Player Matchup

Anubis
Anubis
Sevatar92
Anubis
Level 65
God Stats
3W - 14L
1,308 SR
Queue Stats
16W - 54L
1,211 Elo+
Party 1
Bacchus
Bacchus
Zarbogan
Bacchus
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 32L
1,053 Elo+
Party 1
Chiron
Chiron
greshnik001
Chiron
Level 138
God Stats
0W - 2L
1,315 SR
Queue Stats
25W - 39L
1,291 Elo+
Solo
Team Averages
Level 90
1,375 SR
1,185 Elo+

VS

Team Averages
Level 41
1,490 SR
1,293 Elo+
Bellona
Bellona
ElronMcBong12
Bellona
Level 38
God Stats
7W - 7L
1,425 SR
Queue Stats
13W - 27L
1,241 Elo+
Party 2
Chang'e
Chang'e
Legaztenikar
Chang'e
Level 16
God Stats
6W - 6L
1,380 SR
Queue Stats
9W - 15L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Syred420
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,664 SR
Queue Stats
38W - 46L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sevatar92
Anubis
18
2 / 10 / 6
12,604
663
15,543
18,120
9,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zarbogan
Bacchus
17
5 / 5 / 5
12,688
668
16,208
26,834
47,918
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
4 / 4 / 4
13,062
687
17,619
18,259
8,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 6 / 11
13,612
716
11,252
22,962
23,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Legaztenikar
Chang'e
20
3 / 3 / 14
13,596
716
11,075
19,726
7,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Syred420
Ah Muzen Cab
20
11 / 2 / 8
15,612
822
32,999
17,969
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
19
19
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
6
11
1.75
W
Chang'e
Legaztenikar
Chang'e
3
3
14
3.33
L
Anubis
Sevatar92
Anubis
2
10
6
0.5
W
Ah Muzen Cab
Syred420
Ah Muzen Cab
11
2
8
7.5
L
Bacchus
Zarbogan
Bacchus
5
5
5
1.5
L
Chiron
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,370
Damage
55,326
63,213
Taken
60,657
65,576
Mitigated
39,343
8,153
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,252
4,873
0
3,961
22,962
23,139
441
11,179
11,783
0
42,262
W
Chang'e
Legaztenikar
Chang'e
11,075
1,591
3,742
5,300
19,726
7,469
956
11,951
7,775
59,047
0
L
Anubis
Sevatar92
Anubis
15,543
434
348
2,926
18,120
9,508
317
2,477
15,643
66,562
0
W
Ah Muzen Cab
Syred420
Ah Muzen Cab
32,999
19,409
0
5,355
17,969
8,735
2,586
9,081
8,888
0
91,229
L
Bacchus
Zarbogan
Bacchus
16,208
1,967
0
24
26,834
47,918
73
6,440
20,394
24,509
0
L
Chiron
17,619
6,689
1,129
3,726
18,259
8,150
906
2,500
15,758
0
68,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
42,820
211
Minions Killed
229
0
Camps Cleared
0
890,051
Distance Traveled
1,030,127
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,612
716
45
2
0
346,740
2
W
Chang'e
13,596
716
82
4
0
324,928
0
L
Anubis
12,604
663
95
5
0
249,709
5
W
Ah Muzen Cab
15,612
822
102
5
0
358,459
2
L
Bacchus
12,688
668
25
1
0
326,768
6
L
Chiron
13,062
687
91
5
0
313,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role