Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LightTheGuardian
Danzaburou
Level 71
God Stats
1W - 2L
1,566 SR
Queue Stats
10W - 39L
1,163 Elo+
Party 2
Sol
Sol
izrel-_-
Sol
Level 89
God Stats
0W - 3L
1,242 SR
Queue Stats
9W - 15L
1,511 Elo+
Solo
Team Averages
Level 83
1,436 SR
1,391 Elo+

VS

Team Averages
Level 146
1,744 SR
1,798 Elo+
Jing Wei
Jing Wei
Chazkyun
Jing Wei
Level 155
God Stats
2W - 2L
1,670 SR
Queue Stats
291W - 98L
1,916 Elo+
Party 1
Mulan
Mulan
Slayrz
Mulan
Level 138
God Stats
25W - 12L
1,812 SR
Queue Stats
365W - 197L
1,738 Elo+
Party 1
Yu Huang
Yu Huang
dirtyhobo1
Yu Huang
Level 145
God Stats
26W - 14L
1,750 SR
Queue Stats
311W - 166L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 3 / 0
5,714
635
3,441
10,791
8,987
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LightTheGuardian
Danzaburou
10
0 / 3 / 1
5,353
595
1,121
6,415
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,581
620
3,602
9,446
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chazkyun
Jing Wei
13
6 / 0 / 5
7,794
866
10,801
7,395
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Slayrz
Mulan
12
2 / 1 / 8
6,967
774
4,724
10,655
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
dirtyhobo1
Yu Huang
12
3 / 0 / 7
7,627
847
7,654
3,990
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
W
Jing Wei
Chazkyun
Jing Wei
6
0
5
8.5
L
Danzaburou
LightTheGuardian
Danzaburou
0
3
1
0.17
W
Mulan
Slayrz
Mulan
2
1
8
6
W
Yu Huang
dirtyhobo1
Yu Huang
3
0
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,164
Damage
23,179
26,652
Taken
22,040
14,352
Mitigated
12,544
2,342
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,441
392
178
390
10,791
8,987
176
2,772
7,767
16,919
0
W
Jing Wei
Chazkyun
Jing Wei
10,801
7,662
0
5,346
7,395
3,193
1,059
2,432
4,963
0
35,579
L
Danzaburou
LightTheGuardian
Danzaburou
1,121
207
199
485
6,415
2,287
0
1,538
4,754
0
5,726
W
Mulan
Slayrz
Mulan
4,724
599
202
2,983
10,655
7,818
420
3,995
6,660
0
17,542
W
Yu Huang
dirtyhobo1
Yu Huang
7,654
358
0
1,638
3,990
1,533
792
743
3,247
33,020
0
L
3,602
806
0
1,090
9,446
3,078
0
3,374
5,831
16,397
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,648
Gold Earned
22,388
64
Minions Killed
131
0
Camps Cleared
0
431,608
Distance Traveled
504,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,714
635
21
2
0
153,947
1
W
Jing Wei
7,794
866
59
7
0
168,681
0
L
Danzaburou
5,353
595
12
1
0
131,664
0
W
Mulan
6,967
774
22
2
0
173,943
1
W
Yu Huang
7,627
847
50
6
0
161,817
1
L
Sol
5,581
620
31
3
0
145,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role