Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blitzd96
Neith
Level 82
God Stats
61W - 73L
1,450 SR
Queue Stats
176W - 192L
1,364 Elo+
Party 1
Zeus
Zeus
Itaidori
Zeus
Level 89
God Stats
1W - 0L
1,595 SR
Queue Stats
41W - 46L
1,412 Elo+
Party 1
Athena
Athena
Lucky Lahi
Athena
Level 147
God Stats
3W - 4L
1,452 SR
Queue Stats
384W - 458L
1,406 Elo+
Party 1
Bakasura
Bakasura
alegato_botado
Bakasura
Level 89
God Stats
4W - 3L
1,467 SR
Queue Stats
206W - 222L
1,412 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,419 Elo+

VS

Team Averages
Level 119
1,411 SR
1,408 Elo+
Apollo
Apollo
AppaWitDaChoppa_
Apollo
Level 139
God Stats
0W - 1L
1,243 SR
Queue Stats
83W - 99L
1,408 Elo+
Solo
Hades
Hades
Crazyhaze_16
Hades
Level 94
God Stats
4W - 7L
1,438 SR
Queue Stats
71W - 79L
1,460 Elo+
Solo
Lancelot
Lancelot
SolidWay
Lancelot
Level 126
God Stats
15W - 18L
1,462 SR
Queue Stats
416W - 442L
1,420 Elo+
Solo
Maui
Maui
Xshadow_KoriotoX
Maui
Level 158
God Stats
3W - 4L
1,412 SR
Queue Stats
117W - 108L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
allidoizwin96
Baron Samedi
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 2
8,076
577
7,683
11,654
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Neith
Blitzd96
Neith
13
3 / 1 / 4
7,568
541
8,179
8,237
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
7 / 3 / 3
8,443
603
8,035
8,186
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Lucky Lahi
Athena
10
0 / 0 / 5
6,768
483
4,391
10,563
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
5 / 4 / 3
8,711
622
7,088
13,341
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,437
460
8,128
13,402
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
5,620
401
3,339
6,544
3,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
SolidWay
Lancelot
12
5 / 5 / 2
7,604
543
7,599
11,898
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
6,385
456
6,240
12,473
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
allidoizwin96
Baron Samedi
12
2 / 4 / 3
7,400
529
4,823
8,785
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
9
9
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
1
5
1
0.3
W
Neith
Blitzd96
Neith
3
1
4
5
L
0
3
1
0.17
W
Zeus
7
3
3
2.83
W
Athena
Lucky Lahi
Athena
0
0
5
2.5
L
Lancelot
SolidWay
Lancelot
5
5
2
1.2
L
1
2
3
1.25
W
Bakasura
5
4
3
1.63
L
Baron Samedi
allidoizwin96
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
30,129
51,981
Taken
53,102
31,715
Mitigated
29,554
19,578
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,683
1,378
0
4,820
11,654
10,716
0
5,370
6,284
0
41,354
L
8,128
5,406
0
4,245
13,402
4,966
630
3,114
10,053
0
46,127
W
Neith
Blitzd96
Neith
8,179
3,848
0
5,343
8,237
3,398
828
1,390
6,847
0
48,160
L
3,339
495
0
2,015
6,544
3,375
403
0
6,022
24,933
0
W
Zeus
8,035
1,931
0
450
8,186
3,644
954
3,310
4,876
47,335
0
W
Athena
Lucky Lahi
Athena
4,391
949
0
3,763
10,563
6,643
0
2,495
8,068
22,903
2,507
L
Lancelot
SolidWay
Lancelot
7,599
1,807
0
896
11,898
5,082
141
1,592
9,700
0
44,329
L
6,240
1,672
208
2,018
12,473
11,505
72
4,073
8,056
33,139
1,682
W
Bakasura
7,088
4,477
0
5,202
13,341
7,314
0
1,433
11,908
0
57,994
L
Baron Samedi
allidoizwin96
Baron Samedi
4,823
341
1,247
2,057
8,785
4,626
0
2,967
5,318
43,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
33,446
385
Minions Killed
312
0
Camps Cleared
0
1,366,779
Distance Traveled
1,144,555
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,076
577
58
4
0
255,751
0
L
Apollo
6,437
460
68
5
0
242,434
1
W
Neith
7,568
541
81
6
0
254,348
5
L
Hades
5,620
401
47
3
0
113,639
2
W
Zeus
8,443
603
94
7
0
262,453
2
W
Athena
6,768
483
40
3
0
273,020
6
L
Lancelot
7,604
543
78
6
0
291,289
1
L
Maui
6,385
456
33
2
0
241,079
1
W
Bakasura
8,711
622
112
8
0
321,207
2
L
Baron Samedi
7,400
529
86
6
0
256,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role