Player Matchup

Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
CamisinhαJøntex
Chronos
Masters
Level 125
God Stats
1W - 1L
1,774 SR
Queue Stats
113W - 128L
2,206 MMR
Solo
Cupid
Cupid
Diamond IV
Vandrued
Cupid
Diamond IV
Level 160
God Stats
5W - 3L
1,906 SR
Queue Stats
75W - 42L
2,548 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Yenndas
Hun Batz
Platinum II
Level 89
God Stats
9W - 15L
1,400 SR
Queue Stats
294W - 295L
1,844 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,616 SR
1,920 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,549 SR
1,874 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Gold II
 
Rama
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold I
Deathskrull
Scylla
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 283L
1,759 MMR
Solo
He Bo
He Bo
Masters
Lockdõwn
He Bo
Masters
Level 160
God Stats
19W - 14L
1,743 SR
Queue Stats
268W - 244L
3,112 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 0
8,137
542
8,563
17,773
16,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
 
Vamana
11
2 / 4 / 0
6,810
454
5,293
14,552
6,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
7,223
482
4,504
12,021
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Vandrued
Cupid
11
0 / 5 / 0
6,368
425
4,175
10,797
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Yenndas
Hun Batz
8
0 / 1 / 0
5,721
381
748
6,128
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetChang'eHades

VS

Bans
SusanoThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 0 / 2
9,851
657
12,166
15,470
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
 
Rama
15
3 / 0 / 7
9,186
612
8,425
8,242
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
 
Ravana
14
3 / 0 / 7
8,928
595
9,339
9,444
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
14
1 / 1 / 1
8,256
550
2,765
5,098
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
Lockdõwn
He Bo
15
6 / 2 / 3
8,821
588
12,179
12,131
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Vamana
 
Vamana
2
4
0
0.5
W
Amaterasu
 
Amaterasu
3
0
2
4
W
Rama
 
Rama
3
0
7
6.5
W
Ravana
 
Ravana
3
0
7
6.5
L
0
3
1
0.17
W
Scylla
1
1
1
1.5
W
He Bo
Lockdõwn
He Bo
6
2
3
3.75
L
Cupid
Vandrued
Cupid
0
5
0
0
L
Hun Batz
Yenndas
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
44,874
61,271
Taken
50,385
32,450
Mitigated
29,017
15,058
Healing
25,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,563
2,501
0
5,565
17,773
16,376
0
2,388
15,385
0
62,230
L
Vamana
 
Vamana
5,293
2,264
0
2,312
14,552
6,393
0
3,993
10,559
0
45,225
W
Amaterasu
 
Amaterasu
12,166
6,431
0
8,629
15,470
11,924
24
0
15,470
0
76,344
W
Rama
 
Rama
8,425
7,145
0
5,674
8,242
3,473
1,302
902
7,340
0
79,565
W
Ravana
 
Ravana
9,339
2,980
1,900
4,048
9,444
6,687
15
839
8,605
0
55,188
L
4,504
1,395
0
1,545
12,021
4,795
0
5,928
6,093
52,253
0
W
Scylla
2,765
128
0
1,657
5,098
1,971
1,272
744
4,354
67,698
0
W
He Bo
Lockdõwn
He Bo
12,179
1,072
0
3,952
12,131
4,962
63
2,288
9,843
78,020
0
L
Cupid
Vandrued
Cupid
4,175
2,705
0
3,370
10,797
2,990
0
1,769
9,028
0
36,267
L
Hun Batz
Yenndas
Hun Batz
748
207
0
2,266
6,128
1,896
0
866
5,262
0
27,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
45,042
410
Minions Killed
601
0
Camps Cleared
0
1,284,886
Distance Traveled
1,555,655
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,137
542
107
7
0
270,497
4
L
Vamana
6,810
454
64
4
0
289,693
0
W
Amaterasu
9,851
657
156
10
0
354,469
5
W
Rama
9,186
612
127
8
0
284,319
1
W
Ravana
8,928
595
61
4
0
309,845
7
L
Chronos
7,223
482
119
8
0
280,280
2
W
Scylla
8,256
550
128
9
0
289,079
6
W
He Bo
8,821
588
129
9
0
317,943
3
L
Cupid
6,368
425
67
4
0
236,144
1
L
Hun Batz
5,721
381
53
4
0
208,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role