Player Matchup

Medusa
Medusa
Bextheone
Medusa
Level 139
God Stats
0W - 1L
1,535 SR
Queue Stats
83W - 57L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
DripKing265
Baron Samedi
Level 103
God Stats
4W - 1L
1,713 SR
Queue Stats
193W - 217L
1,425 Elo+
Solo
Mulan
Mulan
ImmortalsWillDie
Mulan
Level 88
God Stats
13W - 11L
1,606 SR
Queue Stats
130W - 154L
1,361 Elo+
Solo
Maui
Maui
StxBigR66
Maui
Level 148
God Stats
11W - 21L
1,434 SR
Queue Stats
201W - 216L
1,437 Elo+
Solo
Awilix
Awilix
scsebcors
Awilix
Level 146
God Stats
0W - 2L
1,233 SR
Queue Stats
140W - 150L
1,439 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,450 Elo+

VS

Team Averages
Level 103
1,551 SR
1,459 Elo+
Izanami
Izanami
Boogie_The_Fool
Izanami
Level 146
God Stats
2W - 2L
1,656 SR
Queue Stats
67W - 60L
1,538 Elo+
Solo
Bacchus
Bacchus
SheerGem1544
Bacchus
Level 142
God Stats
20W - 12L
1,580 SR
Queue Stats
590W - 592L
1,518 Elo+
Solo
Aphrodite
Aphrodite
StiqqTaIk
Aphrodite
Level 32
God Stats
1W - 0L
1,484 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
octk
Scylla
Level 107
God Stats
2W - 0L
1,562 SR
Queue Stats
17W - 24L
1,420 Elo+
Solo
Nike
Nike
twisty-crackle
Nike
Level 89
God Stats
10W - 10L
1,475 SR
Queue Stats
90W - 105L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bextheone
Medusa
14
7 / 6 / 0
8,890
523
11,293
16,027
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DripKing265
Baron Samedi
13
1 / 3 / 2
8,228
484
4,709
9,196
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 2
8,729
513
10,453
15,889
10,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
12
1 / 4 / 3
7,695
453
6,353
20,338
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
scsebcors
Awilix
14
3 / 3 / 4
8,589
505
7,278
17,165
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
9,158
539
15,155
14,564
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SheerGem1544
Bacchus
13
4 / 5 / 9
8,996
529
11,891
18,047
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
StiqqTaIk
Aphrodite
13
2 / 3 / 1
8,220
484
6,565
14,612
11,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
octk
Scylla
17
7 / 0 / 4
10,306
606
12,451
4,884
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 0 / 6
7,783
458
5,224
8,138
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
19
19
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bextheone
Medusa
7
6
0
1.17
W
5
5
6
1.6
L
Baron Samedi
DripKing265
Baron Samedi
1
3
2
0.67
L
1
3
2
0.67
W
Bacchus
SheerGem1544
Bacchus
4
5
9
1.7
W
Aphrodite
StiqqTaIk
Aphrodite
2
3
1
0.83
L
Maui
1
4
3
0.63
W
Scylla
octk
Scylla
7
0
4
9
L
Awilix
scsebcors
Awilix
3
3
4
1.67
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
51,286
78,615
Taken
60,245
39,960
Mitigated
44,816
26,111
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bextheone
Medusa
11,293
4,580
0
4,372
16,027
5,498
0
2,975
13,052
0
65,413
W
15,155
10,160
0
3,824
14,564
5,271
19
2,557
12,007
0
76,457
L
Baron Samedi
DripKing265
Baron Samedi
4,709
650
556
1,678
9,196
4,390
0
5,347
3,849
62,565
0
L
10,453
777
0
5,845
15,889
10,865
284
7,615
8,274
0
69,702
W
Bacchus
SheerGem1544
Bacchus
11,891
2,798
0
2,293
18,047
21,689
50
4,973
13,074
22,981
2,169
W
Aphrodite
StiqqTaIk
Aphrodite
6,565
787
225
7,729
14,612
11,588
546
0
14,612
54,435
0
L
Maui
6,353
1,446
0
7,281
20,338
12,476
0
7,501
12,837
30,720
0
W
Scylla
octk
Scylla
12,451
1,998
0
1,484
4,884
2,064
0
1,439
3,445
90,484
0
L
Awilix
scsebcors
Awilix
7,278
2,370
0
6,379
17,165
6,731
0
6,587
10,578
0
64,480
W
5,224
568
0
1,225
8,138
4,204
1,276
2,093
6,045
0
42,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
44,463
461
Minions Killed
472
0
Camps Cleared
0
1,631,540
Distance Traveled
1,598,784
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,890
523
89
5
0
287,240
1
W
Izanami
9,158
539
128
8
0
303,898
5
L
Baron Samedi
8,228
484
112
7
0
310,492
1
L
Mulan
8,729
513
108
6
0
326,629
4
W
Bacchus
8,996
529
15
1
0
325,967
7
W
Aphrodite
8,220
484
104
6
0
286,071
3
L
Maui
7,695
453
40
2
0
304,441
7
W
Scylla
10,306
606
162
10
0
349,840
1
L
Awilix
8,589
505
112
7
0
402,738
5
W
Nike
7,783
458
63
4
0
333,008
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role