Player Matchup

Nu Wa
Nu Wa
ChicoFurico
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo
Chiron
Chiron
JOKO13
Chiron
Level 157
God Stats
11W - 15L
1,404 SR
Queue Stats
465W - 492L
1,411 Elo+
Solo
Anubis
Anubis
JohnThunder
Anubis
Level 100
God Stats
5W - 3L
1,408 SR
Queue Stats
82W - 91L
1,404 Elo+
Solo
Khepri
Khepri
MrRADCL
Khepri
Level 138
God Stats
2W - 1L
1,513 SR
Queue Stats
131W - 140L
1,412 Elo+
Solo
Zeus
Zeus
Nukkeebunnyy
Zeus
Level 124
God Stats
5W - 5L
1,548 SR
Queue Stats
250W - 275L
1,460 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,419 Elo+

VS

Team Averages
Level 82
1,525 SR
1,445 Elo+
Charybdis
Charybdis
DafinLaw
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Supreme_AEON
Ne Zha
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
173W - 154L
1,408 Elo+
Solo
Osiris
Osiris
TRIXTOR2
Osiris
Level 149
God Stats
3W - 1L
1,861 SR
Queue Stats
458W - 492L
1,430 Elo+
Solo
Izanami
Izanami
TheDemonRaaven
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 1
Freya
Freya
robertorsl20
Freya
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 61L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,392
932
7,771
3,409
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
JOKO13
Chiron
16
6 / 1 / 12
9,010
1,001
13,866
8,988
5,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
2 / 1 / 11
8,102
900
6,381
4,744
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
MrRADCL
Khepri
13
3 / 1 / 9
8,414
935
2,461
5,928
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
9 / 3 / 6
9,483
1,054
13,198
7,322
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DafinLaw
Charybdis
10
0 / 6 / 1
6,093
677
1,651
9,672
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
1 / 4 / 4
6,855
762
2,699
7,288
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
TRIXTOR2
Osiris
14
1 / 4 / 5
7,331
815
4,359
9,835
9,750
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 2
8,078
898
6,359
9,202
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 5
6,876
764
3,875
10,117
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
23
Kills
6
7
Deaths
23
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Charybdis
DafinLaw
Charybdis
0
6
1
0.08
W
Chiron
JOKO13
Chiron
6
1
12
12
W
Anubis
2
1
11
7.5
W
Khepri
MrRADCL
Khepri
3
1
9
7.5
W
9
3
6
4
L
Ne Zha
1
4
4
0.75
L
Osiris
TRIXTOR2
Osiris
1
4
5
0.88
L
4
4
2
1.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
18,943
30,391
Taken
46,114
21,541
Mitigated
21,008
11,647
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,771
3,649
164
257
3,409
1,734
3,078
687
2,694
18,733
0
L
Charybdis
DafinLaw
Charybdis
1,651
211
268
313
9,672
3,312
0
6,955
2,717
0
3,144
W
Chiron
JOKO13
Chiron
13,866
3,734
1,715
3,938
8,988
5,389
3,182
1,000
7,775
0
29,148
W
Anubis
6,381
138
1,757
944
4,744
2,755
645
110
4,554
19,053
0
W
Khepri
MrRADCL
Khepri
2,461
70
657
962
5,928
8,388
110
866
4,936
4,576
0
W
13,198
1,200
136
1,117
7,322
3,275
1,485
726
6,548
23,025
0
L
Ne Zha
2,699
1,103
706
1,166
7,288
1,511
453
4,148
3,140
0
6,145
L
Osiris
TRIXTOR2
Osiris
4,359
920
417
1,075
9,835
9,750
0
6,633
3,202
0
11,544
L
6,359
2,831
427
1,095
9,202
3,130
947
4,484
4,718
0
19,304
L
3,875
911
974
2,102
10,117
3,305
328
7,591
2,526
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
35,233
97
Minions Killed
69
0
Camps Cleared
0
850,917
Distance Traveled
623,534
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,392
932
19
2
0
166,321
0
L
Charybdis
6,093
677
2
0
0
125,861
0
W
Chiron
9,010
1,001
29
3
0
167,131
1
W
Anubis
8,102
900
22
2
0
162,427
1
W
Khepri
8,414
935
3
0
0
172,980
0
W
Zeus
9,483
1,054
24
3
0
182,058
3
L
Ne Zha
6,855
762
1
0
0
81,560
0
L
Osiris
7,331
815
7
1
0
139,088
0
L
Izanami
8,078
898
33
4
0
153,327
3
L
Freya
6,876
764
26
3
0
123,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role