Player Matchup

Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum II
GreenBAAM
Bacchus
Platinum II
Level 158
God Stats
19W - 27L
1,470 SR
Queue Stats
474W - 480L
1,909 MMR
Solo
Thor
Thor
Diamond V
chly666
Thor
Diamond V
Level 147
God Stats
1W - 2L
1,803 SR
Queue Stats
114W - 109L
1,911 MMR
Solo
Scylla
Scylla
Diamond V
destoyerpuig
Scylla
Diamond V
Level 84
God Stats
36W - 29L
1,636 SR
Queue Stats
291W - 281L
2,016 MMR
Solo
Izanami
Izanami
Diamond V
kidkill993
Izanami
Diamond V
Level 136
God Stats
4W - 4L
1,552 SR
Queue Stats
305W - 299L
1,895 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,592 SR
1,846 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,617 SR
1,893 MMR
Cernunnos
Cernunnos
Diamond V
Achillės
Cernunnos
Diamond V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
2,010 MMR
Party 1
Tyr
Tyr
Platinum I
Alėx
Tyr
Platinum I
Level 67
God Stats
0W - 1L
1,928 SR
Queue Stats
134W - 112L
1,836 MMR
Party 1
Nike
Nike
Platinum IV
Avernus
Nike
Platinum IV
Level 160
God Stats
57W - 55L
1,609 SR
Queue Stats
314W - 302L
1,797 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
Peraking
Kumbhakarna
Platinum IV
Level 130
God Stats
2W - 2L
1,674 SR
Queue Stats
226W - 224L
1,791 MMR
Solo
Ra
Ra
Masters
TengoKawana
Ra
Masters
Level 65
God Stats
5W - 9L
1,375 SR
Queue Stats
164W - 150L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 3 / 4
10,698
509
10,942
17,043
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GreenBAAM
Bacchus
15
0 / 0 / 14
10,399
495
10,281
14,969
21,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
chly666
Thor
18
2 / 3 / 7
11,681
556
20,939
22,580
16,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
7 / 1 / 5
11,986
571
18,824
10,618
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
kidkill993
Izanami
20
3 / 1 / 5
11,998
571
14,651
13,302
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChronosAthenaSusanoGanesha

VS

Bans
Ao KuangMauiHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Achillės
Cernunnos
16
0 / 4 / 0
9,597
457
7,696
16,582
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Alėx
Tyr
15
2 / 3 / 2
10,124
482
17,688
28,945
25,539
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Avernus
Nike
15
3 / 4 / 2
9,791
466
10,578
18,063
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Peraking
Kumbhakarna
13
1 / 2 / 3
9,177
437
5,437
19,097
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 4 / 2
9,886
471
9,723
14,597
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
17
Kills
7
8
Deaths
17
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
4
2.33
L
Cernunnos
Achillės
Cernunnos
0
4
0
0
L
Tyr
Alėx
Tyr
2
3
2
1
L
Nike
Avernus
Nike
3
4
2
1
W
Bacchus
GreenBAAM
Bacchus
0
0
14
7
L
Kumbhakarna
Peraking
Kumbhakarna
1
2
3
1.25
L
1
4
2
0.5
W
Thor
chly666
Thor
2
3
7
1.83
W
Scylla
7
1
5
9.5
W
Izanami
kidkill993
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,637
Damage
51,122
78,512
Taken
97,284
57,113
Mitigated
69,460
24,317
Healing
30,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,942
3,078
0
5,233
17,043
7,892
561
2,490
14,553
0
77,763
L
Cernunnos
Achillės
Cernunnos
7,696
3,496
0
6,026
16,582
6,567
0
3,002
13,540
19
90,208
L
Tyr
Alėx
Tyr
17,688
2,040
0
11,181
28,945
25,539
0
2,441
24,954
211
82,323
L
Nike
Avernus
Nike
10,578
2,368
0
5,175
18,063
7,526
0
5,602
11,905
0
73,211
W
Bacchus
GreenBAAM
Bacchus
10,281
1,072
0
3,215
14,969
21,606
0
4,681
10,288
21,941
3,881
L
Kumbhakarna
Peraking
Kumbhakarna
5,437
619
0
2,978
19,097
21,318
0
9,258
9,385
23,872
0
L
9,723
734
1,628
3,225
14,597
8,510
0
7,459
6,902
99,622
0
W
Thor
chly666
Thor
20,939
4,141
0
7,086
22,580
16,944
0
2,237
20,343
0
100,751
W
Scylla
18,824
2,191
0
1,000
10,618
5,118
0
4,402
6,216
128,004
0
W
Izanami
kidkill993
Izanami
14,651
11,136
0
7,783
13,302
5,553
581
2,414
10,888
0
149,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,762
Gold Earned
48,575
704
Minions Killed
601
0
Camps Cleared
0
2,002,346
Distance Traveled
2,051,138
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,698
509
105
5
0
428,608
7
L
Cernunnos
9,597
457
157
7
0
358,497
3
L
Tyr
10,124
482
129
6
0
435,087
4
L
Nike
9,791
466
113
5
0
437,019
3
W
Bacchus
10,399
495
23
1
0
445,507
6
L
Kumbhakarna
9,177
437
25
1
0
406,694
10
L
Ra
9,886
471
177
8
0
413,841
7
W
Thor
11,681
556
164
8
0
343,401
4
W
Scylla
11,986
571
202
10
0
402,638
8
W
Izanami
11,998
571
210
10
0
382,192
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role