Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
OmicronWins
Arachne
Level 96
God Stats
10W - 12L
1,421 SR
Queue Stats
714W - 814L
1,460 Elo+
Solo
Rama
Rama
WitchKasha
Rama
Level 133
God Stats
4W - 3L
1,502 SR
Queue Stats
317W - 351L
1,308 Elo+
Party 1
Athena
Athena
Z827
Athena
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,292 Elo+
Solo
Yemoja
Yemoja
leDMsupreme
Yemoja
Level 149
God Stats
13W - 22L
1,361 SR
Queue Stats
507W - 546L
1,326 Elo+
Party 1
Team Averages
Level 112
1,457 SR
1,377 Elo+

VS

Team Averages
Level 66
1,455 SR
1,284 Elo+
Ares
Ares
DawgYoAce
Ares
Level 89
God Stats
1W - 1L
1,395 SR
Queue Stats
283W - 285L
1,402 Elo+
Solo
Agni
Agni
LiftedSack
Agni
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 148L
1,347 Elo+
Solo
Hel
Hel
Quentindajedi
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,310 Elo+
Solo
Mercury
Mercury
Southerland
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,051 Elo+
Solo
Serqet
Serqet
T UNIT 75
Serqet
Level 153
God Stats
1W - 3L
1,380 SR
Queue Stats
330W - 358L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 1 / 9
9,249
711
12,619
15,415
11,207
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
OmicronWins
Arachne
14
7 / 1 / 13
9,890
761
14,946
14,526
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 11
8,886
684
11,844
8,540
5,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Z827
Athena
16
1 / 0 / 16
9,605
739
8,997
11,794
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
17
3 / 0 / 11
9,386
722
12,094
8,680
5,432
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 5 / 1
9,132
702
10,749
25,450
35,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 0
9,671
744
16,315
11,656
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 2
8,449
650
7,440
9,960
7,122
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
Southerland
Mercury
9
0 / 8 / 0
6,820
525
1,207
10,792
4,605
Serqet
T UNIT 75
Serqet
13
0 / 5 / 3
7,885
607
11,239
11,353
8,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
22
Kills
4
4
Deaths
22
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
9
11.5
L
Ares
1
5
1
0.3
L
3
2
0
1.5
W
Arachne
OmicronWins
Arachne
7
1
13
13.5
L
0
2
2
0.5
L
Mercury
Southerland
Mercury
0
8
0
0
L
Serqet
T UNIT 75
Serqet
0
5
3
0.3
W
4
2
11
4.75
W
Athena
Z827
Athena
1
0
16
9
W
Yemoja
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,500
Damage
46,950
58,955
Taken
69,211
50,016
Mitigated
62,321
34,380
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,619
3,103
2,610
5,732
15,415
11,207
0
10,472
4,943
0
23,274
L
Ares
10,749
1,409
628
5,083
25,450
35,942
0
9,875
15,575
25,227
0
L
16,315
1,766
1,428
2,669
11,656
6,643
0
2,580
9,076
37,664
0
W
Arachne
OmicronWins
Arachne
14,946
11,710
5,028
7,034
14,526
14,735
0
6,476
7,439
0
19,393
L
7,440
1,773
5,598
2,468
9,960
7,122
0
2,780
7,180
28,638
0
L
Mercury
Southerland
Mercury
1,207
428
0
0
10,792
4,605
0
2,668
8,124
0
3,696
L
Serqet
T UNIT 75
Serqet
11,239
4,410
680
1,316
11,353
8,009
0
3,188
8,165
0
21,248
W
11,844
11,253
246
369
8,540
5,378
0
5,314
3,040
0
22,231
W
Athena
Z827
Athena
8,997
2,474
681
3,360
11,794
13,264
0
7,230
4,564
13,801
0
W
Yemoja
12,094
3,184
6,338
2,982
8,680
5,432
0
5,012
3,392
39,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
41,957
125
Minions Killed
168
0
Camps Cleared
0
1,167,020
Distance Traveled
1,226,538
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,249
711
31
2
0
230,192
0
L
Ares
9,132
702
13
1
0
228,855
1
L
Agni
9,671
744
68
5
0
259,545
0
W
Arachne
9,890
761
8
1
0
242,044
3
L
Hel
8,449
650
52
4
0
235,470
0
L
Mercury
6,820
525
7
1
0
251,316
1
L
Serqet
7,885
607
28
2
0
251,352
1
W
Rama
8,886
684
24
2
0
192,722
0
W
Athena
9,605
739
10
1
0
297,504
0
W
Yemoja
9,386
722
52
4
0
204,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role