Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FrozenShield565
Chaac
Level 160
God Stats
3W - 2L
1,485 SR
Queue Stats
138W - 146L
1,595 Elo+
Solo
Eset
Eset
ImPsychölögist
Eset
Level 160
God Stats
1W - 1L
1,236 SR
Queue Stats
270W - 246L
1,614 Elo+
Solo
Horus
Horus
Loggerking
Horus
Level 158
God Stats
1W - 2L
1,139 SR
Queue Stats
99W - 107L
1,501 Elo+
Solo
Bellona
Bellona
thecarter3006
Bellona
Level 156
God Stats
3W - 3L
1,469 SR
Queue Stats
217W - 222L
1,519 Elo+
Solo
Team Averages
Level 156
1,366 SR
1,546 Elo+

VS

Team Averages
Level 127
1,542 SR
1,581 Elo+
Odin
Odin
 
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Josilai
Agni
Level 136
God Stats
14W - 13L
1,556 SR
Queue Stats
615W - 570L
1,570 Elo+
Party 1
Hades
Hades
Lonu
Hades
Level 69
God Stats
5W - 6L
1,559 SR
Queue Stats
194W - 163L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
Malysera
Sylvanus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 147L
1,633 Elo+
Party 2
Yu Huang
Yu Huang
ЖУЛЬЕНН
Yu Huang
Level 139
God Stats
11W - 10L
1,592 SR
Queue Stats
567W - 534L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 3 / 11
10,647
819
13,831
11,105
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 4 / 17
10,427
802
12,464
24,724
27,000
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 11
12,067
928
20,262
12,702
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
18
3 / 2 / 18
10,316
794
9,063
21,687
33,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
16
5 / 4 / 16
10,944
842
8,954
17,842
19,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 4 / 10
8,982
691
7,749
20,384
11,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Josilai
Agni
16
4 / 4 / 8
9,877
760
15,407
9,854
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Lonu
Hades
15
0 / 7 / 10
8,480
652
7,501
15,447
9,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Malysera
Sylvanus
17
5 / 3 / 9
10,484
806
10,770
15,633
20,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
15
4 / 5 / 8
8,967
690
12,519
12,025
5,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
23
Kills
16
17
Deaths
23
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
11
2.83
L
Odin
 
Odin
3
4
10
2
W
4
4
17
3.13
W
8
4
11
3.38
L
Agni
Josilai
Agni
4
4
8
2
W
Horus
3
2
18
6
L
Hades
Lonu
Hades
0
7
10
0.71
L
Sylvanus
Malysera
Sylvanus
5
3
9
3.17
W
Bellona
5
4
16
3.25
L
Yu Huang
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,574
Damage
53,946
88,060
Taken
73,343
91,491
Mitigated
51,710
44,066
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,831
1,385
1,720
2,340
11,105
4,711
2,294
6,320
4,785
37,270
0
L
Odin
 
Odin
7,749
2,348
1,228
5,668
20,384
11,137
70
9,245
11,139
0
12,414
W
12,464
1,963
1,188
8,094
24,724
27,000
1,215
10,425
14,299
0
28,873
W
20,262
2,809
3,595
2,258
12,702
6,777
2,316
10,154
2,548
40,188
0
L
Agni
Josilai
Agni
15,407
620
1,682
1,086
9,854
4,705
588
4,852
5,002
29,760
0
W
Horus
9,063
3,678
9,292
10,317
21,687
33,237
903
10,094
11,593
0
13,868
L
Hades
Lonu
Hades
7,501
395
339
2,401
15,447
9,959
221
8,783
6,664
15,726
0
L
Sylvanus
Malysera
Sylvanus
10,770
1,947
5,594
5,541
15,633
20,253
224
7,561
8,072
20,397
0
W
Bellona
8,954
2,858
2,804
2,458
17,842
19,766
2,080
9,204
8,638
0
17,026
L
Yu Huang
12,519
1,012
40
914
12,025
5,656
172
3,652
8,373
29,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
46,790
157
Minions Killed
125
0
Camps Cleared
0
1,226,221
Distance Traveled
1,024,445
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,647
819
49
4
0
250,829
1
L
Odin
8,982
691
15
1
0
195,124
0
W
Chaac
10,427
802
28
2
0
237,936
3
W
Eset
12,067
928
60
5
0
218,493
0
L
Agni
9,877
760
42
3
0
212,254
0
W
Horus
10,316
794
11
1
0
273,161
3
L
Hades
8,480
652
16
1
0
213,567
0
L
Sylvanus
10,484
806
19
1
0
202,284
5
W
Bellona
10,944
842
9
1
0
245,802
0
L
Yu Huang
8,967
690
33
3
0
201,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role