Player Matchup

Sun Wukong
Sun Wukong
ITS_ISMAzzz
Sun Wukong
Level 100
God Stats
2W - 2L
1,538 SR
Queue Stats
262W - 214L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
I_AlwaysSell-_-
Ne Zha
Level 152
God Stats
5W - 4L
1,541 SR
Queue Stats
212W - 208L
1,509 Elo+
Solo
Olorun
Olorun
J0S3_KILLER_246
Olorun
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
549W - 430L
1,632 Elo+
Party 1
Atlas
Atlas
jmricardi
Atlas
Level 137
God Stats
5W - 9L
1,401 SR
Queue Stats
399W - 376L
1,517 Elo+
Party 1
Merlin
Merlin
jordieet088
Merlin
Level 114
God Stats
11W - 4L
1,659 SR
Queue Stats
391W - 364L
1,517 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,548 Elo+

VS

Team Averages
Level 133
1,479 SR
1,569 Elo+
Ravana
Ravana
DaddyEnglish420
Ravana
Level 143
God Stats
5W - 6L
1,568 SR
Queue Stats
520W - 490L
1,606 Elo+
Solo
Ganesha
Ganesha
Etho0808
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,608 Elo+
Solo
Artemis
Artemis
Gaddoni
Artemis
Level 160
God Stats
0W - 1L
1,231 SR
Queue Stats
28W - 41L
1,468 Elo+
Party 2
Merlin
Merlin
Not icres
Merlin
Level 83
God Stats
9W - 5L
1,622 SR
Queue Stats
238W - 227L
1,589 Elo+
Solo
Lancelot
Lancelot
mahonequentin25
Lancelot
Level 157
God Stats
20W - 28L
1,472 SR
Queue Stats
445W - 448L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ITS_ISMAzzz
Sun Wukong
11
0 / 1 / 1
6,480
589
3,068
9,342
4,726
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 1
6,193
563
4,717
7,969
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,471
588
7,543
8,546
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
jmricardi
Atlas
8
1 / 0 / 2
5,550
505
3,032
8,044
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
2 / 2 / 2
6,130
557
3,140
4,057
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,325
575
7,970
5,623
3,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Etho0808
Ganesha
9
0 / 2 / 2
5,847
532
3,196
8,952
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Gaddoni
Artemis
9
0 / 2 / 0
5,090
463
4,613
8,092
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Not icres
Merlin
11
2 / 1 / 1
6,719
611
4,578
4,038
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
8
1 / 2 / 1
5,613
510
4,277
8,385
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ganesha
Etho0808
Ganesha
0
2
2
0.5
L
Artemis
Gaddoni
Artemis
0
2
0
0
W
Sun Wukong
ITS_ISMAzzz
Sun Wukong
0
1
1
0.5
W
3
0
1
3.5
W
2
1
3
3.5
L
Merlin
Not icres
Merlin
2
1
1
2.5
W
Atlas
jmricardi
Atlas
1
0
2
2
W
Merlin
2
2
2
1.5
L
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
24,634
37,958
Taken
35,090
18,886
Mitigated
17,031
14,865
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,970
1,983
0
3,314
5,623
3,731
0
719
4,904
0
49,937
L
Ganesha
Etho0808
Ganesha
3,196
503
0
3,334
8,952
6,130
0
4,563
4,389
19,286
0
L
Artemis
Gaddoni
Artemis
4,613
2,232
0
3,908
8,092
2,760
0
3,415
4,677
0
31,971
W
Sun Wukong
ITS_ISMAzzz
Sun Wukong
3,068
1,086
0
3,689
9,342
4,726
0
794
8,548
0
45,665
W
4,717
2,654
0
3,890
7,969
2,589
0
46
7,923
0
36,065
W
7,543
4,067
202
4,642
8,546
3,662
0
2,752
5,794
43,349
8,578
L
Merlin
Not icres
Merlin
4,578
379
0
521
4,038
1,439
0
1,391
2,451
53,613
413
W
Atlas
jmricardi
Atlas
3,032
1,209
0
1,655
8,044
6,557
0
2,710
5,334
12,307
0
W
Merlin
3,140
53
0
787
4,057
1,352
0
1,387
2,670
42,110
0
L
Lancelot
4,277
1,025
0
500
8,385
2,971
0
2,308
6,077
0
35,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
29,594
377
Minions Killed
341
0
Camps Cleared
0
1,121,666
Distance Traveled
1,041,269
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,325
575
96
9
0
196,784
0
L
Ganesha
5,847
532
3
0
0
214,833
1
L
Artemis
5,090
463
75
7
0
176,348
1
W
Sun Wukong
6,480
589
106
10
0
220,307
3
W
Ne Zha
6,193
563
77
7
0
249,348
1
W
Olorun
6,471
588
98
9
0
202,606
4
L
Merlin
6,719
611
102
9
0
193,950
3
W
Atlas
5,550
505
9
1
0
219,335
2
W
Merlin
6,130
557
87
8
0
230,070
5
L
Lancelot
5,613
510
65
6
0
259,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role