Player Matchup

Fenrir
Fenrir
Dawidkier
Fenrir
Level 109
God Stats
26W - 24L
1,468 SR
Queue Stats
45W - 50L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
JimboGav1
Nu Wa
Level 58
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 2L
1,472 Elo+
Party 3
Ullr
Ullr
Thanasis2051
Ullr
Level 73
God Stats
1W - 0L
1,175 SR
Queue Stats
26W - 8L
1,620 Elo+
Party 3
Ra
Ra
TheTension
Ra
Level 48
God Stats
12W - 9L
1,468 SR
Queue Stats
44W - 55L
1,383 Elo+
Party 2
Neith
Neith
ciukajusz
Neith
Level 45
God Stats
4W - 4L
1,490 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 2
Team Averages
Level 67
1,380 SR
1,455 Elo+

VS

Team Averages
Level 105
1,483 SR
1,437 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Saiters
Kuzenbo
Level 116
God Stats
2W - 2L
1,520 SR
Queue Stats
139W - 157L
1,409 Elo+
Solo
Bakasura
Bakasura
Soultaker155
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,412 Elo+
Party 1
Cupid
Cupid
Urock2D
Cupid
Level 109
God Stats
12W - 8L
1,611 SR
Queue Stats
183W - 171L
1,464 Elo+
Solo
Agni
Agni
monlom
Agni
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 89L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dawidkier
Fenrir
15
6 / 1 / 3
8,553
570
8,438
12,595
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
JimboGav1
Nu Wa
10
0 / 3 / 2
6,440
429
3,705
10,573
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 2 / 0
8,565
571
9,285
9,848
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 2
8,150
543
3,802
3,953
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ciukajusz
Neith
11
0 / 0 / 3
6,419
428
8,612
5,163
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 1 / 0
8,444
563
6,307
13,110
7,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Saiters
Kuzenbo
10
2 / 1 / 0
6,901
460
4,100
13,405
12,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Soultaker155
Bakasura
9
1 / 2 / 1
6,509
434
2,466
7,871
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Urock2D
Cupid
12
1 / 2 / 1
7,262
484
9,536
12,977
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
monlom
Agni
10
0 / 4 / 1
6,579
439
3,505
6,206
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
6
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Fenrir
Dawidkier
Fenrir
6
1
3
7.5
W
Nu Wa
JimboGav1
Nu Wa
0
3
2
0.33
L
Kuzenbo
Saiters
Kuzenbo
2
1
0
2
L
Bakasura
Soultaker155
Bakasura
1
2
1
0.75
W
2
2
0
1
W
2
0
2
3
L
Cupid
Urock2D
Cupid
1
2
1
0.75
W
Neith
ciukajusz
Neith
0
0
3
1.5
L
Agni
monlom
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
25,914
42,132
Taken
53,569
18,518
Mitigated
31,240
10,116
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,307
1,148
0
7,062
13,110
7,809
623
79
12,037
0
65,423
W
Fenrir
Dawidkier
Fenrir
8,438
1,346
0
3,204
12,595
5,869
0
2,707
9,580
0
63,653
W
Nu Wa
JimboGav1
Nu Wa
3,705
1,411
1,543
1,652
10,573
4,140
845
1,682
8,891
14,510
0
L
Kuzenbo
Saiters
Kuzenbo
4,100
2,033
1,633
2,691
13,405
12,722
0
2,880
10,525
18,422
0
L
Bakasura
Soultaker155
Bakasura
2,466
1,881
0
3,773
7,871
3,087
0
993
6,750
0
22,167
W
9,285
3,680
0
2,154
9,848
5,196
275
0
9,770
0
70,839
W
3,802
193
68
527
3,953
1,502
1,982
1,355
2,356
67,446
0
L
Cupid
Urock2D
Cupid
9,536
4,842
773
5,560
12,977
5,222
304
1,986
10,991
0
60,022
W
Neith
ciukajusz
Neith
8,612
3,647
0
968
5,163
1,811
2,436
1,361
3,802
0
43,725
L
Agni
monlom
Agni
3,505
152
0
848
6,206
2,400
0
1,569
4,637
36,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
35,695
431
Minions Killed
395
0
Camps Cleared
0
1,397,668
Distance Traveled
1,234,765
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,444
563
122
8
0
277,204
3
W
Fenrir
8,553
570
98
7
0
331,874
5
W
Nu Wa
6,440
429
16
1
0
246,079
1
L
Kuzenbo
6,901
460
18
1
0
257,869
3
L
Bakasura
6,509
434
68
5
0
265,458
0
W
Ullr
8,565
571
132
9
0
262,117
3
W
Ra
8,150
543
126
8
0
278,893
4
L
Cupid
7,262
484
112
7
0
238,690
4
W
Neith
6,419
428
59
4
0
278,705
3
L
Agni
6,579
439
75
5
0
195,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role