Player Matchup

Athena
Athena
Amitiiel
Athena
Level 101
God Stats
1W - 0L
1,185 SR
Queue Stats
5W - 3L
1,416 Elo+
Solo
Bellona
Bellona
Kizuroo
Bellona
Level 44
God Stats
2W - 3L
1,326 SR
Queue Stats
31W - 37L
1,369 Elo+
Solo
Cliodhna
Cliodhna
TimBot259929
Cliodhna
Level 50
God Stats
10W - 8L
1,515 SR
Queue Stats
69W - 84L
1,399 Elo+
Party 1
Charybdis
Charybdis
dvsdds
Charybdis
Level 62
God Stats
1W - 2L
1,253 SR
Queue Stats
78W - 101L
1,368 Elo+
Party 1
Olorun
Olorun
pidorasik3000
Olorun
Level 57
God Stats
6W - 5L
1,543 SR
Queue Stats
96W - 116L
1,406 Elo+
Solo
Team Averages
Level 63
1,364 SR
1,392 Elo+

VS

Team Averages
Level 64
1,470 SR
1,410 Elo+
Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AngriNob
Janus
Level 61
God Stats
0W - 4L
1,179 SR
Queue Stats
95W - 132L
1,323 Elo+
Party 3
Chiron
Chiron
DIMOON1
Chiron
Level 29
God Stats
5W - 6L
1,405 SR
Queue Stats
14W - 29L
1,256 Elo+
Party 3
Odin
Odin
Mortekrim
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 2
Kali
Kali
Psycax
Kali
Level 66
God Stats
4W - 4L
1,764 SR
Queue Stats
95W - 116L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amitiiel
Athena
14
0 / 2 / 9
9,873
470
10,755
21,946
28,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kizuroo
Bellona
17
4 / 2 / 2
11,267
537
12,133
15,963
16,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
TimBot259929
Cliodhna
15
4 / 3 / 7
10,336
492
13,299
17,092
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
dvsdds
Charybdis
18
8 / 3 / 4
11,371
541
18,729
17,201
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 4
11,711
558
10,544
15,783
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 11
9,122
434
8,431
19,963
22,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
AngriNob
Janus
15
3 / 11 / 2
9,541
454
8,544
15,113
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
DIMOON1
Chiron
14
1 / 3 / 3
8,381
399
12,214
17,342
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
3 / 2 / 3
9,306
443
8,631
12,093
12,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Psycax
Kali
17
5 / 3 / 6
10,518
501
14,387
22,273
11,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
21
Kills
12
12
Deaths
21
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
11
2.75
W
Athena
Amitiiel
Athena
0
2
9
2.25
L
Janus
AngriNob
Janus
3
11
2
0.36
L
Chiron
DIMOON1
Chiron
1
3
3
0.83
W
Bellona
Kizuroo
Bellona
4
2
2
2.5
L
Odin
3
2
3
2.25
L
Kali
Psycax
Kali
5
3
6
2.67
W
Cliodhna
TimBot259929
Cliodhna
4
3
7
2.5
W
Charybdis
dvsdds
Charybdis
8
3
4
3.33
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,460
Damage
52,207
87,985
Taken
86,784
68,923
Mitigated
60,487
32,673
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,431
798
0
2,429
19,963
22,738
0
4,527
15,436
32,373
0
W
Athena
Amitiiel
Athena
10,755
1,798
0
1,768
21,946
28,496
163
4,270
17,676
41,500
0
L
Janus
AngriNob
Janus
8,544
675
0
542
15,113
6,624
0
5,651
9,462
68,379
0
L
Chiron
DIMOON1
Chiron
12,214
8,030
1,156
9,240
17,342
7,618
476
5,426
11,916
0
59,812
W
Bellona
Kizuroo
Bellona
12,133
3,538
0
6,818
15,963
16,255
510
549
15,414
0
78,082
L
Odin
8,631
1,891
0
811
12,093
12,504
112
1,555
10,538
0
44,121
L
Kali
Psycax
Kali
14,387
9,789
0
10,030
22,273
11,003
552
3,540
18,733
0
76,194
W
Cliodhna
TimBot259929
Cliodhna
13,299
1,114
0
7,281
17,092
7,111
0
3,227
13,865
29
76,266
W
Charybdis
dvsdds
Charybdis
18,729
10,402
0
8,812
17,201
7,676
3,125
4,293
12,908
17
96,584
W
10,544
5,081
551
7,443
15,783
9,385
2,991
4,636
11,147
80,712
6,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,558
Gold Earned
46,868
594
Minions Killed
442
0
Camps Cleared
0
2,005,185
Distance Traveled
1,881,758
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,122
434
5
0
0
411,865
14
W
Athena
9,873
470
58
3
0
419,270
8
L
Janus
9,541
454
101
5
0
350,057
0
L
Chiron
8,381
399
123
6
0
346,300
0
W
Bellona
11,267
537
156
7
0
368,313
8
L
Odin
9,306
443
84
4
0
386,117
0
L
Kali
10,518
501
129
6
0
387,419
1
W
Cliodhna
10,336
492
95
5
0
492,734
2
W
Charybdis
11,371
541
142
7
0
369,869
3
W
Olorun
11,711
558
143
7
0
354,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role