Player Matchup

Set
Set
JaguarXC
Set
Level 160
God Stats
12W - 7L
1,727 SR
Queue Stats
487W - 209L
1,758 Elo+
Party 1
Ra
Ra
LeQuackOnCrack
Ra
Level 158
God Stats
4W - 1L
1,678 SR
Queue Stats
109W - 78L
1,753 Elo+
Party 1
King Arthur
King Arthur
MinkStinkus
King Arthur
Level 39
God Stats
3W - 0L
1,539 SR
Queue Stats
115W - 12L
1,990 Elo+
Party 1
Chronos
Chronos
TsundereWolfKing
Chronos
Level 142
God Stats
2W - 3L
1,510 SR
Queue Stats
115W - 80L
1,722 Elo+
Party 1
Khepri
Khepri
ice_wolf05
Khepri
Level 154
God Stats
1W - 2L
1,620 SR
Queue Stats
324W - 262L
1,553 Elo+
Party 1
Team Averages
Level 131
1,615 SR
1,755 Elo+

VS

Team Averages
Level 104
1,581 SR
1,407 Elo+
Jing Wei
Jing Wei
Che1f_Hool1gan
Jing Wei
Level 86
God Stats
1W - 6L
1,674 SR
Queue Stats
30W - 35L
1,488 Elo+
Solo
Loki
Loki
MagicalORZ
Loki
Level 128
God Stats
6W - 3L
1,708 SR
Queue Stats
55W - 88L
1,344 Elo+
Party 2
Maui
Maui
allencycle
Maui
Level 100
God Stats
1W - 2L
1,682 SR
Queue Stats
103W - 133L
1,417 Elo+
Party 2
Mulan
Mulan
bob890083
Mulan
Level 80
God Stats
3W - 7L
1,344 SR
Queue Stats
76W - 107L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
sekratzer
Zhong Kui
Level 125
God Stats
3W - 4L
1,498 SR
Queue Stats
104W - 128L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,164
616
4,295
7,064
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
5,825
583
7,131
3,846
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MinkStinkus
King Arthur
12
6 / 0 / 0
7,131
713
6,608
6,254
5,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,673
567
7,225
5,477
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
ice_wolf05
Khepri
10
0 / 0 / 5
5,665
567
2,699
5,389
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 2 / 0
4,418
442
2,027
8,095
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,473
447
2,565
7,154
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,360
436
2,636
8,559
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
bob890083
Mulan
8
0 / 5 / 0
4,739
474
2,129
8,110
3,313
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
sekratzer
Zhong Kui
9
0 / 2 / 0
4,950
495
2,773
9,380
7,170
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
0
0
W
5
0
2
6
W
1
0
4
3
L
0
3
0
0
W
King Arthur
MinkStinkus
King Arthur
6
0
0
6
W
2
0
0
2
L
0
2
0
0
L
Mulan
bob890083
Mulan
0
5
0
0
W
Khepri
ice_wolf05
Khepri
0
0
5
2.5
L
Zhong Kui
sekratzer
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
12,130
28,030
Taken
41,298
15,731
Mitigated
20,455
12,194
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,027
1,658
0
3,666
8,095
2,863
0
5,459
2,636
0
23,143
W
4,295
2,471
0
1,146
7,064
2,968
0
1,136
5,928
0
44,452
W
7,131
1,272
1,028
2,078
3,846
1,755
103
1,612
2,234
58,014
0
L
2,565
506
0
2,684
7,154
2,412
0
1,279
5,875
0
21,996
W
King Arthur
MinkStinkus
King Arthur
6,608
1,678
0
1,250
6,254
5,249
0
0
6,254
0
46,561
W
7,225
3,303
0
3,849
5,477
1,922
344
882
4,595
41,236
1,776
L
2,636
1,075
0
2,620
8,559
4,697
0
4,866
3,693
9,666
0
L
Mulan
bob890083
Mulan
2,129
453
0
1,152
8,110
3,313
123
0
8,110
0
24,653
W
Khepri
ice_wolf05
Khepri
2,699
467
342
2,501
5,389
3,837
0
1,779
3,610
13,318
2,323
L
Zhong Kui
sekratzer
Zhong Kui
2,773
184
0
5,004
9,380
7,170
0
4,856
4,524
39,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
22,940
365
Minions Killed
215
0
Camps Cleared
0
1,039,906
Distance Traveled
887,949
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,418
442
35
4
0
184,326
2
W
Set
6,164
616
77
8
0
254,009
0
W
Ra
5,825
583
106
11
0
195,236
1
L
Loki
4,473
447
45
5
0
214,214
0
W
King Arthur
7,131
713
89
9
0
212,041
2
W
Chronos
5,673
567
71
7
0
177,124
0
L
Maui
4,360
436
12
1
0
176,583
6
L
Mulan
4,739
474
52
5
0
158,828
1
W
Khepri
5,665
567
22
2
0
201,496
2
L
Zhong Kui
4,950
495
71
7
0
153,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role