Player Matchup

Zeus
Zeus
CuriousCarr
Zeus
Level 36
God Stats
3W - 3L
1,587 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 1
Mercury
Mercury
DonRatsquire
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,454 Elo+
Party 1
Geb
Geb
JOSHCBLUE2
Geb
Level 48
God Stats
4W - 2L
1,551 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
PanPlatinum
Danzaburou
Level 64
God Stats
6W - 11L
1,560 SR
Queue Stats
8W - 15L
1,351 Elo+
Party 1
Lancelot
Lancelot
Star525
Lancelot
Level 122
God Stats
1W - 0L
1,177 SR
Queue Stats
12W - 20L
1,395 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,424 Elo+

VS

Team Averages
Level 67
1,366 SR
1,422 Elo+
Ra
Ra
OIIlllllIIO
Ra
Level 49
God Stats
2W - 2L
1,594 SR
Queue Stats
55W - 53L
1,461 Elo+
Party 2
Vamana
Vamana
Paiong_men_v3
Vamana
Level 66
God Stats
0W - 2L
1,266 SR
Queue Stats
188W - 224L
1,373 Elo+
Party 3
Neith
Neith
kubamlody07
Neith
Level 64
God Stats
0W - 4L
1,146 SR
Queue Stats
141W - 166L
1,419 Elo+
Party 3
Kuzenbo
Kuzenbo
trombabomba69
Kuzenbo
Level 35
God Stats
4W - 8L
1,323 SR
Queue Stats
77W - 91L
1,403 Elo+
Party 3
Set
Set
xlilhamerx
Set
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 79L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,014
601
2,769
4,377
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DonRatsquire
Mercury
9
2 / 0 / 1
5,625
563
2,669
5,310
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 3
5,345
535
2,962
7,816
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
PanPlatinum
Danzaburou
9
3 / 1 / 0
5,364
536
5,987
5,639
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Star525
Lancelot
11
4 / 0 / 1
6,644
664
6,523
6,170
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,805
581
1,901
4,690
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,402
540
3,663
10,075
4,556
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,912
491
5,099
6,488
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
6
0 / 1 / 1
4,647
465
2,786
8,313
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 2 / 0
3,847
385
112
2,758
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Mercury
DonRatsquire
Mercury
2
0
1
2.5
W
0
0
3
1.5
L
1
1
0
1
L
0
4
0
0
W
Danzaburou
PanPlatinum
Danzaburou
3
1
0
3
W
Lancelot
Star525
Lancelot
4
0
1
4.5
L
1
2
0
0.5
L
Kuzenbo
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
13,561
29,312
Taken
32,324
13,625
Mitigated
15,227
9,033
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,769
236
0
930
4,377
1,518
17
1,915
2,462
38,747
0
W
Mercury
DonRatsquire
Mercury
2,669
1,329
0
705
5,310
2,106
0
23
5,287
0
30,767
W
2,962
1,077
0
885
7,816
4,561
434
1,495
6,321
16,379
0
L
1,901
111
0
1,170
4,690
2,107
0
2,434
2,256
43,401
0
L
3,663
938
0
1,337
10,075
4,556
0
0
9,500
0
36,577
W
Danzaburou
PanPlatinum
Danzaburou
5,987
2,599
395
3,134
5,639
1,924
1,012
684
4,955
0
38,951
W
Lancelot
Star525
Lancelot
6,523
1,743
0
2,984
6,170
3,516
0
0
6,170
0
40,257
L
5,099
2,087
0
2,251
6,488
2,017
807
1,085
5,403
0
35,737
L
Kuzenbo
2,786
1,138
155
1,737
8,313
5,785
110
1,877
6,436
11,294
1,763
L
112
34
0
649
2,758
762
0
335
2,385
0
6,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
24,613
303
Minions Killed
251
0
Camps Cleared
0
997,204
Distance Traveled
833,246
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,014
601
75
8
0
171,205
5
W
Mercury
5,625
563
60
6
0
229,379
0
W
Geb
5,345
535
26
3
0
203,222
3
L
Ra
5,805
581
86
9
0
210,040
2
L
Vamana
5,402
540
67
7
0
187,091
0
W
Danzaburou
5,364
536
63
6
0
184,789
1
W
Lancelot
6,644
664
79
8
0
208,609
2
L
Neith
4,912
491
58
6
0
175,486
2
L
Kuzenbo
4,647
465
24
2
0
190,243
1
L
Set
3,847
385
16
2
0
70,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role