Player Matchup

Arachne
Arachne
Blitziiii
Arachne
Level 120
God Stats
1W - 1L
1,128 SR
Queue Stats
81W - 65L
1,550 Elo+
Solo
Nox
Nox
Evra32
Nox
Level 156
God Stats
8W - 7L
1,424 SR
Queue Stats
86W - 107L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Losingit
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Nifkinlickin
Gilgamesh
Level 22
God Stats
5W - 2L
1,666 SR
Queue Stats
35W - 31L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 69
God Stats
129W - 151L
1,457 SR
Queue Stats
142W - 162L
1,458 Elo+
Party 3
Team Averages
Level 77
1,435 SR
1,508 Elo+

VS

Team Averages
Level 72
1,533 SR
1,532 Elo+
Athena
Athena
BananaPeeler69
Athena
Level 22
God Stats
0W - 2L
1,271 SR
Queue Stats
21W - 13L
1,619 Elo+
Party 2
Hou Yi
Hou Yi
Chetwalker
Hou Yi
Level 122
God Stats
0W - 2L
1,631 SR
Queue Stats
64W - 63L
1,507 Elo+
Party 1
Ra
Ra
ForecastSniper
Ra
Level 137
God Stats
6W - 4L
1,538 SR
Queue Stats
114W - 117L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hilous
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,439 Elo+
Party 1
Thor
Thor
IncrediblePig
Thor
Level 74
God Stats
1W - 1L
1,724 SR
Queue Stats
26W - 15L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blitziiii
Arachne
15
7 / 2 / 3
8,622
784
9,880
11,512
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Evra32
Nox
15
2 / 2 / 11
8,339
758
5,701
8,923
4,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Losingit
Danzaburou
17
6 / 0 / 3
9,576
871
13,626
9,809
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nifkinlickin
Gilgamesh
15
0 / 1 / 12
7,910
719
7,523
11,141
11,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
mairi-mac
Cthulhu
14
2 / 1 / 8
7,642
695
8,347
9,304
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,587
690
4,355
16,998
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Chetwalker
Hou Yi
14
2 / 3 / 2
7,750
705
10,104
10,591
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 2
7,157
651
3,050
6,365
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Hilous
Morgan Le Fay
13
0 / 2 / 0
6,817
620
3,873
5,890
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 1
7,706
701
11,790
12,737
6,161
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
17
Kills
6
6
Deaths
17
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Arachne
Blitziiii
Arachne
7
2
3
4.25
L
Hou Yi
Chetwalker
Hou Yi
2
3
2
1
W
Nox
Evra32
Nox
2
2
11
3.75
L
0
4
2
0.25
L
Morgan Le Fay
Hilous
Morgan Le Fay
0
2
0
0
L
3
4
1
0.88
W
Danzaburou
Losingit
Danzaburou
6
0
3
7.5
W
Gilgamesh
Nifkinlickin
Gilgamesh
0
1
12
6
W
Cthulhu
mairi-mac
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
33,172
50,689
Taken
52,581
36,094
Mitigated
35,037
16,101
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
1,725
0
3,841
16,998
18,271
0
4,499
12,117
8,697
0
W
Arachne
Blitziiii
Arachne
9,880
7,097
0
4,853
11,512
6,300
329
2,982
8,530
0
23,444
L
Hou Yi
Chetwalker
Hou Yi
10,104
4,351
0
2,717
10,591
5,002
0
2,374
8,085
0
34,270
W
Nox
Evra32
Nox
5,701
774
0
645
8,923
4,378
1,415
2,262
6,661
20,899
0
L
3,050
74
796
490
6,365
2,772
0
2,068
3,975
22,960
0
L
Morgan Le Fay
Hilous
Morgan Le Fay
3,873
346
0
200
5,890
2,831
0
1,825
4,018
17,438
0
L
11,790
1,959
0
0
12,737
6,161
0
2,248
10,338
0
27,558
W
Danzaburou
Losingit
Danzaburou
13,626
6,396
0
6,988
9,809
4,870
1,212
1,265
8,544
0
53,422
W
Gilgamesh
Nifkinlickin
Gilgamesh
7,523
2,589
0
768
11,141
11,520
261
3,108
8,033
0
26,284
W
Cthulhu
mairi-mac
Cthulhu
8,347
124
1,605
1,242
9,304
9,026
205
1,661
7,643
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
37,017
235
Minions Killed
193
0
Camps Cleared
0
1,202,934
Distance Traveled
927,710
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,587
690
6
1
0
199,920
1
W
Arachne
8,622
784
25
2
0
249,408
0
L
Hou Yi
7,750
705
62
6
0
203,885
2
W
Nox
8,339
758
51
5
0
236,770
3
L
Ra
7,157
651
58
5
0
139,394
0
L
Morgan Le Fay
6,817
620
26
2
0
181,613
0
L
Thor
7,706
701
41
4
0
202,898
4
W
Danzaburou
9,576
871
86
8
0
229,628
1
W
Gilgamesh
7,910
719
46
4
0
236,246
3
W
Cthulhu
7,642
695
27
2
0
250,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role