Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
SaikyLeFay
Sylvanus
Gold IV
Level 160
God Stats
2W - 1L
1,561 SR
Queue Stats
176W - 182L
1,506 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
TNTsword666
Heimdallr
Platinum IV
Level 160
God Stats
6W - 4L
1,621 SR
Queue Stats
147W - 143L
1,540 MMR
Solo
Loki
Loki
Platinum II
TrEksi
Loki
Platinum II
Level 133
God Stats
2W - 2L
1,756 SR
Queue Stats
165W - 159L
1,563 MMR
Solo
Chronos
Chronos
Gold II
afinafia
Chronos
Gold II
Level 154
God Stats
26W - 22L
1,568 SR
Queue Stats
518W - 524L
1,557 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,601 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,596 SR
1,534 MMR
Shiva
Shiva
Gold V
Artîk
Shiva
Gold V
Level 68
God Stats
2W - 5L
1,507 SR
Queue Stats
7W - 13L
1,570 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Darwine
Morgan Le Fay
Silver I
Level 160
God Stats
1W - 1L
1,582 SR
Queue Stats
5W - 10L
1,497 MMR
Party 2
Ymir
Ymir
Gold V
ShikariEnnit
Ymir
Gold V
Level 159
God Stats
5W - 3L
1,679 SR
Queue Stats
48W - 47L
1,540 MMR
Solo
Izanami
Izanami
Silver II
zivzi
Izanami
Silver II
Level 142
God Stats
1W - 3L
1,571 SR
Queue Stats
5W - 17L
1,503 MMR
Solo
Bastet
Bastet
Gold III
青石哥丶
Bastet
Gold III
Level 146
God Stats
2W - 3L
1,641 SR
Queue Stats
223W - 220L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 1 / 3
12,293
585
11,570
22,030
10,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
SaikyLeFay
Sylvanus
16
3 / 2 / 7
10,463
498
4,431
15,951
14,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
TNTsword666
Heimdallr
20
4 / 1 / 5
13,699
652
14,211
18,105
8,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
TrEksi
Loki
20
3 / 1 / 2
13,378
637
8,361
15,415
10,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
afinafia
Chronos
18
4 / 0 / 6
12,227
582
12,223
10,556
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliCabrakanIshtar

VS

Bans
Ao KuangThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Artîk
Shiva
17
0 / 3 / 3
10,181
485
10,084
19,450
12,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Darwine
Morgan Le Fay
15
2 / 6 / 2
9,543
454
7,664
13,271
5,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 1
8,920
425
2,831
10,331
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
zivzi
Izanami
13
0 / 9 / 2
8,372
399
5,699
18,895
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
6
0 / 1 / 2
6,460
308
1,953
6,009
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
5
5
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
3
8.5
L
Shiva
Artîk
Shiva
0
3
3
0.5
L
Morgan Le Fay
Darwine
Morgan Le Fay
2
6
2
0.5
W
Sylvanus
SaikyLeFay
Sylvanus
3
2
7
3.25
L
3
2
1
1.75
W
Heimdallr
TNTsword666
Heimdallr
4
1
5
6.5
W
Loki
TrEksi
Loki
3
1
2
4
W
Chronos
afinafia
Chronos
4
0
6
7
L
Izanami
zivzi
Izanami
0
9
2
0.11
L
Bastet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
28,231
82,057
Taken
67,956
48,739
Mitigated
35,721
30,893
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,570
3,880
0
6,060
22,030
10,258
2,482
3,651
17,899
0
106,105
L
Shiva
Artîk
Shiva
10,084
1,191
0
8,670
19,450
12,288
0
4,920
14,530
0
81,062
L
Morgan Le Fay
Darwine
Morgan Le Fay
7,664
862
234
3,353
13,271
5,589
0
4,229
9,042
76,664
0
W
Sylvanus
SaikyLeFay
Sylvanus
4,431
1,110
4,245
4,794
15,951
14,961
824
4,113
11,838
32,377
12,104
L
2,831
852
0
2,199
10,331
9,741
0
2,605
7,726
17,777
0
W
Heimdallr
TNTsword666
Heimdallr
14,211
6,290
0
8,351
18,105
8,587
5,708
942
15,129
0
129,941
W
Loki
TrEksi
Loki
8,361
1,151
0
3,182
15,415
10,189
1,160
879
14,536
84
113,452
W
Chronos
afinafia
Chronos
12,223
4,331
0
4,261
10,556
4,744
10,533
1,178
9,378
118,486
0
L
Izanami
zivzi
Izanami
5,699
4,366
0
2,556
18,895
6,492
0
4,110
14,785
0
66,301
L
Bastet
1,953
902
0
1,978
6,009
1,611
0
565
5,444
0
12,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,060
Gold Earned
43,476
750
Minions Killed
448
0
Camps Cleared
0
2,122,200
Distance Traveled
1,530,272
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,293
585
128
6
0
463,925
3
L
Shiva
10,181
485
163
8
0
383,191
9
L
Morgan Le Fay
9,543
454
106
5
0
348,983
8
W
Sylvanus
10,463
498
67
3
0
396,002
4
L
Ymir
8,920
425
28
1
0
314,179
3
W
Heimdallr
13,699
652
187
9
0
379,186
2
W
Loki
13,378
637
194
9
0
434,748
1
W
Chronos
12,227
582
174
8
0
448,339
5
L
Izanami
8,372
399
121
6
0
389,731
5
L
Bastet
6,460
308
30
1
0
94,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role