Player Matchup

Izanami
Izanami
Hachiman2023
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,530 Elo+
Party 4
Hun Batz
Hun Batz
Ibenzou
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,435 Elo+
Party 1
Raijin
Raijin
NozomiMushin
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 4
Thor
Thor
Phobia1987
Thor
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,431 Elo+
Solo
Medusa
Medusa
Slyc25
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,461 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,472 Elo+

VS

Team Averages
Level 64
1,450 SR
1,482 Elo+
Da Ji
Da Ji
CasualBaby
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Nanioret2
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Skovfoged1103
Gilgamesh
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
14W - 17L
1,467 Elo+
Party 2
Osiris
Osiris
cfirring
Osiris
Level 123
God Stats
1W - 2L
1,461 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 2
Mulan
Mulan
war9993
Mulan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hachiman2023
Izanami
20
9 / 4 / 21
12,852
918
20,573
12,690
7,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Ibenzou
Hun Batz
18
6 / 5 / 18
10,957
783
15,209
16,272
8,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
15
0 / 4 / 27
9,614
687
9,114
9,067
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 22
10,700
764
13,962
12,785
6,315
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Slyc25
Medusa
20
13 / 4 / 18
12,401
886
24,126
12,653
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
3 / 8 / 11
10,114
722
6,915
16,993
8,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Nanioret2
Sun Wukong
19
6 / 6 / 11
11,474
820
15,089
20,269
15,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Skovfoged1103
Gilgamesh
17
3 / 6 / 8
10,809
772
11,962
18,544
23,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
cfirring
Osiris
17
4 / 6 / 9
10,336
738
11,936
18,124
30,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
war9993
Mulan
17
4 / 7 / 7
10,234
731
9,529
18,208
13,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
66
33
Kills
20
21
Deaths
33
106
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
8
11
1.06
W
Izanami
Hachiman2023
Izanami
9
4
21
4.88
W
Hun Batz
Ibenzou
Hun Batz
6
5
18
3
L
Sun Wukong
Nanioret2
Sun Wukong
6
6
11
1.92
W
Raijin
0
4
27
3.38
W
5
4
22
4
L
Gilgamesh
Skovfoged1103
Gilgamesh
3
6
8
1.17
W
Medusa
Slyc25
Medusa
13
4
18
5.5
L
Osiris
cfirring
Osiris
4
6
9
1.42
L
Mulan
war9993
Mulan
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,984
Damage
55,431
63,467
Taken
92,138
33,330
Mitigated
92,024
17,273
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,915
854
3,176
1,986
16,993
8,626
1,125
1,160
15,833
0
11,277
W
Izanami
Hachiman2023
Izanami
20,573
12,332
2,529
2,884
12,690
7,234
2,374
109
12,581
0
57,056
W
Hun Batz
Ibenzou
Hun Batz
15,209
3,412
247
5,640
16,272
8,406
1,163
176
16,096
0
23,655
L
Sun Wukong
Nanioret2
Sun Wukong
15,089
2,195
524
4,899
20,269
15,230
1,432
2,664
17,605
0
38,990
W
Raijin
9,114
2,000
467
444
9,067
3,860
1,067
27
9,040
15,157
0
W
13,962
596
215
1,856
12,785
6,315
1,206
0
12,785
0
21,102
L
Gilgamesh
Skovfoged1103
Gilgamesh
11,962
2,747
2,412
2,617
18,544
23,882
517
1,950
16,594
0
27,060
W
Medusa
Slyc25
Medusa
24,126
8,729
159
2,832
12,653
7,515
3,685
46
12,607
0
50,799
L
Osiris
cfirring
Osiris
11,936
2,346
1,174
2,828
18,124
30,528
719
2,080
16,044
0
18,141
L
Mulan
war9993
Mulan
9,529
1,827
0
2,306
18,208
13,758
868
1,260
16,948
378
19,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
52,967
162
Minions Killed
123
0
Camps Cleared
0
1,180,721
Distance Traveled
1,088,988
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,114
722
8
1
0
198,464
1
W
Izanami
12,852
918
87
6
0
240,354
3
W
Hun Batz
10,957
783
16
1
0
234,142
2
L
Sun Wukong
11,474
820
52
4
0
229,586
2
W
Raijin
9,614
687
17
1
0
233,817
0
W
Thor
10,700
764
11
1
0
228,163
2
L
Gilgamesh
10,809
772
26
2
0
206,693
1
W
Medusa
12,401
886
31
2
0
244,245
3
L
Osiris
10,336
738
8
1
0
240,853
0
L
Mulan
10,234
731
29
2
0
213,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role