
3
5
1.83
L
1
6
6
0.67
L
Awilix
amasters
Awilix
11
3
4
4.33
W
Thanatos
juaneliass95
Thanatos
5
6
5
1.25
W
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
72,930
105,606
Taken
92,745
86,121
Mitigated
79,389
39,166
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
23,200
6,310
0
5,729
26,837
17,585
1,212
9,191
16,971
0
57,461
L
Baron Samedi
Domboy1590
Baron Samedi
0
0
0
0
952
445
0
908
44
0
0
W
Cthulhu
Ghett0Cookie
Cthulhu
26,789
3,295
1,536
8,129
30,086
35,531
553
4,438
25,648
82,332
0
W
Nu Wa
Ikkin339
Nu Wa
10,462
2,423
0
5,490
16,572
8,430
3,319
1,710
14,862
45,314
0
L
14,883
7,061
143
1,683
24,157
39,820
0
10,251
12,914
48,941
0
W
Sun Wukong
StronElen
Sun Wukong
14,487
2,272
0
4,879
19,926
16,286
2,228
3,542
16,384
0
57,049
L
11,422
5,899
177
3,708
16,756
8,349
1,371
4,195
12,107
0
56,447
L
Awilix
amasters
Awilix
23,425
8,896
0
1,528
24,043
13,190
0
10,230
12,845
0
57,059
W
Thanatos
juaneliass95
Thanatos
14,476
7,184
0
12,132
20,807
10,457
1,637
1,465
18,448
0
47,925
W
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
8,687
1,527
757
6,243
18,215
15,417
3,773
3,728
14,487
0
34,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,595
Gold Earned
60,359
360
Minions Killed
306
0
Camps Cleared
0
1,751,994
Distance Traveled
1,258,292
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,309
684
86
5
0
291,774
1
L
Baron Samedi
9,390
522
0
0
0
0
0
W
Cthulhu
14,092
783
102
6
0
375,482
3
W
Nu Wa
12,989
722
65
4
0
336,677
0
L
Atlas
12,934
719
61
3
0
326,295
0
W
Sun Wukong
13,516
751
70
4
0
379,571
0
L
Artemis
12,342
686
106
6
0
280,014
0
L
Awilix
13,384
744
53
3
0
360,209
0
W
Thanatos
13,903
772
84
5
0
326,428
1
W
Ah Muzen Cab
12,095
672
39
2
0
333,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role