Player Matchup

Hun Batz
Hun Batz
BRDKurfew
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,481 Elo+
Party 2
Terra
Terra
DEADSTROCK
Terra
Level 160
God Stats
13W - 8L
1,594 SR
Queue Stats
394W - 442L
1,428 Elo+
Solo
Izanami
Izanami
ZeoNSnipeZz
Izanami
Level 129
God Stats
1W - 3L
1,204 SR
Queue Stats
43W - 37L
1,482 Elo+
Party 2
Team Averages
Level 116
1,433 SR
1,464 Elo+

VS

Team Averages
Level 65
1,499 SR
1,417 Elo+
Cabrakan
Cabrakan
Gat0x26x
Cabrakan
Level 49
God Stats
1W - 7L
1,423 SR
Queue Stats
5W - 13L
1,275 Elo+
Party 1
Agni
Agni
MirmidonTfn
Agni
Level 43
God Stats
14W - 10L
1,573 SR
Queue Stats
78W - 66L
1,533 Elo+
Solo
Arachne
Arachne
MyFavorito18
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BRDKurfew
Hun Batz
12
7 / 0 / 3
7,722
858
6,450
8,701
3,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Terra
12
2 / 0 / 8
7,775
864
5,232
7,279
4,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
ZeoNSnipeZz
Izanami
12
2 / 0 / 7
7,295
811
6,974
6,213
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gat0x26x
Cabrakan
9
0 / 4 / 0
5,442
605
4,182
7,606
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,949
661
6,792
4,296
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MyFavorito18
Arachne
8
0 / 5 / 0
5,982
665
4,537
11,894
9,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BRDKurfew
Hun Batz
7
0
3
8.5
W
Terra
2
0
8
6
L
Cabrakan
Gat0x26x
Cabrakan
0
4
0
0
L
0
2
0
0
L
Arachne
MyFavorito18
Arachne
0
5
0
0
W
Izanami
ZeoNSnipeZz
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,656
Damage
15,511
22,193
Taken
23,796
11,435
Mitigated
16,326
8,530
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BRDKurfew
Hun Batz
6,450
2,115
0
0
8,701
3,974
449
3,542
4,959
0
20,570
W
Terra
5,232
399
3,473
3,311
7,279
4,668
160
3,549
3,573
17,529
0
L
Cabrakan
Gat0x26x
Cabrakan
4,182
597
0
1,250
7,606
4,996
0
2,191
5,415
8,211
0
L
6,792
353
0
750
4,296
1,477
0
504
3,792
32,131
0
L
Arachne
MyFavorito18
Arachne
4,537
2,784
813
2,726
11,894
9,853
0
2,574
9,320
0
9,525
W
Izanami
ZeoNSnipeZz
Izanami
6,974
5,149
0
1,746
6,213
2,793
2,193
3,456
2,609
0
39,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
17,373
139
Minions Killed
76
0
Camps Cleared
0
478,910
Distance Traveled
432,590
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,722
858
35
4
0
159,316
2
W
Terra
7,775
864
30
3
0
175,981
0
L
Cabrakan
5,442
605
10
1
0
136,873
0
L
Agni
5,949
661
55
6
0
140,043
2
L
Arachne
5,982
665
11
1
0
155,674
0
W
Izanami
7,295
811
74
8
0
143,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role