Player Matchup

Cernunnos
Cernunnos
SoulsFrosters
Cernunnos
Level 108
God Stats
6W - 1L
1,852 SR
Queue Stats
167W - 81L
1,709 Elo+
Party 1
Tyr
Tyr
Théomistocle
Tyr
Level 27
God Stats
34W - 8L
1,862 SR
Queue Stats
156W - 51L
1,749 Elo+
Party 1
Cabrakan
Cabrakan
ravenback34
Cabrakan
Level 154
God Stats
15W - 4L
1,823 SR
Queue Stats
223W - 107L
1,757 Elo+
Party 1
Team Averages
Level 96
1,846 SR
1,739 Elo+

VS

Team Averages
Level 80
1,606 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Xernnas
Sobek
Level 160
God Stats
5W - 6L
1,788 SR
Queue Stats
16W - 12L
1,730 Elo+
Solo
Chang'e
Chang'e
YeharaYuna
Chang'e
Level 4
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SoulsFrosters
Cernunnos
12
1 / 2 / 8
7,514
751
9,356
6,804
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 5
8,319
832
9,031
9,065
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ravenback34
Cabrakan
13
6 / 0 / 5
9,040
904
6,888
11,142
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 1
7,120
712
7,831
7,819
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Xernnas
Sobek
12
2 / 3 / 1
8,023
802
4,709
12,401
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
YeharaYuna
Chang'e
10
0 / 5 / 1
6,406
641
4,430
8,364
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Cernunnos
SoulsFrosters
Cernunnos
1
2
8
2.5
W
4
1
5
6.5
L
Sobek
Xernnas
Sobek
2
3
1
0.83
L
Chang'e
YeharaYuna
Chang'e
0
5
1
0.1
W
Cabrakan
ravenback34
Cabrakan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
16,970
27,011
Taken
28,584
23,272
Mitigated
21,464
11,041
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,831
3,547
0
779
7,819
3,195
0
2,078
5,741
0
30,764
W
Cernunnos
SoulsFrosters
Cernunnos
9,356
5,768
0
2,221
6,804
3,121
1,576
1,976
4,828
0
40,280
W
9,031
3,151
0
3,184
9,065
7,622
851
3,442
5,623
0
26,955
L
Sobek
Xernnas
Sobek
4,709
229
0
2,187
12,401
15,650
0
2,552
9,849
16,813
0
L
Chang'e
YeharaYuna
Chang'e
4,430
868
1,449
1,152
8,364
2,619
0
2,310
6,054
12,158
0
W
Cabrakan
ravenback34
Cabrakan
6,888
825
0
5,636
11,142
12,529
441
3,776
7,366
23,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
21,549
119
Minions Killed
100
0
Camps Cleared
0
552,433
Distance Traveled
488,652
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,120
712
50
5
0
162,019
1
W
Cernunnos
7,514
751
50
5
0
160,357
1
W
Tyr
8,319
832
42
4
0
206,849
2
L
Sobek
8,023
802
30
3
0
187,003
2
L
Chang'e
6,406
641
20
2
0
139,630
1
W
Cabrakan
9,040
904
27
3
0
185,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role