Player Matchup

Neith
Neith
Anubis5774
Neith
Level 88
God Stats
5W - 7L
1,684 SR
Queue Stats
51W - 47L
1,495 Elo+
Solo
Hercules
Hercules
BobVilaaa
Hercules
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
Lawrence_1108
Awilix
Level 129
God Stats
33W - 24L
1,575 SR
Queue Stats
1,230W - 1,142L
1,453 Elo+
Solo
He Bo
He Bo
Legend04777
He Bo
Level 124
God Stats
0W - 1L
1,537 SR
Queue Stats
13W - 10L
1,576 Elo+
Solo
Aphrodite
Aphrodite
manuelMartinez30
Aphrodite
Level 142
God Stats
0W - 5L
1,561 SR
Queue Stats
9W - 18L
1,353 Elo+
Solo
Team Averages
Level 113
1,571 SR
1,475 Elo+

VS

Team Averages
Level 109
1,533 SR
1,477 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
McDouble652
Rama
Level 127
God Stats
4W - 5L
1,372 SR
Queue Stats
71W - 65L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
NitroDubbs
Sun Wukong
Level 65
God Stats
9W - 6L
1,587 SR
Queue Stats
33W - 34L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Xavether_Graves
Baron Samedi
Level 129
God Stats
2W - 1L
1,769 SR
Queue Stats
44W - 44L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
tapasero
Gilgamesh
Level 66
God Stats
11W - 12L
1,436 SR
Queue Stats
224W - 218L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 2 / 2
8,453
939
6,415
8,785
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
BobVilaaa
Hercules
14
0 / 1 / 2
8,409
934
3,578
11,846
11,010
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 1
8,559
951
9,372
10,429
4,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 1
8,361
929
10,576
8,111
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
14
1 / 3 / 0
8,866
985
7,503
12,709
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

261

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 0 / 6
9,198
1,022
5,712
7,234
6,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 0 / 2
9,623
1,069
12,304
5,560
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
NitroDubbs
Sun Wukong
15
3 / 1 / 3
9,946
1,105
8,992
12,973
10,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Xavether_Graves
Baron Samedi
14
0 / 1 / 7
8,929
992
14,490
7,262
4,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tapasero
Gilgamesh
15
0 / 0 / 7
8,619
958
7,651
11,575
10,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
2
Kills
8
8
Deaths
2
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
Neith
0
2
2
0.5
L
Hercules
BobVilaaa
Hercules
0
1
2
1
L
1
0
1
1.5
L
0
2
1
0.25
W
3
0
2
4
W
Sun Wukong
NitroDubbs
Sun Wukong
3
1
3
4.5
W
Baron Samedi
Xavether_Graves
Baron Samedi
0
1
7
3.5
L
Aphrodite
1
3
0
0.33
W
Gilgamesh
tapasero
Gilgamesh
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
49,149
51,880
Taken
44,604
30,838
Mitigated
34,947
15,967
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,712
452
0
2,895
7,234
6,990
0
2,857
4,377
12,067
0
L
Neith
6,415
2,972
0
950
8,785
3,837
0
3,515
5,270
0
17,128
L
Hercules
BobVilaaa
Hercules
3,578
731
721
2,941
11,846
11,010
0
6,487
5,359
0
6,994
L
9,372
2,554
0
0
10,429
4,782
0
3,458
6,971
0
21,533
L
10,576
474
250
654
8,111
3,187
0
2,976
5,135
27,794
0
W
12,304
11,065
0
3,348
5,560
2,544
0
2,300
3,260
0
36,137
W
Sun Wukong
NitroDubbs
Sun Wukong
8,992
2,598
0
2,632
12,973
10,981
0
6,323
6,534
0
27,093
W
Baron Samedi
Xavether_Graves
Baron Samedi
14,490
293
2,460
3,033
7,262
4,390
0
1,246
6,016
29,441
0
L
Aphrodite
7,503
282
5,926
4,525
12,709
8,022
0
3,766
8,943
28,781
0
W
Gilgamesh
tapasero
Gilgamesh
7,651
1,279
0
40
11,575
10,042
0
5,353
6,222
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
46,315
168
Minions Killed
171
5
Camps Cleared
9
837,828
Distance Traveled
922,065
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,198
1,022
8
1
0
192,723
0
L
Neith
8,453
939
14
2
2
138,787
1
L
Hercules
8,409
934
15
2
0
157,650
1
L
Awilix
8,559
951
24
3
1
200,691
0
L
He Bo
8,361
929
48
5
1
159,220
0
W
Rama
9,623
1,069
77
9
3
163,952
1
W
Sun Wukong
9,946
1,105
44
5
5
178,419
0
W
Baron Samedi
8,929
992
20
2
1
182,618
0
L
Aphrodite
8,866
985
67
7
1
181,480
0
W
Gilgamesh
8,619
958
22
2
0
204,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role