Player Matchup

Ymir
Ymir
Tiagocolim
Ymir
Level 38
God Stats
22W - 33L
1,422 SR
Queue Stats
86W - 109L
1,346 Elo+
Party 1
Sol
Sol
VSKIISLIFE
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,290 Elo+
Party 1
Hera
Hera
migue21
Hera
Level 59
God Stats
2W - 3L
1,537 SR
Queue Stats
92W - 94L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
miguel_21228
Gilgamesh
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,378 Elo+
Party 1
Cliodhna
Cliodhna
thebad_haidi06
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,463 Elo+
Solo
Team Averages
Level 57
1,492 SR
1,376 Elo+

VS

Team Averages
Level 76
1,516 SR
1,422 Elo+
Ullr
Ullr
 
Ullr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrsrkBotan
Chaac
Level 96
God Stats
26W - 17L
1,556 SR
Queue Stats
123W - 147L
1,402 Elo+
Party 2
Anubis
Anubis
DaNiViLaR811
Anubis
Level 83
God Stats
2W - 4L
1,348 SR
Queue Stats
28W - 28L
1,412 Elo+
Solo
Cliodhna
Cliodhna
TheNova90123
Cliodhna
Level 62
God Stats
3W - 0L
1,564 SR
Queue Stats
134W - 97L
1,404 Elo+
Solo
Ymir
Ymir
Yggdramir
Ymir
Level 136
God Stats
8W - 4L
1,612 SR
Queue Stats
162W - 156L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
8,482
530
6,178
15,671
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 3
6,072
380
3,868
11,016
3,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
migue21
Hera
15
7 / 2 / 3
9,345
584
17,779
10,320
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
miguel_21228
Gilgamesh
14
2 / 2 / 1
7,886
493
8,454
14,567
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
12
1 / 7 / 3
7,423
464
4,884
16,218
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
10 / 4 / 2
9,046
565
12,500
12,120
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
15
3 / 1 / 0
9,533
596
9,652
13,755
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
13
1 / 4 / 3
8,258
516
7,890
10,165
5,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TheNova90123
Cliodhna
14
5 / 2 / 2
8,700
544
8,796
11,721
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
4 / 2 / 7
8,433
527
10,559
16,143
14,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
23
23
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
4
2
2.75
W
Chaac
3
1
0
3
W
Anubis
1
4
3
0.63
W
Cliodhna
TheNova90123
Cliodhna
5
2
2
3
L
3
4
6
1.5
L
0
8
3
0.19
W
Ymir
4
2
7
3.75
L
Hera
migue21
Hera
7
2
3
4.25
L
Gilgamesh
miguel_21228
Gilgamesh
2
2
1
1.25
L
Cliodhna
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
49,397
67,792
Taken
63,904
43,476
Mitigated
39,233
17,432
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,500
5,075
0
740
12,120
5,224
715
7,709
4,360
0
51,627
W
Chaac
9,652
2,511
0
8,329
13,755
9,453
0
1,760
11,020
0
70,758
W
Anubis
7,890
182
0
4,760
10,165
5,108
620
6,726
3,388
64,432
0
W
Cliodhna
TheNova90123
Cliodhna
8,796
1,334
0
245
11,721
4,637
0
4,129
7,513
0
61,369
L
6,178
1,122
0
3,298
15,671
14,824
0
5,018
10,559
30,624
0
L
3,868
1,907
57
1,286
11,016
3,776
0
1,364
9,652
19,515
4,179
W
Ymir
10,559
3,214
0
4,163
16,143
14,811
0
7,515
8,542
39,519
11,547
L
Hera
migue21
Hera
17,779
4,095
0
4,027
10,320
3,952
0
3,871
6,397
81,907
0
L
Gilgamesh
miguel_21228
Gilgamesh
8,454
2,298
0
4,032
14,567
14,992
0
1,814
11,653
72
50,767
L
Cliodhna
4,884
432
0
4,732
16,218
5,932
0
5,161
11,021
0
49,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
43,970
361
Minions Killed
477
0
Camps Cleared
0
1,580,913
Distance Traveled
1,511,252
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,046
565
72
5
0
317,048
7
W
Chaac
9,533
596
129
8
0
286,190
5
W
Anubis
8,258
516
108
7
0
269,776
7
W
Cliodhna
8,700
544
106
7
0
354,011
1
L
Ymir
8,482
530
41
3
0
313,792
0
L
Sol
6,072
380
32
2
0
298,003
1
W
Ymir
8,433
527
62
4
0
284,227
3
L
Hera
9,345
584
119
7
0
329,348
5
L
Gilgamesh
7,886
493
90
6
0
328,083
5
L
Cliodhna
7,423
464
79
5
0
311,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role