Player Matchup

Guan Yu
Guan Yu
Hex-Goregasm
Guan Yu
Level 79
God Stats
6W - 3L
1,592 SR
Queue Stats
430W - 515L
1,273 Elo+
Solo
Awilix
Awilix
KupoKel
Awilix
Level 86
God Stats
6W - 6L
1,505 SR
Queue Stats
711W - 743L
1,421 Elo+
Solo
Eset
Eset
ReadnRainJoe
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 201L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snafujammer
Morgan Le Fay
Level 144
God Stats
11W - 9L
1,522 SR
Queue Stats
455W - 483L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Zoraki543
Danzaburou
Level 137
God Stats
10W - 5L
1,646 SR
Queue Stats
557W - 571L
1,376 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,370 Elo+

VS

Team Averages
Level 106
1,532 SR
1,339 Elo+
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cherys_Pie986
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,199 Elo+
Solo
Kuzenbo
Kuzenbo
LORDDAM_
Kuzenbo
Level 160
God Stats
16W - 17L
1,452 SR
Queue Stats
542W - 537L
1,355 Elo+
Solo
Neith
Neith
WitchKasha
Neith
Level 133
God Stats
12W - 8L
1,556 SR
Queue Stats
317W - 351L
1,309 Elo+
Party 1
Arachne
Arachne
leDMsupreme
Arachne
Level 149
God Stats
7W - 9L
1,651 SR
Queue Stats
507W - 546L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hex-Goregasm
Guan Yu
20
0 / 0 / 16
12,583
599
5,114
29,714
27,433
Awilix
KupoKel
Awilix
20
7 / 2 / 13
13,925
663
24,099
32,965
20,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 17
13,730
654
29,304
31,700
18,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Snafujammer
Morgan Le Fay
20
7 / 4 / 13
13,698
652
46,748
33,083
18,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zoraki543
Danzaburou
20
7 / 1 / 15
14,534
692
26,499
30,339
18,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
1 / 6 / 3
11,928
568
27,768
21,184
9,327
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
17
0 / 5 / 4
10,218
487
7,730
27,939
15,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
LORDDAM_
Kuzenbo
19
1 / 7 / 5
11,753
560
35,976
33,353
30,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
20
3 / 5 / 1
12,361
589
29,318
24,602
12,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
leDMsupreme
Arachne
19
4 / 4 / 4
12,590
600
23,640
35,085
20,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
27
Kills
9
10
Deaths
27
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
3
0.42
L
Chang'e
0
5
4
0.4
W
Guan Yu
Hex-Goregasm
Guan Yu
0
0
16
8
W
Awilix
KupoKel
Awilix
7
2
13
6.75
L
Kuzenbo
LORDDAM_
Kuzenbo
1
7
5
0.5
W
6
3
17
4.83
W
Morgan Le Fay
Snafujammer
Morgan Le Fay
7
4
13
3.38
L
Neith
3
5
1
0.7
W
Danzaburou
Zoraki543
Danzaburou
7
1
15
14.5
L
Arachne
leDMsupreme
Arachne
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,764
Damage
124,432
157,801
Taken
142,163
103,719
Mitigated
88,579
105,460
Healing
64,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
27,768
1,671
4,413
4,537
21,184
9,327
283
12,361
8,473
60,072
0
L
Chang'e
7,730
2,800
10,365
9,675
27,939
15,891
94
18,590
8,857
23,336
0
W
Guan Yu
Hex-Goregasm
Guan Yu
5,114
163
36,924
14,441
29,714
27,433
0
16,722
12,992
0
22,065
W
Awilix
KupoKel
Awilix
24,099
9,095
2,355
4,161
32,965
20,463
2,042
15,124
17,841
0
49,752
L
Kuzenbo
LORDDAM_
Kuzenbo
35,976
7,895
1,630
5,643
33,353
30,322
0
16,374
16,622
60,643
0
W
29,304
1,224
10,007
7,386
31,700
18,166
1,116
13,232
18,468
64,657
0
W
Morgan Le Fay
Snafujammer
Morgan Le Fay
46,748
8,530
5,313
10,163
33,083
18,956
1,311
12,124
20,959
84,026
0
L
Neith
29,318
16,512
957
6,291
24,602
12,637
201
12,088
12,158
0
57,874
W
Danzaburou
Zoraki543
Danzaburou
26,499
10,423
4,149
10,561
30,339
18,701
3,338
14,272
16,067
0
80,740
L
Arachne
leDMsupreme
Arachne
23,640
17,268
5,063
15,806
35,085
20,402
32
14,640
20,001
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,470
Gold Earned
58,850
366
Minions Killed
221
0
Camps Cleared
0
1,771,722
Distance Traveled
1,712,566
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,928
568
63
3
0
328,412
0
L
Chang'e
10,218
487
32
2
0
286,312
0
W
Guan Yu
12,583
599
44
2
0
212,429
9
W
Awilix
13,925
663
38
2
0
437,319
0
L
Kuzenbo
11,753
560
51
2
0
377,966
4
W
Eset
13,730
654
86
4
0
376,392
3
W
Morgan Le Fay
13,698
652
81
4
0
360,671
2
L
Neith
12,361
589
67
3
0
279,920
0
W
Danzaburou
14,534
692
117
6
0
384,911
8
L
Arachne
12,590
600
8
0
0
439,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role