Player Matchup

Lancelot
Lancelot
Dracoexorsium
Lancelot
Level 49
God Stats
0W - 2L
1,168 SR
Queue Stats
28W - 19L
1,284 Elo+
Solo
Ymir
Ymir
Mr_Lucky_37
Ymir
Level 28
God Stats
3W - 7L
1,299 SR
Queue Stats
38W - 71L
1,275 Elo+
Party 1
Persephone
Persephone
TENGRETI
Persephone
Level 158
God Stats
9W - 20L
1,279 SR
Queue Stats
481W - 493L
1,428 Elo+
Solo
Neith
Neith
gangstakiller
Neith
Level 89
God Stats
11W - 15L
1,489 SR
Queue Stats
62W - 80L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
pidorasik3000
Gilgamesh
Level 57
God Stats
1W - 1L
1,688 SR
Queue Stats
96W - 116L
1,406 Elo+
Solo
Team Averages
Level 76
1,385 SR
1,348 Elo+

VS

Team Averages
Level 88
1,459 SR
1,413 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bunthorne
Horus
Level 109
God Stats
11W - 8L
1,350 SR
Queue Stats
146W - 145L
1,410 Elo+
Solo
Scylla
Scylla
D3moner
Scylla
Level 48
God Stats
9W - 4L
1,301 SR
Queue Stats
53W - 65L
1,335 Elo+
Solo
Izanami
Izanami
VombatViking
Izanami
Level 48
God Stats
8W - 7L
1,613 SR
Queue Stats
85W - 89L
1,454 Elo+
Solo
Agni
Agni
onexplayer
Agni
Level 111
God Stats
16W - 10L
1,529 SR
Queue Stats
281W - 284L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dracoexorsium
Lancelot
8
1 / 4 / 0
5,623
433
3,117
9,238
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
6,110
470
3,004
10,651
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
TENGRETI
Persephone
11
0 / 0 / 0
6,572
506
4,697
7,067
2,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,008
462
7,564
7,251
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
pidorasik3000
Gilgamesh
11
1 / 7 / 0
6,828
525
2,850
13,894
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 5
7,293
561
3,067
10,819
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Bunthorne
Horus
14
8 / 1 / 3
8,895
684
11,938
10,833
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
D3moner
Scylla
12
3 / 2 / 2
7,012
539
2,790
8,920
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
VombatViking
Izanami
12
5 / 0 / 0
7,171
552
9,383
6,690
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 0
7,755
597
6,107
7,353
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
Horus
Bunthorne
Horus
8
1
3
9.5
W
Scylla
D3moner
Scylla
3
2
2
2
L
Lancelot
Dracoexorsium
Lancelot
1
4
0
0.25
L
0
2
1
0.25
L
Persephone
TENGRETI
Persephone
0
0
0
0
W
Izanami
VombatViking
Izanami
5
0
0
5
L
1
3
0
0.33
W
1
0
0
1
L
Gilgamesh
pidorasik3000
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
33,285
48,101
Taken
44,615
25,907
Mitigated
23,220
5,921
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,067
91
0
2,457
10,819
7,114
199
1,599
9,220
17,198
3,184
W
Horus
Bunthorne
Horus
11,938
5,377
149
3,561
10,833
7,907
364
0
10,833
0
61,069
W
Scylla
D3moner
Scylla
2,790
962
0
775
8,920
2,572
0
0
8,920
38,471
0
L
Lancelot
Dracoexorsium
Lancelot
3,117
425
0
631
9,238
3,863
0
1,093
7,922
0
29,626
L
3,004
337
0
1,355
10,651
7,345
0
1,727
8,924
24,414
0
L
Persephone
TENGRETI
Persephone
4,697
96
0
573
7,067
2,768
0
5,661
1,406
47,823
0
W
Izanami
VombatViking
Izanami
9,383
6,420
551
4,495
6,690
2,550
887
1,405
5,285
0
55,202
L
7,564
3,448
0
1,863
7,251
2,881
248
957
6,294
0
47,162
W
6,107
595
0
500
7,353
3,077
303
4,697
2,656
54,938
0
L
Gilgamesh
pidorasik3000
Gilgamesh
2,850
939
0
1,499
13,894
9,050
344
2,102
11,025
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
38,126
290
Minions Killed
394
0
Camps Cleared
0
1,177,063
Distance Traveled
1,173,342
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,293
561
40
3
0
249,005
4
W
Horus
8,895
684
93
7
0
222,778
0
W
Scylla
7,012
539
74
6
0
244,331
0
L
Lancelot
5,623
433
49
4
0
290,959
0
L
Ymir
6,110
470
30
2
0
221,044
0
L
Persephone
6,572
506
74
6
0
253,732
3
W
Izanami
7,171
552
90
7
0
212,999
2
L
Neith
6,008
462
78
6
0
193,895
0
W
Agni
7,755
597
97
7
0
244,229
3
L
Gilgamesh
6,828
525
59
5
0
217,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role