Player Matchup

Charybdis
Charybdis
ElMelenas
Charybdis
Level 83
God Stats
10W - 7L
1,423 SR
Queue Stats
29W - 48L
1,367 Elo+
Party 1
Discordia
Discordia
LuckOfMe
Discordia
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 43L
1,317 Elo+
Party 1
Atlas
Atlas
palx123
Atlas
Level 17
God Stats
6W - 6L
1,304 SR
Queue Stats
10W - 18L
1,249 Elo+
Party 1
Team Averages
Level 45
1,409 SR
1,311 Elo+

VS

Team Averages
Level 54
1,366 SR
1,257 Elo+
Izanami
Izanami
FalseProphet666
Izanami
Level 98
God Stats
11W - 25L
1,337 SR
Queue Stats
82W - 130L
1,359 Elo+
Solo
Cerberus
Cerberus
Pablobs777
Cerberus
Level 35
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 9L
1,234 Elo+
Party 2
Merlin
Merlin
SAYADERO
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElMelenas
Charybdis
16
6 / 0 / 2
10,108
778
14,987
10,193
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LuckOfMe
Discordia
14
0 / 1 / 7
8,406
647
6,687
5,436
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
palx123
Atlas
15
2 / 0 / 6
10,149
781
8,933
10,806
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,139
626
7,094
9,979
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Pablobs777
Cerberus
13
0 / 1 / 1
8,392
646
6,213
16,579
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
SAYADERO
Merlin
13
0 / 3 / 0
7,665
590
8,276
7,467
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ElMelenas
Charybdis
6
0
2
7
L
1
4
0
0.25
W
Discordia
LuckOfMe
Discordia
0
1
7
3.5
L
Cerberus
Pablobs777
Cerberus
0
1
1
0.5
L
Merlin
SAYADERO
Merlin
0
3
0
0
W
Atlas
palx123
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
21,583
26,435
Taken
34,025
19,153
Mitigated
26,780
7,713
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ElMelenas
Charybdis
14,987
9,720
0
6,161
10,193
4,670
2,620
5,282
4,911
0
61,436
L
7,094
3,136
0
1,482
9,979
4,650
344
4,362
5,617
0
38,000
W
Discordia
LuckOfMe
Discordia
6,687
775
0
0
5,436
2,277
630
3,140
2,296
29,023
0
L
Cerberus
Pablobs777
Cerberus
6,213
655
0
3,387
16,579
18,742
0
7,151
9,428
13,186
0
L
Merlin
SAYADERO
Merlin
8,276
386
0
250
7,467
3,388
58
4,135
3,332
30,626
0
W
Atlas
palx123
Atlas
8,933
2,674
0
1,552
10,806
12,206
217
6,097
4,709
17,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
24,196
153
Minions Killed
153
0
Camps Cleared
0
682,745
Distance Traveled
667,226
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,108
778
103
8
0
209,933
3
L
Izanami
8,139
626
66
5
0
211,733
6
W
Discordia
8,406
647
35
3
0
212,657
0
L
Cerberus
8,392
646
26
2
0
244,639
0
L
Merlin
7,665
590
61
5
0
210,854
2
W
Atlas
10,149
781
15
1
0
260,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role