Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ghostly6829
Xbalanque
Level 40
God Stats
19W - 29L
1,347 SR
Queue Stats
82W - 105L
1,266 Elo+
Solo
Cthulhu
Cthulhu
iTzz DIP
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,196 Elo+
Party 1
Neith
Neith
jaydayking
Neith
Level 64
God Stats
41W - 71L
1,447 SR
Queue Stats
46W - 77L
1,279 Elo+
Solo
Loki
Loki
nic2319
Loki
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 22L
1,278 Elo+
Party 1
Team Averages
Level 60
1,459 SR
1,304 Elo+

VS

Team Averages
Level 66
1,451 SR
1,355 Elo+
Charybdis
Charybdis
NightInfinite
Charybdis
Level 89
God Stats
9W - 10L
1,408 SR
Queue Stats
258W - 275L
1,289 Elo+
Solo
Hades
Hades
SD_RFG
Hades
Level 69
God Stats
6W - 4L
1,348 SR
Queue Stats
101W - 118L
1,360 Elo+
Solo
Arachne
Arachne
i_collectskullz
Arachne
Level 67
God Stats
26W - 20L
1,487 SR
Queue Stats
284W - 330L
1,281 Elo+
Solo
Ganesha
Ganesha
pedrolgarcia7
Ganesha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 102L
1,402 Elo+
Solo
Loki
Loki
siixu
Loki
Level 47
God Stats
13W - 8L
1,510 SR
Queue Stats
16W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 4 / 0
5,514
368
1,267
9,535
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Ghostly6829
Xbalanque
10
1 / 5 / 1
6,444
430
9,308
12,360
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
iTzz DIP
Cthulhu
10
0 / 1 / 2
6,603
440
6,859
11,087
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
10
0 / 5 / 0
6,503
434
2,366
10,351
3,437
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
nic2319
Loki
13
1 / 2 / 1
7,226
482
3,060
11,627
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NightInfinite
Charybdis
11
2 / 2 / 1
7,273
485
7,374
11,988
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SD_RFG
Hades
14
4 / 0 / 4
8,802
587
8,047
5,811
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 1
8,371
558
6,364
11,635
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
11
1 / 0 / 6
8,049
537
3,291
15,066
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
siixu
Loki
14
5 / 0 / 0
9,329
622
5,366
4,857
1,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
16
17
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Xbalanque
Ghostly6829
Xbalanque
1
5
1
0.3
W
Charybdis
NightInfinite
Charybdis
2
2
1
1.25
W
Hades
SD_RFG
Hades
4
0
4
6
L
Cthulhu
iTzz DIP
Cthulhu
0
1
2
1
W
4
0
1
4.5
L
Neith
0
5
0
0
L
Loki
nic2319
Loki
1
2
1
0.75
W
Ganesha
1
0
6
4
W
Loki
siixu
Loki
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
30,442
54,960
Taken
49,357
26,393
Mitigated
27,470
13,859
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,267
744
0
2,083
9,535
5,542
0
1,550
7,985
0
18,362
L
Xbalanque
Ghostly6829
Xbalanque
9,308
4,235
0
2,554
12,360
4,187
836
3,768
8,592
0
53,540
W
Charybdis
NightInfinite
Charybdis
7,374
4,119
0
5,834
11,988
4,178
515
1,819
10,169
0
53,004
W
Hades
SD_RFG
Hades
8,047
1,042
242
3,570
5,811
2,945
956
600
5,211
54,385
0
L
Cthulhu
iTzz DIP
Cthulhu
6,859
1,087
0
2,025
11,087
8,985
112
2,412
8,675
26,992
0
W
6,364
4,039
0
5,104
11,635
5,688
0
757
10,878
0
67,134
L
Neith
2,366
391
0
2,327
10,351
3,437
0
3,100
7,251
0
37,203
L
Loki
nic2319
Loki
3,060
1,481
0
4,870
11,627
4,242
0
1,523
10,104
0
56,388
W
Ganesha
3,291
341
0
5,308
15,066
12,726
0
4,296
10,770
22,536
0
W
Loki
siixu
Loki
5,366
1,622
0
1,843
4,857
1,933
1,266
0
4,857
0
52,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
41,824
323
Minions Killed
403
0
Camps Cleared
0
1,273,846
Distance Traveled
1,466,715
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,514
368
41
3
0
190,715
1
L
Xbalanque
6,444
430
89
6
0
241,250
0
W
Charybdis
7,273
485
99
7
0
248,095
1
W
Hades
8,802
587
98
7
0
280,978
0
L
Cthulhu
6,603
440
29
2
0
279,266
0
W
Arachne
8,371
558
94
6
0
312,368
2
L
Neith
6,503
434
60
4
0
238,373
0
L
Loki
7,226
482
104
7
0
324,242
2
W
Ganesha
8,049
537
4
0
0
298,868
0
W
Loki
9,329
622
108
7
0
326,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role