Player Matchup

Sol
Sol
EskimoDubZ
Sol
Level 132
God Stats
12W - 7L
1,614 SR
Queue Stats
289W - 262L
1,507 Elo+
Party 1
Vulcan
Vulcan
elia8000
Vulcan
Level 148
God Stats
9W - 7L
1,667 SR
Queue Stats
243W - 257L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
fredstermc
Baron Samedi
Level 69
God Stats
8W - 3L
1,747 SR
Queue Stats
119W - 106L
1,485 Elo+
Solo
Mercury
Mercury
tyx dgx
Mercury
Level 69
God Stats
6W - 7L
1,467 SR
Queue Stats
99W - 122L
1,444 Elo+
Solo
Horus
Horus
xFR3YRx
Horus
Level 117
God Stats
5W - 4L
1,580 SR
Queue Stats
77W - 88L
1,483 Elo+
Party 1
Team Averages
Level 107
1,615 SR
1,477 Elo+

VS

Team Averages
Level 115
1,439 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Wolf nutella
Da Ji
Level 103
God Stats
3W - 6L
1,223 SR
Queue Stats
177W - 188L
1,453 Elo+
Solo
Horus
Horus
ZAROKI23
Horus
Level 104
God Stats
3W - 11L
1,266 SR
Queue Stats
122W - 164L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
barco-24
Ne Zha
Level 102
God Stats
9W - 7L
1,645 SR
Queue Stats
125W - 97L
1,558 Elo+
Solo
Yu Huang
Yu Huang
schlimm111
Yu Huang
Level 124
God Stats
3W - 3L
1,560 SR
Queue Stats
281W - 392L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
11,428
635
14,025
15,188
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
elia8000
Vulcan
17
6 / 2 / 6
11,025
613
10,998
10,599
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
fredstermc
Baron Samedi
18
9 / 4 / 1
11,404
634
14,367
14,484
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
tyx dgx
Mercury
17
4 / 2 / 6
9,999
556
10,074
15,602
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
xFR3YRx
Horus
15
1 / 2 / 15
10,159
564
7,740
18,771
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 1
7,902
439
9,122
14,674
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 2
8,787
488
8,401
17,692
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ZAROKI23
Horus
15
5 / 5 / 0
9,135
508
10,276
18,033
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
barco-24
Ne Zha
13
1 / 6 / 1
7,731
430
8,026
14,999
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
schlimm111
Yu Huang
13
1 / 5 / 1
8,023
446
9,061
13,451
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
28
Kills
10
10
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
8
0
4
10
L
3
8
2
0.5
L
Horus
ZAROKI23
Horus
5
5
0
1
L
Ne Zha
barco-24
Ne Zha
1
6
1
0.25
W
Vulcan
elia8000
Vulcan
6
2
6
4.5
W
Baron Samedi
fredstermc
Baron Samedi
9
4
1
2.38
L
Yu Huang
schlimm111
Yu Huang
1
5
1
0.3
W
Mercury
tyx dgx
Mercury
4
2
6
3.5
W
Horus
xFR3YRx
Horus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
44,886
74,644
Taken
78,849
48,694
Mitigated
40,158
31,754
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,122
3,244
0
5,847
14,674
6,130
0
8,438
6,204
57,282
7,364
W
14,025
5,690
0
9,536
15,188
7,580
2,534
5,940
9,166
95,189
14,615
L
8,401
1,173
0
890
17,692
7,172
0
6,795
10,818
0
48,588
L
Horus
ZAROKI23
Horus
10,276
4,490
180
5,452
18,033
11,741
0
11,109
6,285
0
56,004
L
Ne Zha
barco-24
Ne Zha
8,026
1,343
0
2,554
14,999
9,836
0
5,531
9,420
0
28,136
W
Vulcan
elia8000
Vulcan
10,998
3,632
0
2,854
10,599
4,919
1,380
3,120
7,222
95,723
0
W
Baron Samedi
fredstermc
Baron Samedi
14,367
1,712
438
6,188
14,484
6,825
1,067
951
12,825
79,056
0
L
Yu Huang
schlimm111
Yu Huang
9,061
1,485
0
3,000
13,451
5,279
0
5,870
7,505
71,828
0
W
Mercury
tyx dgx
Mercury
10,074
3,429
0
1,666
15,602
5,726
0
1,628
13,805
0
86,603
W
Horus
xFR3YRx
Horus
7,740
2,918
2,990
8,082
18,771
23,644
237
5,767
12,320
0
21,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
41,578
650
Minions Killed
416
0
Camps Cleared
0
1,804,472
Distance Traveled
1,667,092
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,902
439
114
6
0
335,857
3
W
Sol
11,428
635
187
10
0
344,106
3
L
Da Ji
8,787
488
71
4
0
339,529
2
L
Horus
9,135
508
76
4
0
324,164
0
L
Ne Zha
7,731
430
40
2
0
352,091
0
W
Vulcan
11,025
613
164
9
0
356,360
0
W
Baron Samedi
11,404
634
151
8
0
305,476
1
L
Yu Huang
8,023
446
115
6
0
315,451
8
W
Mercury
9,999
556
126
7
0
442,522
2
W
Horus
10,159
564
22
1
0
356,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role