Player Matchup

Anubis
Anubis
AIM_Aho_teruteru
Anubis
Level 43
God Stats
0W - 2L
1,303 SR
Queue Stats
52W - 109L
1,276 Elo+
Party 1
Atlas
Atlas
AIM_Kuso_akagami
Atlas
Level 28
God Stats
18W - 27L
1,368 SR
Queue Stats
23W - 62L
1,203 Elo+
Party 1
Da Ji
Da Ji
Mimikyutiee
Da Ji
Level 68
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,089 Elo+
Solo
Team Averages
Level 46
1,307 SR
1,189 Elo+

VS

Team Averages
Level 106
1,412 SR
1,217 Elo+
Awilix
Awilix
Diego morais27
Awilix
Level 125
God Stats
28W - 46L
1,292 SR
Queue Stats
471W - 720L
1,201 Elo+
Solo
Aphrodite
Aphrodite
NGSUNCcafe
Aphrodite
Level 45
God Stats
8W - 6L
1,386 SR
Queue Stats
39W - 94L
1,159 Elo+
Solo
Danzaburou
Danzaburou
RJ_BX_94
Danzaburou
Level 147
God Stats
1W - 0L
1,557 SR
Queue Stats
19W - 26L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,205
655
4,723
11,360
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 1
8,543
777
8,090
20,636
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 0
6,974
634
1,577
9,877
4,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
9,784
889
11,960
9,881
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
NGSUNCcafe
Aphrodite
14
3 / 1 / 13
9,506
864
4,681
9,213
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RJ_BX_94
Danzaburou
15
8 / 1 / 11
10,196
927
19,883
10,039
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
5
1
0.3
W
8
0
11
13.5
L
1
7
0
0.14
W
Aphrodite
NGSUNCcafe
Aphrodite
3
1
13
9.5
W
Danzaburou
RJ_BX_94
Danzaburou
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,390
Damage
36,524
41,873
Taken
29,133
23,326
Mitigated
17,121
5,991
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,723
37
122
970
11,360
5,336
0
823
10,537
28,987
0
L
8,090
3,290
409
4,490
20,636
13,958
0
2,796
17,840
26,431
0
W
11,960
5,279
0
883
9,881
4,907
1,026
3,815
5,898
0
26,389
L
1,577
222
0
0
9,877
4,032
0
1,095
8,782
0
8,357
W
Aphrodite
NGSUNCcafe
Aphrodite
4,681
517
4,151
5,536
9,213
7,471
618
4,741
4,166
15,252
0
W
Danzaburou
RJ_BX_94
Danzaburou
19,883
10,433
0
4,496
10,039
4,743
878
3,625
6,190
0
65,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
29,486
113
Minions Killed
145
0
Camps Cleared
0
531,075
Distance Traveled
628,789
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,205
655
62
6
0
159,478
0
L
Atlas
8,543
777
29
3
0
197,591
0
W
Awilix
9,784
889
32
3
0
235,657
0
L
Da Ji
6,974
634
22
2
0
174,006
0
W
Aphrodite
9,506
864
19
2
0
210,716
0
W
Danzaburou
10,196
927
94
9
0
182,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role