Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
EpicNyanCat
Ravana
Level 147
God Stats
6W - 2L
1,840 SR
Queue Stats
79W - 85L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
FenrirVeidimadr
Kuzenbo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,518 Elo+
Party 2
Bacchus
Bacchus
GnomeMaster1
Bacchus
Level 60
God Stats
1W - 1L
1,606 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bah4ick
Danzaburou
Level 128
God Stats
3W - 4L
1,610 SR
Queue Stats
143W - 118L
1,427 Elo+
Party 3
Team Averages
Level 124
1,611 SR
1,492 Elo+

VS

Team Averages
Level 83
1,535 SR
1,515 Elo+
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ArtemPu
Janus
Level 123
God Stats
18W - 36L
1,343 SR
Queue Stats
482W - 499L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Mangoveris
Gilgamesh
Level 82
God Stats
5W - 5L
1,451 SR
Queue Stats
34W - 31L
1,457 Elo+
Party 1
Apollo
Apollo
Skollyx
Apollo
Level 113
God Stats
0W - 1L
1,517 SR
Queue Stats
34W - 31L
1,454 Elo+
Party 1
Susano
Susano
SpikeeSpiegel
Susano
Level 33
God Stats
1W - 2L
1,865 SR
Queue Stats
2W - 4L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 4 / 5
12,227
556
15,757
17,729
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
18
3 / 3 / 9
11,682
531
15,184
13,688
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 2
10,885
495
14,746
20,206
29,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
GnomeMaster1
Bacchus
16
1 / 1 / 8
10,243
466
6,629
13,760
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
bah4ick
Danzaburou
19
6 / 0 / 5
11,505
523
17,515
17,350
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 1 / 1
9,721
442
4,218
13,371
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ArtemPu
Janus
17
1 / 6 / 2
10,547
479
9,516
13,762
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Mangoveris
Gilgamesh
19
7 / 2 / 2
11,629
529
19,041
30,243
24,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Skollyx
Apollo
15
1 / 5 / 1
9,135
415
11,886
19,487
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 5 / 2
10,126
460
10,965
23,226
9,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
14
14
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
5
2.38
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Janus
ArtemPu
Janus
1
6
2
0.33
W
Ravana
3
3
9
2.5
W
2
6
2
0.5
W
Bacchus
GnomeMaster1
Bacchus
1
1
8
5
L
Gilgamesh
Mangoveris
Gilgamesh
7
2
2
4
L
Apollo
Skollyx
Apollo
1
5
1
0.3
L
5
5
2
1.2
W
Danzaburou
bah4ick
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,831
Damage
55,626
82,733
Taken
100,089
71,590
Mitigated
65,275
31,874
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,757
892
2,742
7,982
17,729
8,722
494
3,476
14,005
95,044
0
L
Bacchus
 
Bacchus
4,218
338
278
3,007
13,371
17,799
0
4,063
9,288
31,716
0
L
Janus
ArtemPu
Janus
9,516
516
0
932
13,762
5,578
0
6,602
7,120
91,002
0
W
Ravana
15,184
4,170
0
2,976
13,688
7,802
0
1,358
12,208
0
115,721
W
14,746
4,366
0
1,220
20,206
29,868
269
2,185
17,956
72,186
0
W
Bacchus
GnomeMaster1
Bacchus
6,629
650
921
4,453
13,760
16,230
0
4,403
9,272
28,694
0
L
Gilgamesh
Mangoveris
Gilgamesh
19,041
6,631
0
9,558
30,243
24,980
522
15,642
13,974
0
99,541
L
Apollo
Skollyx
Apollo
11,886
5,437
0
6,759
19,487
7,186
329
3,618
15,869
0
87,747
L
10,965
2,419
0
2,008
23,226
9,732
456
6,498
16,706
0
78,541
W
Danzaburou
bah4ick
Danzaburou
17,515
7,910
0
11,580
17,350
8,968
631
2,701
14,609
0
125,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
51,158
663
Minions Killed
625
0
Camps Cleared
0
2,155,809
Distance Traveled
1,997,830
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,227
556
161
7
0
444,761
5
L
Bacchus
9,721
442
52
2
0
428,496
2
L
Janus
10,547
479
166
8
0
427,745
11
W
Ravana
11,682
531
153
7
0
497,711
8
W
Kuzenbo
10,885
495
127
6
0
378,060
9
W
Bacchus
10,243
466
40
2
0
429,031
6
L
Gilgamesh
11,629
529
160
7
0
347,271
1
L
Apollo
9,135
415
144
7
0
376,286
6
L
Susano
10,126
460
103
5
0
418,032
3
W
Danzaburou
11,505
523
182
8
0
406,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role