Player Matchup

Pele
Pele
Darkeni
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,131 Elo+
Party 3
Hachiman
Hachiman
GhostCreed67
Hachiman
Level 46
God Stats
1W - 1L
1,724 SR
Queue Stats
17W - 34L
1,329 Elo+
Solo
Danzaburou
Danzaburou
TIAGOCR2012
Danzaburou
Level 3
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 3
Scylla
Scylla
inesleppy
Scylla
Level 22
God Stats
2W - 6L
1,277 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 3
Gilgamesh
Gilgamesh
joaoluz
Gilgamesh
Level 101
God Stats
0W - 2L
1,483 SR
Queue Stats
61W - 56L
1,387 Elo+
Party 3
Team Averages
Level 44
1,452 SR
1,247 Elo+

VS

Team Averages
Level 50
1,449 SR
1,549 Elo+
Vulcan
Vulcan
Airfryer11
Vulcan
Level 49
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 1
Mulan
Mulan
Electriks
Mulan
Level 28
God Stats
2W - 2L
1,741 SR
Queue Stats
4W - 2L
1,845 Elo+
Party 1
Ao Kuang
Ao Kuang
SayKL
Ao Kuang
Level 23
God Stats
3W - 5L
1,340 SR
Queue Stats
27W - 37L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thebetterjesus
Ah Muzen Cab
Level 87
God Stats
4W - 3L
1,519 SR
Queue Stats
13W - 9L
1,540 Elo+
Party 1
Nox
Nox
wedesia
Nox
Level 63
God Stats
11W - 19L
1,357 SR
Queue Stats
33W - 49L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Darkeni
Pele
17
7 / 8 / 7
12,554
1,141
16,910
21,931
8,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GhostCreed67
Hachiman
18
11 / 11 / 10
13,954
1,269
29,707
26,789
10,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
TIAGOCR2012
Danzaburou
17
0 / 13 / 12
11,017
1,002
8,079
24,568
10,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
inesleppy
Scylla
17
1 / 8 / 11
11,304
1,028
9,613
19,219
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
joaoluz
Gilgamesh
18
4 / 7 / 10
12,327
1,121
12,392
25,065
21,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Airfryer11
Vulcan
20
5 / 5 / 30
13,006
1,182
23,203
14,063
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Electriks
Mulan
19
9 / 4 / 19
13,409
1,219
22,273
20,516
31,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
SayKL
Ao Kuang
19
17 / 4 / 11
14,587
1,326
22,834
18,647
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
thebetterjesus
Ah Muzen Cab
20
13 / 5 / 23
15,048
1,368
38,975
17,762
10,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
19
3 / 5 / 24
11,951
1,086
6,548
11,616
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
154
23
Kills
47
47
Deaths
23
50
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Airfryer11
Vulcan
5
5
30
4
L
Pele
Darkeni
Pele
7
8
7
1.31
W
Mulan
Electriks
Mulan
9
4
19
4.63
L
Hachiman
GhostCreed67
Hachiman
11
11
10
1.45
W
Ao Kuang
SayKL
Ao Kuang
17
4
11
5.63
L
Danzaburou
TIAGOCR2012
Danzaburou
0
13
12
0.46
L
Scylla
inesleppy
Scylla
1
8
11
0.81
L
Gilgamesh
joaoluz
Gilgamesh
4
7
10
1.29
W
Ah Muzen Cab
thebetterjesus
Ah Muzen Cab
13
5
23
4.9
W
Nox
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,701
Damage
113,833
117,572
Taken
82,604
59,437
Mitigated
66,867
10,437
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Airfryer11
Vulcan
23,203
6,822
142
2,641
14,063
7,864
0
1,616
12,447
37,011
0
L
Pele
Darkeni
Pele
16,910
4,139
0
2,972
21,931
8,796
0
8,728
13,203
0
30,485
W
Mulan
Electriks
Mulan
22,273
3,346
0
3,628
20,516
31,011
0
1,267
19,249
589
27,598
L
Hachiman
GhostCreed67
Hachiman
29,707
22,031
0
4,852
26,789
10,747
0
13,344
13,445
0
43,119
W
Ao Kuang
SayKL
Ao Kuang
22,834
8,452
0
5,523
18,647
10,862
0
4,544
14,103
30,469
1,339
L
Danzaburou
TIAGOCR2012
Danzaburou
8,079
4,216
0
1,736
24,568
10,291
0
10,174
14,394
0
30,370
L
Scylla
inesleppy
Scylla
9,613
1,879
0
745
19,219
7,606
0
11,365
7,854
33,411
0
L
Gilgamesh
joaoluz
Gilgamesh
12,392
3,467
0
132
25,065
21,997
0
8,735
16,330
323
41,386
W
Ah Muzen Cab
thebetterjesus
Ah Muzen Cab
38,975
17,171
211
3,110
17,762
10,366
0
1,402
16,360
38
94,967
W
Nox
6,548
1,121
0
402
11,616
6,764
0
1,053
10,563
13,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,156
Gold Earned
68,001
241
Minions Killed
208
5
Camps Cleared
7
1,007,003
Distance Traveled
1,021,729
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,006
1,182
31
3
0
210,422
0
L
Pele
12,554
1,141
31
3
1
221,548
1
W
Mulan
13,409
1,219
8
1
1
206,455
0
L
Hachiman
13,954
1,269
36
3
2
189,041
0
W
Ao Kuang
14,587
1,326
7
1
2
215,417
2
L
Danzaburou
11,017
1,002
54
5
0
185,054
0
L
Scylla
11,304
1,028
70
6
0
186,918
0
L
Gilgamesh
12,327
1,121
50
5
2
224,442
1
W
Ah Muzen Cab
15,048
1,368
143
13
4
205,210
0
W
Nox
11,951
1,086
19
2
0
184,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role