Player Matchup

Sobek
Sobek
GoodDreamz__
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 1
Hel
Hel
NuzzleUwUOwO
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Yaboijt_88
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 142L
1,409 Elo+
Solo
Fafnir
Fafnir
YoungDeath64
Fafnir
Level 148
God Stats
4W - 2L
1,776 SR
Queue Stats
180W - 207L
1,415 Elo+
Solo
Hades
Hades
one_all_man
Hades
Level 157
God Stats
2W - 3L
1,573 SR
Queue Stats
44W - 44L
1,451 Elo+
Solo
Team Averages
Level 96
1,570 SR
1,427 Elo+

VS

Team Averages
Level 99
1,459 SR
1,468 Elo+
Hel
Hel
A Chilly Bro
Hel
Level 82
God Stats
2W - 0L
1,278 SR
Queue Stats
23W - 18L
1,497 Elo+
Party 2
Discordia
Discordia
C_N_B22
Discordia
Level 101
God Stats
2W - 0L
1,606 SR
Queue Stats
53W - 50L
1,433 Elo+
Solo
Da Ji
Da Ji
FaithedShotz
Da Ji
Level 128
God Stats
2W - 2L
1,423 SR
Queue Stats
203W - 224L
1,387 Elo+
Solo
Fenrir
Fenrir
NetherTamer0
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
Nukkeebunnyy
Ah Puch
Level 124
God Stats
8W - 7L
1,490 SR
Queue Stats
250W - 275L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,254
893
3,065
11,250
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 5
6,213
888
2,354
9,454
6,357
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 3
5,948
850
4,233
8,516
3,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
5
0 / 0 / 0
4,828
690
0
0
0
14
4 / 4 / 2
7,437
1,062
10,040
12,408
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,073
1,010
6,896
6,735
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
C_N_B22
Discordia
14
1 / 0 / 8
7,212
1,030
12,027
3,778
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 3 / 4
7,940
1,134
8,627
7,775
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
7
0 / 2 / 1
5,483
783
821
3,533
1,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Nukkeebunnyy
Ah Puch
14
3 / 1 / 9
7,615
1,088
9,893
5,834
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
6
Kills
14
14
Deaths
6
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Discordia
C_N_B22
Discordia
1
0
8
5
W
9
3
4
3.67
L
0
3
4
0.67
W
Fenrir
0
2
1
0.25
W
Ah Puch
Nukkeebunnyy
Ah Puch
3
1
9
7.5
L
1
3
5
1.17
L
1
4
3
0.63
L
Fafnir
0
0
0
0
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
38,264
41,628
Taken
27,655
28,667
Mitigated
13,026
18,954
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,896
458
4,523
4,241
6,735
3,068
293
3,530
3,205
12,752
0
W
Discordia
C_N_B22
Discordia
12,027
206
356
558
3,778
1,697
779
2,334
1,444
23,114
0
W
8,627
1,614
380
1,630
7,775
4,449
91
3,479
4,296
0
10,759
L
3,065
157
383
1,972
11,250
10,394
0
7,901
3,131
7,091
0
W
Fenrir
821
125
0
182
3,533
1,410
0
2,530
1,003
0
1,468
W
Ah Puch
Nukkeebunnyy
Ah Puch
9,893
792
544
1,574
5,834
2,402
781
3,586
2,248
21,586
0
L
2,354
242
5,209
5,009
9,454
6,357
0
6,164
3,039
4,544
0
L
4,233
919
785
1,032
8,516
3,834
0
4,846
3,540
0
8,632
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
10,040
500
1,386
3,178
12,408
8,082
0
9,905
2,469
25,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
35,323
68
Minions Killed
77
0
Camps Cleared
0
586,627
Distance Traveled
697,426
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,073
1,010
18
3
0
155,970
3
W
Discordia
7,212
1,030
28
4
0
172,527
2
W
Da Ji
7,940
1,134
5
1
0
149,561
1
L
Sobek
6,254
893
11
2
0
151,976
1
W
Fenrir
5,483
783
1
0
0
53,601
0
W
Ah Puch
7,615
1,088
25
4
0
165,767
0
L
Hel
6,213
888
8
1
0
169,191
1
L
Loki
5,948
850
7
1
0
127,762
1
L
Fafnir
4,828
690
0
0
0
0
0
L
Hades
7,437
1,062
42
6
0
137,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role