Player Matchup

Ishtar
Ishtar
GoldenCaelum
Ishtar
Level 160
God Stats
6W - 10L
1,545 SR
Queue Stats
471W - 356L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldenNezzy
Baron Samedi
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 12L
1,740 Elo+
Party 1
Ratatoskr
Ratatoskr
GoldenYaz
Ratatoskr
Level 160
God Stats
27W - 33L
1,508 SR
Queue Stats
570W - 475L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
YAMIATSU
Kuzenbo
Level 100
God Stats
2W - 2L
1,352 SR
Queue Stats
6W - 7L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dvzo_elrajahoyo
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,168 SR
Queue Stats
6W - 16L
1,277 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,517 Elo+

VS

Team Averages
Level 103
1,423 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HgsRaidBanner
King Arthur
Level 126
God Stats
1W - 5L
1,427 SR
Queue Stats
42W - 51L
1,453 Elo+
Solo
Chang'e
Chang'e
Jorg Nitalez
Chang'e
Level 147
God Stats
2W - 3L
1,347 SR
Queue Stats
51W - 70L
1,428 Elo+
Solo
Hera
Hera
Tivi420
Hera
Level 89
God Stats
0W - 2L
1,340 SR
Queue Stats
218W - 263L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
11 / 2 / 14
13,804
1,255
28,738
15,907
7,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GoldenNezzy
Baron Samedi
18
5 / 1 / 12
12,529
1,139
15,076
8,595
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
GoldenYaz
Ratatoskr
20
13 / 4 / 13
14,589
1,326
24,741
17,598
11,178
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
YAMIATSU
Kuzenbo
18
1 / 1 / 10
10,956
996
6,695
12,498
17,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
dvzo_elrajahoyo
Morgan Le Fay
18
1 / 6 / 10
11,206
1,019
12,487
12,811
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

176

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 10 / 7
12,934
1,176
16,450
21,260
9,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
 
Athena
17
0 / 3 / 6
10,471
952
4,619
13,628
13,601
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

King Arthur
HgsRaidBanner
King Arthur
18
5 / 6 / 7
12,812
1,165
16,168
25,186
28,332
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Jorg Nitalez
Chang'e
17
1 / 3 / 9
11,128
1,012
14,265
15,676
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
Tivi420
Hera
17
1 / 9 / 10
11,290
1,026
10,909
16,314
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
31
Kills
14
14
Deaths
31
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
10
7
1.05
L
Athena
 
Athena
0
3
6
1
W
Ishtar
11
2
14
9
W
Baron Samedi
GoldenNezzy
Baron Samedi
5
1
12
11
W
Ratatoskr
GoldenYaz
Ratatoskr
13
4
13
4.88
L
King Arthur
HgsRaidBanner
King Arthur
5
6
7
1.42
L
Chang'e
Jorg Nitalez
Chang'e
1
3
9
1.83
L
Hera
Tivi420
Hera
1
9
10
0.67
W
Kuzenbo
YAMIATSU
Kuzenbo
1
1
10
6
W
Morgan Le Fay
dvzo_elrajahoyo
Morgan Le Fay
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,737
Damage
62,411
67,409
Taken
92,064
46,608
Mitigated
63,390
10,103
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,450
3,153
0
596
21,260
9,230
0
5,974
15,011
0
30,703
L
Athena
 
Athena
4,619
2,297
0
346
13,628
13,601
0
6,246
7,202
10,885
0
W
Ishtar
28,738
18,625
0
2,283
15,907
7,644
0
7,357
8,550
0
52,151
W
Baron Samedi
GoldenNezzy
Baron Samedi
15,076
861
2,536
2,628
8,595
4,759
0
1,539
7,056
29,159
0
W
Ratatoskr
GoldenYaz
Ratatoskr
24,741
7,577
0
2,039
17,598
11,178
0
9,003
8,595
0
47,735
L
King Arthur
HgsRaidBanner
King Arthur
16,168
1,262
0
1,046
25,186
28,332
0
10,641
14,232
489
42,209
L
Chang'e
Jorg Nitalez
Chang'e
14,265
410
4,082
3,469
15,676
6,340
0
4,810
10,766
41,247
0
L
Hera
Tivi420
Hera
10,909
3,740
0
0
16,314
5,887
0
5,631
10,595
31,330
0
W
Kuzenbo
YAMIATSU
Kuzenbo
6,695
2,157
0
0
12,498
17,229
0
6,684
5,814
15,865
0
W
Morgan Le Fay
dvzo_elrajahoyo
Morgan Le Fay
12,487
1,272
0
617
12,811
5,798
0
5,627
7,184
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,084
Gold Earned
58,635
195
Minions Killed
229
9
Camps Cleared
6
1,043,175
Distance Traveled
1,006,412
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,934
1,176
38
3
5
197,386
0
L
Athena
10,471
952
16
1
0
192,925
3
W
Ishtar
13,804
1,255
48
4
1
204,414
0
W
Baron Samedi
12,529
1,139
38
3
2
213,450
0
W
Ratatoskr
14,589
1,326
34
3
5
242,043
2
L
King Arthur
12,812
1,165
57
5
0
229,076
0
L
Chang'e
11,128
1,012
66
6
0
197,169
3
L
Hera
11,290
1,026
52
5
1
189,856
0
W
Kuzenbo
10,956
996
20
2
1
213,079
0
W
Morgan Le Fay
11,206
1,019
55
5
0
170,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role