Player Matchup

Jormungandr
Jormungandr
Platinum I
DocScott109
Jormungandr
Platinum I
Level 145
God Stats
18W - 10L
1,687 SR
Queue Stats
106W - 94L
1,960 MMR
Solo
Cabrakan
Cabrakan
Platinum I
PhantomHXIV
Cabrakan
Platinum I
Level 69
God Stats
10W - 5L
1,690 SR
Queue Stats
116W - 106L
1,903 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Rainydrop
Danzaburou
Platinum I
Level 109
God Stats
4W - 2L
1,646 SR
Queue Stats
172W - 172L
1,844 MMR
Solo
Chang'e
Chang'e
Diamond IV
TheCorpseCleaner
Chang'e
Diamond IV
Level 160
God Stats
6W - 1L
1,710 SR
Queue Stats
427W - 423L
1,988 MMR
Solo
Arachne
Arachne
Platinum V
vFran08
Arachne
Platinum V
Level 58
God Stats
6W - 3L
1,701 SR
Queue Stats
31W - 26L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,687 SR
1,922 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,608 SR
1,896 MMR
Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
ClammyCarl
Ne Zha
Gold I
Level 146
God Stats
0W - 1L
1,526 SR
Queue Stats
32W - 26L
1,874 MMR
Party 1
Chaac
Chaac
Diamond V
The3rdPartyGod
Chaac
Diamond V
Level 160
God Stats
49W - 46L
1,607 SR
Queue Stats
378W - 369L
2,029 MMR
Solo
Sol
Sol
Gold V
burnerx2
Sol
Gold V
Level 114
God Stats
1W - 1L
1,514 SR
Queue Stats
20W - 14L
1,734 MMR
Party 1
Pele
Pele
Platinum III
wirlock
Pele
Platinum III
Level 126
God Stats
0W - 2L
1,890 SR
Queue Stats
83W - 68L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DocScott109
Jormungandr
18
4 / 2 / 16
12,356
618
14,668
19,444
22,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
PhantomHXIV
Cabrakan
15
0 / 3 / 12
10,912
546
6,885
20,143
23,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rainydrop
Danzaburou
17
7 / 4 / 2
12,312
616
11,677
15,446
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 7
11,976
599
10,953
13,335
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
vFran08
Arachne
20
11 / 2 / 6
13,582
679
17,151
26,302
12,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AwilixAthenaCliodhna

VS

Bans
Ao KuangAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 3 / 2
9,805
490
13,611
12,574
4,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
ClammyCarl
Ne Zha
12
3 / 4 / 9
9,442
472
9,117
19,480
15,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 6 / 1
9,719
486
8,416
22,877
24,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 4
9,393
470
12,678
13,188
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
wirlock
Pele
15
3 / 6 / 3
9,459
473
8,744
17,259
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
24
Kills
14
14
Deaths
24
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
3
2
2.33
L
Ne Zha
ClammyCarl
Ne Zha
3
4
9
1.88
W
Jormungandr
DocScott109
Jormungandr
4
2
16
6
W
Cabrakan
PhantomHXIV
Cabrakan
0
3
12
2
W
Danzaburou
Rainydrop
Danzaburou
7
4
2
2
L
1
6
1
0.25
W
2
3
7
1.83
L
1
5
4
0.6
W
Arachne
vFran08
Arachne
11
2
6
7
L
Pele
wirlock
Pele
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,334
Damage
52,566
94,670
Taken
85,378
70,484
Mitigated
56,980
41,986
Healing
29,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,611
5,530
0
1,655
12,574
4,685
852
2,019
10,555
0
77,912
L
Ne Zha
ClammyCarl
Ne Zha
9,117
1,615
2,570
6,126
19,480
15,492
0
9,845
9,635
594
35,105
W
Jormungandr
DocScott109
Jormungandr
14,668
4,658
0
3,196
19,444
22,793
1,226
3,097
16,347
82,361
0
W
Cabrakan
PhantomHXIV
Cabrakan
6,885
1,193
0
8,232
20,143
23,831
405
3,861
16,282
25,861
0
W
Danzaburou
Rainydrop
Danzaburou
11,677
4,811
0
8,844
15,446
5,745
6,613
1,895
13,551
0
91,450
L
8,416
3,190
0
7,981
22,877
24,239
846
10,268
12,609
0
77,075
W
10,953
489
4,308
7,466
13,335
6,100
2,793
4,925
8,410
100,345
0
L
12,678
4,812
0
5,115
13,188
5,196
0
7,312
5,876
78,585
0
W
Arachne
vFran08
Arachne
17,151
9,513
0
9,940
26,302
12,015
4,164
3,642
22,660
36
132,274
L
Pele
wirlock
Pele
8,744
2,246
0
6,502
17,259
7,368
0
3,098
14,161
0
85,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
47,818
616
Minions Killed
601
0
Camps Cleared
0
1,909,467
Distance Traveled
1,701,272
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,805
490
141
7
0
293,113
6
L
Ne Zha
9,442
472
47
2
0
342,085
4
W
Jormungandr
12,356
618
132
7
0
347,901
8
W
Cabrakan
10,912
546
37
2
0
379,132
5
W
Danzaburou
12,312
616
119
6
0
367,780
5
L
Chaac
9,719
486
156
8
0
325,055
4
W
Chang'e
11,976
599
168
8
0
389,303
8
L
Sol
9,393
470
123
6
0
341,168
2
W
Arachne
13,582
679
160
8
0
425,351
2
L
Pele
9,459
473
134
7
0
399,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role