Player Matchup

Chang'e
Chang'e
CuteAsHel
Chang'e
Level 148
God Stats
15W - 7L
1,250 SR
Queue Stats
51W - 63L
1,433 Elo+
Party 1
Charybdis
Charybdis
Labrącadabrądor
Charybdis
Level 160
God Stats
3W - 6L
1,389 SR
Queue Stats
202W - 208L
1,530 Elo+
Party 1
Ymir
Ymir
LightYogami
Ymir
Level 160
God Stats
13W - 7L
1,599 SR
Queue Stats
150W - 157L
1,508 Elo+
Solo
Tiamat
Tiamat
MaxèTheGlüßel
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 72L
1,528 Elo+
Party 2
Lancelot
Lancelot
SolonTheElder
Lancelot
Level 79
God Stats
13W - 7L
1,648 SR
Queue Stats
117W - 117L
1,513 Elo+
Party 2
Team Averages
Level 133
1,477 SR
1,502 Elo+

VS

Team Averages
Level 134
1,518 SR
1,513 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlueNova267
Achilles
Level 77
God Stats
1W - 2L
1,202 SR
Queue Stats
51W - 43L
1,486 Elo+
Solo
Ravana
Ravana
JoshGDLY
Ravana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 95L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Romerux17
Cernunnos
Level 122
God Stats
2W - 1L
1,886 SR
Queue Stats
28W - 29L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CuteAsHel
Chang'e
19
4 / 0 / 0
11,539
577
11,331
15,056
11,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 5
11,110
556
24,575
18,628
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 10
10,246
512
7,430
21,424
21,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 3 / 3
10,283
514
19,340
14,034
8,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
SolonTheElder
Lancelot
16
3 / 4 / 5
9,566
478
10,327
17,075
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 5 / 4
9,825
491
15,814
22,864
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
13
0 / 4 / 8
8,541
427
5,995
22,875
24,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
BlueNova267
Achilles
15
0 / 3 / 0
8,919
446
8,284
15,790
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
JoshGDLY
Ravana
15
3 / 4 / 3
9,411
471
12,156
14,567
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Romerux17
Cernunnos
17
3 / 3 / 2
10,547
527
14,249
20,717
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
19
Kills
11
11
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
5
4
1.4
L
Artio
 
Artio
0
4
8
1
L
Achilles
BlueNova267
Achilles
0
3
0
0
W
Chang'e
CuteAsHel
Chang'e
4
0
0
4
L
Ravana
JoshGDLY
Ravana
3
4
3
1.13
W
4
2
5
3.25
W
2
2
10
3.5
W
6
3
3
2.5
L
Cernunnos
Romerux17
Cernunnos
3
3
2
1.33
W
Lancelot
SolonTheElder
Lancelot
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,003
Damage
56,498
86,217
Taken
96,813
57,173
Mitigated
68,628
40,149
Healing
38,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,814
7,230
1,309
10,625
22,864
10,904
0
11,151
11,713
80,540
0
L
Artio
 
Artio
5,995
916
1,801
6,034
22,875
24,736
0
8,252
14,623
17,738
0
L
Achilles
BlueNova267
Achilles
8,284
2,083
0
3,620
15,790
16,548
264
10,553
5,237
0
70,360
W
Chang'e
CuteAsHel
Chang'e
11,331
2,103
320
12,771
15,056
11,695
172
0
13,968
98,309
0
L
Ravana
JoshGDLY
Ravana
12,156
4,496
0
2,976
14,567
7,421
535
4,971
9,596
0
85,131
W
24,575
11,704
0
9,447
18,628
7,508
409
3,255
15,373
0
121,399
W
7,430
1,309
3,851
5,042
21,424
21,470
0
7,499
13,925
37,102
1,579
W
19,340
3,271
0
4,060
14,034
8,497
0
5,755
8,279
81,135
0
L
Cernunnos
Romerux17
Cernunnos
14,249
8,912
0
11,908
20,717
9,019
0
2,764
17,953
0
103,452
W
Lancelot
SolonTheElder
Lancelot
10,327
2,113
0
4,658
17,075
8,003
0
5,605
11,470
0
79,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
47,243
633
Minions Killed
564
0
Camps Cleared
0
1,812,214
Distance Traveled
1,779,942
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,825
491
147
7
0
334,019
3
L
Artio
8,541
427
22
1
0
362,014
10
L
Achilles
8,919
446
125
6
0
388,360
3
W
Chang'e
11,539
577
177
9
0
348,335
6
L
Ravana
9,411
471
108
5
0
378,204
5
W
Charybdis
11,110
556
173
9
0
334,604
6
W
Ymir
10,246
512
52
3
0
360,177
5
W
Tiamat
10,283
514
113
6
0
359,872
7
L
Cernunnos
10,547
527
162
8
0
317,345
6
W
Lancelot
9,566
478
118
6
0
409,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role