Player Matchup

Atlas
Atlas
ILoveGuardians
Atlas
Level 28
God Stats
86W - 0L
2,295 SR
Queue Stats
167W - 0L
2,326 Elo+
Party 1
Yemoja
Yemoja
JhonV99
Yemoja
Level 126
God Stats
8W - 2L
1,814 SR
Queue Stats
480W - 113L
2,193 Elo+
Party 1
Medusa
Medusa
mmrOverdose
Medusa
Level 28
God Stats
7W - 0L
2,036 SR
Queue Stats
167W - 0L
2,326 Elo+
Party 1
Team Averages
Level 61
2,048 SR
2,282 Elo+

VS

Team Averages
Level 134
1,417 SR
1,529 Elo+
Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PersanFSG
Cu Chulainn
Level 158
God Stats
0W - 2L
1,459 SR
Queue Stats
143W - 108L
1,588 Elo+
Party 2
Bacchus
Bacchus
kepkeilen
Bacchus
Level 111
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 12
9,070
907
10,074
11,345
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
JhonV99
Yemoja
13
3 / 1 / 15
7,892
789
5,995
8,870
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
9 / 0 / 8
9,054
905
20,711
10,005
4,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 6 / 0
6,429
643
11,249
9,473
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PersanFSG
Cu Chulainn
10
0 / 5 / 1
6,053
605
6,540
15,441
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
kepkeilen
Bacchus
9
0 / 7 / 1
5,968
597
3,482
15,000
13,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
1
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
0
0.17
W
6
0
12
12
W
Yemoja
JhonV99
Yemoja
3
1
15
10.5
L
Cu Chulainn
PersanFSG
Cu Chulainn
0
5
1
0.1
L
Bacchus
kepkeilen
Bacchus
0
7
1
0.07
W
Medusa
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
21,271
30,220
Taken
39,914
18,284
Mitigated
28,454
11,052
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,249
949
0
0
9,473
3,450
116
4,322
5,151
30,635
0
W
10,074
2,890
0
4,247
11,345
6,347
51
6,381
4,689
29,388
0
W
Yemoja
JhonV99
Yemoja
5,995
1,193
1,568
615
8,870
7,382
70
4,365
4,258
14,489
0
L
Cu Chulainn
PersanFSG
Cu Chulainn
6,540
779
0
1,448
15,441
11,480
0
6,326
9,115
191
18,359
L
Bacchus
kepkeilen
Bacchus
3,482
38
381
323
15,000
13,524
0
5,437
9,563
6,085
0
W
Medusa
20,711
11,998
0
4,622
10,005
4,555
540
4,296
5,542
0
58,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
18,450
131
Minions Killed
90
0
Camps Cleared
0
566,996
Distance Traveled
480,798
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,429
643
53
5
0
145,510
1
W
Atlas
9,070
907
32
3
0
202,919
1
W
Yemoja
7,892
789
16
2
0
182,691
2
L
Cu Chulainn
6,053
605
30
3
0
167,137
0
L
Bacchus
5,968
597
7
1
0
168,151
0
W
Medusa
9,054
905
83
8
0
181,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role