Player Matchup

Morgan Le Fay
Morgan Le Fay
NardoGalla
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,304 Elo+
Solo
Baba Yaga
Baba Yaga
Soup6644
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,710 Elo+
Party 1
Horus
Horus
temp-132305
Horus
Level 41
God Stats
2W - 1L
1,521 SR
Queue Stats
37W - 45L
1,437 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,484 Elo+

VS

Team Averages
Level 96
1,481 SR
1,366 Elo+
Anhur
Anhur
Hiro4913
Anhur
Level 29
God Stats
26W - 29L
1,385 SR
Queue Stats
69W - 92L
1,303 Elo+
Party 2
Discordia
Discordia
Magyard
Discordia
Level 156
God Stats
205W - 199L
1,580 SR
Queue Stats
322W - 357L
1,490 Elo+
Solo
Artio
Artio
dotty1081
Artio
Level 104
God Stats
1W - 1L
1,477 SR
Queue Stats
80W - 113L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NardoGalla
Morgan Le Fay
14
0 / 9 / 2
9,946
622
7,584
16,405
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baba Yaga
Soup6644
Baba Yaga
15
0 / 8 / 2
9,933
621
10,079
15,267
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 0
11,318
707
10,914
19,697
21,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hiro4913
Anhur
17
2 / 0 / 9
11,283
705
5,670
11,625
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Magyard
Discordia
19
14 / 1 / 6
13,565
848
29,390
11,509
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
dotty1081
Artio
16
4 / 2 / 13
12,393
775
10,331
22,906
28,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
20
20
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Hiro4913
Anhur
2
0
9
6.5
W
Discordia
Magyard
Discordia
14
1
6
17
L
Morgan Le Fay
NardoGalla
Morgan Le Fay
0
9
2
0.11
L
Baba Yaga
Soup6644
Baba Yaga
0
8
2
0.13
W
Artio
dotty1081
Artio
4
2
13
5.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
45,391
51,369
Taken
46,040
38,943
Mitigated
39,706
6,399
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Hiro4913
Anhur
5,670
2,253
0
2,701
11,625
5,458
1,530
5,653
5,972
0
52,981
W
Discordia
Magyard
Discordia
29,390
2,027
185
4,323
11,509
5,448
1,018
3,439
8,070
75,821
0
L
Morgan Le Fay
NardoGalla
Morgan Le Fay
7,584
975
0
828
16,405
8,622
0
13,099
3,306
44,942
0
L
Baba Yaga
Soup6644
Baba Yaga
10,079
511
0
1,025
15,267
8,329
0
13,363
1,904
32,369
0
W
Artio
dotty1081
Artio
10,331
975
1,993
7,522
22,906
28,800
627
8,607
14,299
31,374
0
L
10,914
5,749
604
3,942
19,697
21,992
0
13,303
6,394
0
38,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
37,241
170
Minions Killed
193
0
Camps Cleared
0
765,192
Distance Traveled
851,795
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,283
705
99
6
0
269,747
2
W
Discordia
13,565
848
74
5
0
282,669
5
L
Morgan Le Fay
9,946
622
54
3
0
227,219
0
L
Baba Yaga
9,933
621
53
3
0
234,433
1
W
Artio
12,393
775
20
1
0
299,379
1
L
Horus
11,318
707
63
4
0
303,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role