Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Didimaister
Baron Samedi
Silver III
Level 159
God Stats
4W - 6L
1,502 SR
Queue Stats
135W - 192L
999 MMR
Solo
Ne Zha
Ne Zha
Silver II
N1NJAGOLDENSUN
Ne Zha
Silver II
Level 68
God Stats
12W - 12L
1,499 SR
Queue Stats
266W - 387L
945 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,500 SR
1,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,564 SR
1,503 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
RPTi
Izanami
Silver I
Level 160
God Stats
1W - 0L
1,666 SR
Queue Stats
11W - 2L
1,510 MMR
Party 1
Anubis
Anubis
Silver II
Zekrona
Anubis
Silver II
Level 160
God Stats
1W - 0L
1,526 SR
Queue Stats
14W - 5L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 0
7,010
701
4,271
15,221
12,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Didimaister
Baron Samedi
11
0 / 2 / 2
6,445
645
8,288
6,969
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,771
577
5,468
14,553
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangAresAh Muzen CabThothAtlas

VS

Bans
VulcanKuzenboHou YiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 7
8,338
834
4,935
10,029
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RPTi
Izanami
14
4 / 0 / 6
8,012
801
13,480
8,749
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zekrona
Anubis
13
4 / 1 / 5
7,992
799
11,187
7,384
4,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
0
0.67
W
Athena
 
Athena
2
1
7
5.5
L
Baron Samedi
Didimaister
Baron Samedi
0
2
2
0.5
L
0
5
1
0.1
W
Izanami
RPTi
Izanami
4
0
6
7
W
Anubis
Zekrona
Anubis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
29,602
36,743
Taken
26,162
22,935
Mitigated
17,057
9,043
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,271
1,153
340
3,648
15,221
12,012
0
5,613
9,608
0
13,745
W
Athena
 
Athena
4,935
1,805
0
3,335
10,029
9,062
0
2,727
6,594
9,948
0
L
Baron Samedi
Didimaister
Baron Samedi
8,288
474
1,187
2,161
6,969
3,292
0
2,424
4,545
27,082
0
L
5,468
905
0
1,707
14,553
7,631
0
8,175
6,378
0
13,179
W
Izanami
RPTi
Izanami
13,480
8,971
0
4,938
8,749
3,810
2,824
2,792
5,493
0
48,545
W
Anubis
Zekrona
Anubis
11,187
958
0
3,638
7,384
4,185
533
2,076
5,043
32,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
24,342
84
Minions Killed
131
0
Camps Cleared
0
531,868
Distance Traveled
540,589
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,010
701
17
2
0
199,455
4
W
Athena
8,338
834
13
1
0
211,362
3
L
Baron Samedi
6,445
645
48
5
0
168,750
1
L
Ne Zha
5,771
577
19
2
0
163,663
0
W
Izanami
8,012
801
67
7
0
166,849
2
W
Anubis
7,992
799
51
5
0
162,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role