Player Matchup

Neith
Neith
Blutaar-76
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dunklerkuss
Bacchus
Level 86
God Stats
16W - 17L
1,548 SR
Queue Stats
296W - 318L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
GaTor3422
Guan Yu
Level 30
God Stats
1W - 4L
1,367 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Nemesis
Nemesis
HashtagMelone
Nemesis
Level 66
God Stats
19W - 21L
1,485 SR
Queue Stats
198W - 218L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 83
God Stats
134W - 166L
1,391 SR
Queue Stats
137W - 170L
1,320 Elo+
Solo
Team Averages
Level 53
1,458 SR
1,431 Elo+

VS

Team Averages
Level 80
1,530 SR
1,463 Elo+
Zeus
Zeus
CuriousCarr
Zeus
Level 36
God Stats
3W - 3L
1,600 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Arachne
Arachne
DonRatsquire
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,476 Elo+
Party 1
Geb
Geb
JOSHCBLUE2
Geb
Level 48
God Stats
4W - 2L
1,562 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
PanPlatinum
Danzaburou
Level 64
God Stats
6W - 11L
1,567 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
Star525
Baron Samedi
Level 122
God Stats
1W - 0L
1,421 SR
Queue Stats
12W - 20L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 6 / 1
4,764
433
1,206
5,937
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Dunklerkuss
Bacchus
8
1 / 3 / 0
5,253
478
3,391
8,507
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
GaTor3422
Guan Yu
7
0 / 6 / 1
4,575
416
2,640
10,151
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
8
0 / 3 / 0
4,739
431
823
7,946
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
6,298
573
4,543
4,881
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,233
567
2,755
4,836
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
DonRatsquire
Arachne
11
6 / 0 / 4
6,984
635
5,717
8,142
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 4
6,418
583
3,236
6,639
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PanPlatinum
Danzaburou
9
5 / 1 / 4
6,477
589
8,941
7,829
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Star525
Baron Samedi
11
3 / 1 / 6
6,692
608
7,064
7,989
5,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
1
0.25
W
2
1
0
2
W
Arachne
DonRatsquire
Arachne
6
0
4
8
L
Bacchus
Dunklerkuss
Bacchus
1
3
0
0.33
L
Guan Yu
GaTor3422
Guan Yu
0
6
1
0.08
L
Nemesis
0
3
0
0
W
4
1
4
6
W
Danzaburou
PanPlatinum
Danzaburou
5
1
4
7
W
Baron Samedi
Star525
Baron Samedi
3
1
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
27,713
37,422
Taken
35,435
20,003
Mitigated
18,121
6,823
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,206
912
0
88
5,937
2,127
0
1,683
4,254
0
8,782
W
2,755
96
0
1,200
4,836
1,469
703
2,043
2,527
43,593
0
W
Arachne
DonRatsquire
Arachne
5,717
4,422
0
4,397
8,142
3,261
1,448
943
7,036
0
34,590
L
Bacchus
Dunklerkuss
Bacchus
3,391
274
206
2,671
8,507
4,965
0
1,329
7,178
16,109
0
L
Guan Yu
GaTor3422
Guan Yu
2,640
420
0
2,717
10,151
8,166
0
5,478
4,673
0
12,914
L
Nemesis
823
340
0
670
7,946
2,667
0
1,396
6,550
0
30,450
W
3,236
898
0
692
6,639
4,486
418
1,746
4,873
13,902
1,368
W
Danzaburou
PanPlatinum
Danzaburou
8,941
4,444
218
3,330
7,829
3,481
998
2,114
5,677
0
43,728
W
Baron Samedi
Star525
Baron Samedi
7,064
1,414
551
2,848
7,989
5,424
119
630
6,855
36,316
0
L
4,543
786
0
471
4,881
2,078
308
2,995
1,886
44,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
32,804
208
Minions Killed
288
0
Camps Cleared
0
900,919
Distance Traveled
998,648
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,764
433
21
2
0
154,432
0
W
Zeus
6,233
567
85
8
0
166,002
4
W
Arachne
6,984
635
63
6
0
246,341
1
L
Bacchus
5,253
478
22
2
0
183,237
1
L
Guan Yu
4,575
416
28
3
0
184,972
0
L
Nemesis
4,739
431
51
5
0
195,227
0
W
Geb
6,418
583
27
2
0
193,369
0
W
Danzaburou
6,477
589
58
5
0
195,454
2
W
Baron Samedi
6,692
608
55
5
0
197,482
1
L
Nu Wa
6,298
573
86
8
0
183,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role