Player Matchup

Guan Yu
Guan Yu
Ahkirra
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 129
God Stats
133W - 118L
1,467 SR
Queue Stats
209W - 227L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Assassin-Ha
Kukulkan
Level 159
God Stats
21W - 13L
1,584 SR
Queue Stats
230W - 224L
1,480 Elo+
Party 1
Thor
Thor
L-ynxEU
Thor
Level 44
God Stats
2W - 1L
1,790 SR
Queue Stats
47W - 49L
1,440 Elo+
Party 1
Khepri
Khepri
tagganerbroder
Khepri
Level 156
God Stats
3W - 3L
1,608 SR
Queue Stats
227W - 208L
1,488 Elo+
Party 1
Team Averages
Level 106
1,590 SR
1,429 Elo+

VS

Team Averages
Level 136
1,549 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BlueKnight129
Zhong Kui
Level 160
God Stats
75W - 66L
1,459 SR
Queue Stats
1,389W - 1,411L
1,429 Elo+
Party 2
Bellona
Bellona
Dotron3030
Bellona
Level 106
God Stats
9W - 1L
1,822 SR
Queue Stats
186W - 152L
1,538 Elo+
Party 2
Izanami
Izanami
Fixxxer5035
Izanami
Level 129
God Stats
10W - 6L
1,414 SR
Queue Stats
313W - 376L
1,324 Elo+
Solo
Ymir
Ymir
sugamosis
Ymir
Level 126
God Stats
33W - 20L
1,550 SR
Queue Stats
105W - 103L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahkirra
Guan Yu
8
0 / 2 / 0
4,549
455
1,153
6,120
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Andrewx987
Danzaburou
6
0 / 1 / 0
4,357
436
3,788
3,832
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Assassin-Ha
Kukulkan
9
0 / 2 / 0
5,032
503
3,719
3,719
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
L-ynxEU
Thor
8
0 / 2 / 0
4,717
472
896
7,106
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 0
4,709
471
2,911
9,953
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 6
5,660
566
5,950
5,995
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
BlueKnight129
Zhong Kui
11
6 / 0 / 0
6,534
653
4,027
4,974
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Dotron3030
Bellona
10
1 / 0 / 1
6,181
618
3,044
3,855
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Fixxxer5035
Izanami
8
0 / 1 / 5
5,034
503
4,629
5,866
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
1 / 0 / 6
5,695
570
2,565
7,833
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
6
5
L
Guan Yu
Ahkirra
Guan Yu
0
2
0
0
L
Danzaburou
Andrewx987
Danzaburou
0
1
0
0
L
Kukulkan
Assassin-Ha
Kukulkan
0
2
0
0
W
Zhong Kui
BlueKnight129
Zhong Kui
6
0
0
6
W
Bellona
Dotron3030
Bellona
1
0
1
1.5
W
Izanami
Fixxxer5035
Izanami
0
1
5
2.5
L
Thor
L-ynxEU
Thor
0
2
0
0
W
Ymir
1
0
6
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
20,215
30,730
Taken
28,523
14,523
Mitigated
15,084
8,940
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,950
1,396
0
3,451
5,995
2,330
1,270
1,678
4,317
0
28,571
L
Guan Yu
Ahkirra
Guan Yu
1,153
402
0
1,722
6,120
3,280
0
0
6,120
0
20,373
L
Danzaburou
Andrewx987
Danzaburou
3,788
1,690
308
1,773
3,832
1,109
266
529
3,303
0
24,313
L
Kukulkan
Assassin-Ha
Kukulkan
3,719
574
0
481
3,719
1,634
0
1,843
1,876
33,200
0
W
Zhong Kui
BlueKnight129
Zhong Kui
4,027
423
0
1,424
4,974
3,304
0
1,111
3,863
37,626
0
W
Bellona
Dotron3030
Bellona
3,044
961
0
2,185
3,855
2,589
595
0
3,615
0
33,828
W
Izanami
Fixxxer5035
Izanami
4,629
3,580
0
2,499
5,866
1,724
618
1,187
4,679
0
36,364
L
Thor
L-ynxEU
Thor
896
157
0
1,893
7,106
3,204
0
1,082
6,024
0
24,898
W
Ymir
2,565
1,429
304
3,164
7,833
5,137
294
2,654
5,179
15,424
0
L
2,911
491
175
2,588
9,953
5,296
0
3,138
6,815
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
29,104
214
Minions Killed
301
0
Camps Cleared
0
839,865
Distance Traveled
901,576
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,660
566
62
6
0
205,140
2
L
Guan Yu
4,549
455
28
3
0
172,751
0
L
Danzaburou
4,357
436
35
4
0
122,849
0
L
Kukulkan
5,032
503
66
7
0
165,838
1
W
Zhong Kui
6,534
653
70
7
0
188,324
3
W
Bellona
6,181
618
65
7
0
168,662
3
W
Izanami
5,034
503
79
8
0
164,430
1
L
Thor
4,717
472
58
6
0
203,600
2
W
Ymir
5,695
570
25
3
0
175,020
0
L
Khepri
4,709
471
27
3
0
174,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role