Player Matchup

Chaac
Chaac
Aranha_Humana07
Chaac
Level 85
God Stats
0W - 2L
1,598 SR
Queue Stats
40W - 44L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Drewsiph
Guan Yu
Level 124
God Stats
0W - 1L
1,222 SR
Queue Stats
125W - 137L
1,410 Elo+
Solo
Hachiman
Hachiman
PRIVATEJOEL
Hachiman
Level 155
God Stats
2W - 3L
1,342 SR
Queue Stats
236W - 244L
1,406 Elo+
Solo
Tyr
Tyr
TigerFx1760
Tyr
Level 126
God Stats
1W - 2L
1,528 SR
Queue Stats
148W - 144L
1,426 Elo+
Solo
Bacchus
Bacchus
freakin_J-MAN
Bacchus
Level 43
God Stats
0W - 2L
1,257 SR
Queue Stats
22W - 37L
1,362 Elo+
Solo
Team Averages
Level 107
1,389 SR
1,410 Elo+

VS

Team Averages
Level 110
1,499 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Aaronstone8494
Danzaburou
Level 149
God Stats
2W - 1L
1,619 SR
Queue Stats
45W - 33L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Ov3rForst
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,569 Elo+
Party 1
Terra
Terra
PaPaWemBa666
Terra
Level 149
God Stats
2W - 0L
1,574 SR
Queue Stats
82W - 73L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
vicryse
Erlang Shen
Level 87
God Stats
1W - 0L
1,304 SR
Queue Stats
52W - 58L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 10
10,863
604
23,068
27,052
38,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Guan Yu
Drewsiph
Guan Yu
16
3 / 8 / 6
10,160
564
9,807
32,634
31,912
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
PRIVATEJOEL
Hachiman
20
5 / 3 / 9
12,224
679
33,909
17,555
8,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 6
12,186
677
17,636
25,667
35,062
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
15
0 / 9 / 10
10,316
573
8,883
26,438
46,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 1 / 19
12,953
720
24,512
13,936
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Aaronstone8494
Danzaburou
18
5 / 5 / 15
11,775
654
19,233
20,360
11,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Ov3rForst
Xbalanque
20
11 / 5 / 11
13,041
725
36,527
19,752
12,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 3 / 22
12,464
692
8,060
30,738
50,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
vicryse
Erlang Shen
20
8 / 3 / 17
13,984
777
21,470
28,978
33,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
16
Kills
31
31
Deaths
17
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
19
15.5
W
Danzaburou
Aaronstone8494
Danzaburou
5
5
15
2.5
L
2
4
10
1.75
L
Guan Yu
Drewsiph
Guan Yu
3
8
6
0.75
W
Xbalanque
Ov3rForst
Xbalanque
11
5
11
3.3
L
Hachiman
PRIVATEJOEL
Hachiman
5
3
9
3.17
W
1
3
22
4
L
6
7
6
1.29
L
Bacchus
0
9
10
0.56
W
Erlang Shen
vicryse
Erlang Shen
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,303
Damage
109,802
129,346
Taken
113,764
160,419
Mitigated
114,863
47,862
Healing
53,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
24,512
3,015
1,699
2,538
13,936
7,742
1,035
948
12,988
70,718
0
W
Danzaburou
Aaronstone8494
Danzaburou
19,233
9,051
2,010
6,724
20,360
11,331
2,792
1,985
18,375
0
38,073
L
23,068
1,837
1,611
9,072
27,052
38,307
57
8,483
18,569
0
45,723
L
Guan Yu
Drewsiph
Guan Yu
9,807
1,101
10,402
9,203
32,634
31,912
112
6,848
25,786
0
22,810
W
Xbalanque
Ov3rForst
Xbalanque
36,527
13,885
613
2,699
19,752
12,522
3,289
1,633
18,119
0
59,277
L
Hachiman
PRIVATEJOEL
Hachiman
33,909
11,034
1,475
3,654
17,555
8,992
1,331
4,443
13,112
0
62,918
W
8,060
703
11,224
11,432
30,738
50,142
1,027
2,063
28,675
12,045
0
L
17,636
2,003
3,037
7,241
25,667
35,062
0
8,689
16,978
0
30,268
L
Bacchus
8,883
880
419
1,748
26,438
46,146
0
6,440
19,998
12,511
0
W
Erlang Shen
vicryse
Erlang Shen
21,470
11,419
4,830
9,511
28,978
33,126
682
2,254
26,724
3,358
24,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
64,217
177
Minions Killed
194
0
Camps Cleared
0
1,617,302
Distance Traveled
1,504,217
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,953
720
88
5
0
317,807
0
W
Danzaburou
11,775
654
29
2
0
252,965
3
L
Chaac
10,863
604
35
2
0
359,942
2
L
Guan Yu
10,160
564
19
1
0
311,980
0
W
Xbalanque
13,041
725
58
3
0
278,970
0
L
Hachiman
12,224
679
79
4
0
312,803
6
W
Terra
12,464
692
10
1
0
304,426
0
L
Tyr
12,186
677
35
2
0
323,648
0
L
Bacchus
10,316
573
9
1
0
308,929
3
W
Erlang Shen
13,984
777
9
1
0
350,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role