Player Matchup

Cliodhna
Cliodhna
Pablobs777
Cliodhna
Level 35
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 9L
1,137 Elo+
Party 1
Sol
Sol
SAYADERO
Sol
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 13L
1,124 Elo+
Party 1
Maui
Maui
Thranduil20
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Solo
Team Averages
Level 44
1,333 SR
1,181 Elo+

VS

Team Averages
Level 109
1,566 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Judarth
Anubis
Level 62
God Stats
1W - 2L
1,698 SR
Queue Stats
34W - 38L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pablobs777
Cliodhna
11
0 / 5 / 0
6,519
593
5,923
9,129
4,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 0
6,889
626
9,695
8,964
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 0
7,033
639
3,532
14,366
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 0 / 8
9,095
827
9,526
6,818
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
 
Camazotz
14
5 / 0 / 5
8,708
792
6,253
10,196
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Judarth
Anubis
14
3 / 0 / 7
8,290
754
10,134
7,691
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
8
7
W
Camazotz
 
Camazotz
5
0
5
7.5
W
Anubis
Judarth
Anubis
3
0
7
6.5
L
Cliodhna
Pablobs777
Cliodhna
0
5
0
0
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
25,913
32,459
Taken
24,705
20,143
Mitigated
12,651
5,328
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,526
6,476
0
3,649
6,818
2,994
1,826
3,601
3,217
0
51,565
W
Camazotz
 
Camazotz
6,253
822
491
6,166
10,196
5,431
0
4,865
5,331
0
22,654
W
Anubis
Judarth
Anubis
10,134
420
0
2,924
7,691
4,226
1,123
4,164
3,527
27,938
0
L
Cliodhna
Pablobs777
Cliodhna
5,923
465
0
1,023
9,129
4,021
72
2,565
6,431
0
18,167
L
9,695
4,151
0
1,727
8,964
3,550
222
3,777
4,888
34,086
3,832
L
3,532
1,427
179
2,399
14,366
12,572
0
3,864
10,183
8,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
26,093
102
Minions Killed
166
0
Camps Cleared
0
560,524
Distance Traveled
619,732
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,095
827
90
8
0
196,944
3
W
Camazotz
8,708
792
38
3
0
241,811
5
W
Anubis
8,290
754
38
3
0
180,977
1
L
Cliodhna
6,519
593
24
2
0
190,230
0
L
Sol
6,889
626
70
6
0
177,748
1
L
Maui
7,033
639
8
1
0
192,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role