Player Matchup

Chaac
Chaac
TMF Dhum
Chaac
Level 154
God Stats
5W - 4L
1,547 SR
Queue Stats
104W - 134L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
The2Kanss
Baron Samedi
Level 109
God Stats
2W - 1L
1,701 SR
Queue Stats
67W - 75L
1,466 Elo+
Party 1
Ishtar
Ishtar
The2Kanss
Ishtar
Level 104
God Stats
2W - 3L
1,493 SR
Queue Stats
25W - 37L
1,403 Elo+
Party 1
Team Averages
Level 122
1,580 SR
1,425 Elo+

VS

Team Averages
Level 107
1,453 SR
1,423 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
VRxWRLD
Cliodhna
Level 108
God Stats
4W - 4L
1,312 SR
Queue Stats
40W - 57L
1,303 Elo+
Solo
Chang'e
Chang'e
agrimpeeper
Chang'e
Level 100
God Stats
29W - 16L
1,546 SR
Queue Stats
211W - 214L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TMF Dhum
Chaac
15
0 / 4 / 3
10,086
593
11,719
20,751
20,658
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
The2Kanss
Baron Samedi
17
3 / 4 / 0
11,560
680
10,028
12,416
5,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
The2Kanss
Ishtar
15
0 / 6 / 3
9,959
586
5,631
14,908
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 0 / 8
11,954
703
13,093
18,123
13,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
VRxWRLD
Cliodhna
17
5 / 1 / 5
11,780
693
10,584
9,011
4,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
agrimpeeper
Chang'e
18
5 / 2 / 8
12,642
744
17,863
13,449
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
8
8
L
Chaac
TMF Dhum
Chaac
0
4
3
0.38
L
Baron Samedi
The2Kanss
Baron Samedi
3
4
0
0.75
L
Ishtar
The2Kanss
Ishtar
0
6
3
0.25
W
Cliodhna
VRxWRLD
Cliodhna
5
1
5
7.5
W
Chang'e
agrimpeeper
Chang'e
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
41,540
48,075
Taken
40,583
32,337
Mitigated
24,908
9,676
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,093
4,601
0
7,830
18,123
13,751
558
4,857
13,266
0
67,422
L
Chaac
TMF Dhum
Chaac
11,719
1,061
0
4,085
20,751
20,658
23
6,834
13,917
147
38,105
L
Baron Samedi
The2Kanss
Baron Samedi
10,028
301
1,562
2,051
12,416
5,744
72
5,031
7,385
55,368
0
L
Ishtar
The2Kanss
Ishtar
5,631
2,880
0
1,978
14,908
5,935
148
6,044
8,864
0
27,840
W
Cliodhna
VRxWRLD
Cliodhna
10,584
261
0
4,952
9,011
4,465
1,783
2,095
6,916
0
42,292
W
Chang'e
agrimpeeper
Chang'e
17,863
91
1,532
4,449
13,449
6,692
0
3,703
9,746
67,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
36,376
178
Minions Killed
238
0
Camps Cleared
0
849,714
Distance Traveled
958,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,954
703
97
6
0
341,032
2
L
Chaac
10,086
593
49
3
0
313,459
3
L
Baron Samedi
11,560
680
80
5
0
275,904
6
L
Ishtar
9,959
586
49
3
0
260,351
0
W
Cliodhna
11,780
693
42
2
0
308,584
2
W
Chang'e
12,642
744
99
6
0
308,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role