Player Matchup

Ishtar
Ishtar
Collabortor
Ishtar
Level 4
God Stats
1W - 2L
1,400 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 93
God Stats
501W - 555L
1,424 SR
Queue Stats
526W - 599L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
FocusForMe
Kuzenbo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 1
Pele
Pele
FrAnKdUke89
Pele
Level 131
God Stats
60W - 73L
1,460 SR
Queue Stats
801W - 859L
1,442 Elo+
Solo
Achilles
Achilles
ThunderTaker5
Achilles
Level 106
God Stats
12W - 15L
1,552 SR
Queue Stats
207W - 226L
1,535 Elo+
Solo
Team Averages
Level 78
1,467 SR
1,449 Elo+

VS

Team Averages
Level 99
1,460 SR
1,466 Elo+
Chaac
Chaac
A1exMqez96
Chaac
Level 101
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 5L
1,560 Elo+
Solo
Odin
Odin
Biscuitbrun
Odin
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 17L
1,527 Elo+
Party 2
Scylla
Scylla
OgTwist
Scylla
Level 135
God Stats
2W - 2L
1,294 SR
Queue Stats
21W - 23L
1,536 Elo+
Party 2
Merlin
Merlin
SpitefulOne
Merlin
Level 155
God Stats
8W - 9L
1,490 SR
Queue Stats
702W - 762L
1,443 Elo+
Solo
Chiron
Chiron
james16_ans
Chiron
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 10L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 4 / 2
10,009
626
8,816
13,712
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 6
10,845
678
18,578
12,001
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
FocusForMe
Kuzenbo
17
3 / 0 / 6
11,323
708
10,711
24,898
41,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 3 / 4
10,430
652
7,518
13,277
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ThunderTaker5
Achilles
18
2 / 3 / 4
10,433
652
15,328
26,739
38,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 4 / 8
11,842
740
15,356
23,987
19,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
4 / 1 / 7
11,569
723
15,288
15,094
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
OgTwist
Scylla
18
6 / 0 / 5
11,869
742
22,161
12,626
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
19
1 / 2 / 5
12,001
750
12,623
11,438
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
1 / 4 / 7
10,929
683
8,904
17,960
7,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
11
Kills
13
13
Deaths
11
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
4
8
1.25
W
4
1
7
7.5
L
Ishtar
1
4
2
0.5
L
3
3
6
2
L
Kuzenbo
FocusForMe
Kuzenbo
3
0
6
6
L
2
3
4
1.33
W
Scylla
OgTwist
Scylla
6
0
5
8.5
W
Merlin
1
2
5
1.75
L
Achilles
ThunderTaker5
Achilles
2
3
4
1.33
W
Chiron
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,951
Damage
74,332
90,627
Taken
81,105
101,777
Mitigated
55,339
15,435
Healing
27,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,356
2,234
0
10,015
23,987
19,688
1,760
8,891
14,895
0
73,249
W
15,288
5,559
0
1,458
15,094
17,028
499
4,042
10,480
1,048
27,793
L
Ishtar
8,816
4,710
0
1,664
13,712
8,258
693
5,699
7,909
0
28,085
L
18,578
7,258
305
901
12,001
6,326
0
3,233
8,580
49,790
0
L
Kuzenbo
FocusForMe
Kuzenbo
10,711
3,389
955
3,110
24,898
41,916
34
11,139
13,184
25,085
0
L
7,518
1,214
0
3,324
13,277
6,394
0
4,154
8,871
0
31,548
W
Scylla
OgTwist
Scylla
22,161
3,280
0
4,424
12,626
5,278
1,334
6,013
6,453
53,641
0
W
Merlin
12,623
953
422
5,145
11,438
5,836
1,405
2,856
8,367
73,583
0
L
Achilles
ThunderTaker5
Achilles
15,328
3,505
0
5,176
26,739
38,883
0
11,145
15,046
0
35,858
W
Chiron
8,904
3,229
984
4,855
17,960
7,509
4,429
7,487
10,110
0
30,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
58,210
212
Minions Killed
355
0
Camps Cleared
0
1,504,563
Distance Traveled
1,671,803
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,842
740
87
5
0
346,839
7
W
Odin
11,569
723
34
2
0
351,215
4
L
Ishtar
10,009
626
49
3
0
258,024
0
L
Nu Wa
10,845
678
43
3
0
313,015
0
L
Kuzenbo
11,323
708
28
2
0
338,502
2
L
Pele
10,430
652
42
3
0
269,115
0
W
Scylla
11,869
742
84
5
0
332,382
1
W
Merlin
12,001
750
114
7
0
280,945
2
L
Achilles
10,433
652
50
3
0
325,907
0
W
Chiron
10,929
683
36
2
0
360,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role