Player Matchup

Ishtar
Ishtar
Cedalodon
Ishtar
Level 88
God Stats
10W - 4L
1,637 SR
Queue Stats
411W - 392L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Mafiapau_Cz
Sun Wukong
Level 75
God Stats
24W - 11L
1,721 SR
Queue Stats
230W - 170L
1,586 Elo+
Party 2
Janus
Janus
R3MEMBER_M4
Janus
Level 129
God Stats
7W - 3L
1,795 SR
Queue Stats
345W - 245L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
isdemtears1
Cthulhu
Level 89
God Stats
17W - 11L
1,401 SR
Queue Stats
169W - 140L
1,570 Elo+
Party 2
Loki
Loki
xristosko31yolo
Loki
Level 88
God Stats
39W - 30L
1,562 SR
Queue Stats
464W - 410L
1,540 Elo+
Party 1
Team Averages
Level 94
1,623 SR
1,563 Elo+

VS

Team Averages
Level 114
1,573 SR
1,529 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SoSiLT
Rama
Level 84
God Stats
0W - 1L
1,740 SR
Queue Stats
40W - 37L
1,562 Elo+
Party 3
Maui
Maui
Teddx-
Maui
Level 67
God Stats
2W - 2L
1,527 SR
Queue Stats
40W - 39L
1,562 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VCarrillo1312
Tsukuyomi
Level 131
God Stats
5W - 6L
1,612 SR
Queue Stats
282W - 295L
1,503 Elo+
Solo
Merlin
Merlin
Virus__Tsunami
Merlin
Level 158
God Stats
11W - 15L
1,485 SR
Queue Stats
488W - 450L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cedalodon
Ishtar
20
8 / 2 / 1
13,390
638
14,865
18,222
7,651
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Mafiapau_Cz
Sun Wukong
20
1 / 1 / 3
12,769
608
9,365
18,003
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 3 / 4
12,308
586
14,649
15,927
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
isdemtears1
Cthulhu
17
2 / 2 / 10
10,043
478
9,779
21,283
17,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 2 / 5
12,824
611
12,154
17,320
7,649
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 7 / 3
8,900
424
14,185
19,111
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
SoSiLT
Rama
18
3 / 4 / 1
11,222
534
8,532
19,149
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
Teddx-
Maui
14
0 / 2 / 6
8,314
396
7,174
18,172
20,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
VCarrillo1312
Tsukuyomi
15
1 / 2 / 0
9,761
465
10,255
15,675
8,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 8 / 1
10,141
483
12,439
15,000
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
10
10
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
3
0.64
W
Ishtar
Cedalodon
Ishtar
8
2
1
4.25
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
1
1
3
2.5
W
5
3
4
2.33
L
Rama
SoSiLT
Rama
3
4
1
0.88
L
Maui
Teddx-
Maui
0
2
6
1.5
L
Tsukuyomi
VCarrillo1312
Tsukuyomi
1
2
0
0.5
L
3
8
1
0.44
W
Cthulhu
isdemtears1
Cthulhu
2
2
10
3.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,812
Damage
52,585
90,755
Taken
87,107
54,339
Mitigated
49,712
37,551
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,185
3,587
0
938
19,111
7,311
0
7,484
11,594
0
67,435
W
Ishtar
Cedalodon
Ishtar
14,865
9,320
0
9,053
18,222
7,651
1,155
1,684
16,538
0
146,389
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
9,365
2,498
0
8,760
18,003
14,457
676
482
17,521
0
108,011
W
14,649
877
194
5,249
15,927
6,773
282
5,275
10,380
119,155
0
L
Rama
SoSiLT
Rama
8,532
7,033
0
9,194
19,149
6,856
0
928
18,221
0
108,123
L
Maui
Teddx-
Maui
7,174
2,121
393
1,288
18,172
20,536
0
8,768
9,287
33,027
0
L
Tsukuyomi
VCarrillo1312
Tsukuyomi
10,255
2,345
0
5,327
15,675
8,621
0
435
14,264
0
80,720
L
12,439
688
0
2,022
15,000
6,388
0
6,813
8,187
86,069
0
W
Cthulhu
isdemtears1
Cthulhu
9,779
1,402
479
4,546
21,283
17,809
64
9,822
11,230
34,382
0
W
12,154
4,009
0
9,270
17,320
7,649
285
2,940
14,235
0
119,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,334
Gold Earned
48,338
760
Minions Killed
605
0
Camps Cleared
0
2,133,437
Distance Traveled
1,893,880
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,900
424
74
4
0
373,714
2
W
Ishtar
13,390
638
179
9
0
377,947
4
W
Sun Wukong
12,769
608
193
9
0
426,833
7
W
Janus
12,308
586
190
9
0
415,146
3
L
Rama
11,222
534
190
9
0
373,636
6
L
Maui
8,314
396
41
2
0
401,660
7
L
Tsukuyomi
9,761
465
158
8
0
389,982
7
L
Merlin
10,141
483
142
7
0
354,888
7
W
Cthulhu
10,043
478
39
2
0
438,317
0
W
Loki
12,824
611
159
8
0
475,194
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role