Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LavenderFire746
Anubis
Level 68
God Stats
5W - 11L
1,382 SR
Queue Stats
149W - 160L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
sekratzer
Cu Chulainn
Level 125
God Stats
1W - 3L
1,465 SR
Queue Stats
104W - 128L
1,414 Elo+
Solo
Bakasura
Bakasura
spades_fngorb
Bakasura
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 40L
1,216 Elo+
Party 1
Bacchus
Bacchus
ughNinja
Bacchus
Level 28
God Stats
0W - 5L
1,150 SR
Queue Stats
13W - 35L
1,188 Elo+
Party 1
Team Averages
Level 65
1,399 SR
1,348 Elo+

VS

Team Averages
Level 94
1,355 SR
1,362 Elo+
Ao Kuang
Ao Kuang
Ferx1
Ao Kuang
Level 121
God Stats
51W - 63L
1,484 SR
Queue Stats
177W - 184L
1,425 Elo+
Solo
Ishtar
Ishtar
MagicalORZ
Ishtar
Level 128
God Stats
1W - 2L
1,243 SR
Queue Stats
55W - 88L
1,334 Elo+
Party 2
Maui
Maui
allencycle
Maui
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 133L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
avatar_chyro
Sun Wukong
Level 40
God Stats
2W - 7L
1,135 SR
Queue Stats
16W - 40L
1,268 Elo+
Solo
Zeus
Zeus
bob890083
Zeus
Level 80
God Stats
21W - 33L
1,411 SR
Queue Stats
76W - 107L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 2
8,258
459
7,199
16,437
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 6 / 0
7,589
422
7,212
13,151
6,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
sekratzer
Cu Chulainn
12
0 / 8 / 2
8,109
451
13,079
20,975
11,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
spades_fngorb
Bakasura
15
0 / 2 / 1
8,389
466
830
14,985
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
ughNinja
Bacchus
13
3 / 0 / 0
8,799
489
3,780
11,716
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferx1
Ao Kuang
17
7 / 1 / 3
10,507
584
10,273
13,645
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
MagicalORZ
Ishtar
14
2 / 0 / 2
8,529
474
9,051
8,483
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 5
7,750
431
3,811
9,373
8,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
avatar_chyro
Sun Wukong
16
2 / 1 / 6
9,842
547
12,939
20,455
19,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
15
5 / 4 / 5
9,624
535
11,861
8,789
3,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
19
19
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
W
Ao Kuang
Ferx1
Ao Kuang
7
1
3
8.5
L
3
6
0
0.5
W
Ishtar
MagicalORZ
Ishtar
2
0
2
3
W
3
0
5
5.5
W
Sun Wukong
avatar_chyro
Sun Wukong
2
1
6
5
W
Zeus
5
4
5
1.88
L
Cu Chulainn
sekratzer
Cu Chulainn
0
8
2
0.13
L
Bakasura
spades_fngorb
Bakasura
0
2
1
0.25
L
Bacchus
ughNinja
Bacchus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
47,935
77,264
Taken
60,745
44,934
Mitigated
39,193
19,812
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,199
2,314
0
6,833
16,437
5,701
330
4,042
12,357
0
65,727
W
Ao Kuang
Ferx1
Ao Kuang
10,273
3,236
0
8,928
13,645
5,545
552
3,439
10,176
79,841
0
L
7,212
699
164
4,942
13,151
6,369
1,287
7,828
4,955
43,603
0
W
Ishtar
MagicalORZ
Ishtar
9,051
5,781
0
1,210
8,483
3,428
810
656
7,777
0
51,806
W
3,811
788
1,503
2,410
9,373
8,160
196
1,155
8,218
18,100
0
W
Sun Wukong
avatar_chyro
Sun Wukong
12,939
3,803
0
8,578
20,455
19,046
835
2,154
18,301
0
80,221
W
Zeus
11,861
1,048
0
1,051
8,789
3,014
1,438
3,104
5,665
60,706
0
L
Cu Chulainn
sekratzer
Cu Chulainn
13,079
2,239
175
2,052
20,975
11,886
0
4,904
15,990
0
64,746
L
Bakasura
spades_fngorb
Bakasura
830
645
0
4,474
14,985
6,953
0
1,733
13,136
0
63,907
L
Bacchus
ughNinja
Bacchus
3,780
236
0
1,172
11,716
14,025
243
6,647
4,881
27,843
5,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
46,252
450
Minions Killed
516
0
Camps Cleared
0
1,582,353
Distance Traveled
1,756,673
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,258
459
105
6
0
298,440
8
W
Ao Kuang
10,507
584
130
7
0
403,138
0
L
Anubis
7,589
422
66
4
0
191,986
4
W
Ishtar
8,529
474
99
6
0
342,342
2
W
Maui
7,750
431
18
1
0
344,656
9
W
Sun Wukong
9,842
547
138
8
0
347,111
0
W
Zeus
9,624
535
131
7
0
319,426
5
L
Cu Chulainn
8,109
451
105
6
0
291,704
1
L
Bakasura
8,389
466
131
7
0
430,325
0
L
Bacchus
8,799
489
43
2
0
369,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role