Player Matchup

Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XaNTi_Heartlexx
Kukulkan
Level 64
God Stats
11W - 9L
1,501 SR
Queue Stats
89W - 115L
1,255 Elo+
Party 1
Chaac
Chaac
iAteyou
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
tynomite
Jormungandr
Level 77
God Stats
7W - 9L
1,384 SR
Queue Stats
89W - 108L
1,389 Elo+
Party 2
Loki
Loki
vannilagorilla97
Loki
Level 77
God Stats
1W - 5L
1,275 SR
Queue Stats
132W - 154L
1,425 Elo+
Party 2
Team Averages
Level 50
1,432 SR
1,434 Elo+

VS

Team Averages
Level 66
1,503 SR
1,472 Elo+
Da Ji
Da Ji
Aplixy
Da Ji
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,432 Elo+
Party 3
Athena
Athena
JWOOFs
Athena
Level 128
God Stats
44W - 39L
1,512 SR
Queue Stats
225W - 261L
1,362 Elo+
Solo
Chiron
Chiron
NewInfirmity
Chiron
Level 45
God Stats
1W - 0L
1,239 SR
Queue Stats
53W - 40L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
Zunkz
Zhong Kui
Level 68
God Stats
4W - 1L
1,606 SR
Queue Stats
53W - 62L
1,449 Elo+
Party 3
Neith
Neith
alejo95dac
Neith
Level 44
God Stats
11W - 4L
1,656 SR
Queue Stats
32W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 5 / 0
5,480
365
2,956
9,308
2,603
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
1 / 2 / 1
7,070
471
3,338
7,691
2,458
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
iAteyou
Chaac
10
0 / 4 / 0
6,612
441
4,826
13,879
9,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
tynomite
Jormungandr
11
1 / 7 / 2
6,786
452
5,481
17,034
10,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 3 / 2
8,501
567
4,564
13,021
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aplixy
Da Ji
12
2 / 2 / 4
7,725
515
4,830
11,540
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
JWOOFs
Athena
11
1 / 2 / 15
8,143
543
3,643
14,031
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
15
12 / 1 / 1
9,777
652
14,459
10,638
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
Zunkz
Zhong Kui
15
3 / 0 / 1
8,826
588
9,554
8,821
6,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
3 / 1 / 6
9,200
613
12,463
7,909
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
21
21
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Da Ji
Aplixy
Da Ji
2
2
4
2
W
Athena
JWOOFs
Athena
1
2
15
4.25
W
Chiron
12
1
1
12.5
L
Kukulkan
1
2
1
0.75
W
Zhong Kui
Zunkz
Zhong Kui
3
0
1
3.5
W
Neith
3
1
6
6
L
Chaac
iAteyou
Chaac
0
4
0
0
L
Jormungandr
tynomite
Jormungandr
1
7
2
0.29
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
44,949
60,933
Taken
52,939
30,228
Mitigated
32,110
11,929
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,956
1,808
0
869
9,308
2,603
0
940
8,368
0
19,710
W
Da Ji
Aplixy
Da Ji
4,830
1,276
0
4,346
11,540
4,609
618
523
11,017
0
41,955
W
Athena
JWOOFs
Athena
3,643
696
435
2,267
14,031
12,377
90
3,104
10,927
16,757
4,763
W
Chiron
14,459
8,406
416
3,537
10,638
4,380
0
1,636
9,002
0
77,613
L
Kukulkan
3,338
1,019
0
670
7,691
2,458
140
4,978
2,713
47,871
0
W
Zhong Kui
Zunkz
Zhong Kui
9,554
2,240
0
6,829
8,821
6,714
3,327
2,621
6,200
70,992
0
W
Neith
12,463
4,606
0
3,015
7,909
4,030
45
935
6,974
0
70,698
L
Chaac
iAteyou
Chaac
4,826
1,271
0
3,954
13,879
9,956
408
868
13,011
0
42,660
L
Jormungandr
tynomite
Jormungandr
5,481
1,807
433
1,491
17,034
10,513
0
3,414
13,620
39,104
0
L
4,564
1,126
0
4,512
13,021
4,698
0
2,488
10,533
0
55,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
43,671
347
Minions Killed
457
0
Camps Cleared
0
1,271,011
Distance Traveled
1,401,056
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,480
365
32
2
0
237,140
0
W
Da Ji
7,725
515
75
5
0
306,837
2
W
Athena
8,143
543
32
2
0
321,425
5
W
Chiron
9,777
652
115
8
0
256,343
4
L
Kukulkan
7,070
471
85
6
0
248,996
5
W
Zhong Kui
8,826
588
115
8
0
250,452
5
W
Neith
9,200
613
120
8
0
265,999
0
L
Chaac
6,612
441
85
6
0
229,444
0
L
Jormungandr
6,786
452
49
3
0
264,690
1
L
Loki
8,501
567
96
6
0
290,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role