Player Matchup

Ne Zha
Ne Zha
Hakuhuuu
Ne Zha
Level 153
God Stats
33W - 15L
1,720 SR
Queue Stats
458W - 239L
1,713 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Minmin34
Kumbhakarna
Level 93
God Stats
147W - 56L
1,742 SR
Queue Stats
343W - 188L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
YobytSan
Baron Samedi
Level 145
God Stats
17W - 5L
1,796 SR
Queue Stats
482W - 260L
1,710 Elo+
Party 1
Team Averages
Level 130
1,753 SR
1,689 Elo+

VS

Team Averages
Level 80
1,560 SR
1,553 Elo+
Izanami
Izanami
ALvl3Goblin
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
King Arthur
King Arthur
WumbotheWise
King Arthur
Level 44
God Stats
1W - 3L
1,903 SR
Queue Stats
61W - 21L
1,708 Elo+
Party 2
Hades
Hades
smurphjuice
Hades
Level 37
God Stats
0W - 1L
1,276 SR
Queue Stats
6W - 8L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hakuhuuu
Ne Zha
19
7 / 2 / 3
13,710
686
23,413
27,830
16,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Minmin34
Kumbhakarna
18
1 / 2 / 7
14,001
700
7,165
25,534
35,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
YobytSan
Baron Samedi
19
3 / 1 / 6
13,437
672
26,586
15,160
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALvl3Goblin
Izanami
18
4 / 2 / 1
12,651
633
11,872
21,413
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
WumbotheWise
King Arthur
17
1 / 3 / 2
11,202
560
20,812
25,803
33,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 6 / 5
11,773
589
13,375
20,459
13,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALvl3Goblin
Izanami
4
2
1
2.25
W
Ne Zha
Hakuhuuu
Ne Zha
7
2
3
4.25
W
Kumbhakarna
Minmin34
Kumbhakarna
1
2
7
2.25
L
King Arthur
WumbotheWise
King Arthur
1
3
2
0.67
W
Baron Samedi
YobytSan
Baron Samedi
3
1
6
6
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,164
Damage
46,059
68,524
Taken
67,675
61,353
Mitigated
56,884
32,112
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALvl3Goblin
Izanami
11,872
7,262
0
4,607
21,413
10,385
1,460
12,061
9,352
0
57,049
W
Ne Zha
Hakuhuuu
Ne Zha
23,413
7,396
0
13,061
27,830
16,617
1,847
5,249
22,581
0
100,454
W
Kumbhakarna
Minmin34
Kumbhakarna
7,165
175
952
4,848
25,534
35,680
0
4,463
21,071
18,982
0
L
King Arthur
WumbotheWise
King Arthur
20,812
664
0
2,183
25,803
33,139
0
9,803
16,000
0
51,039
W
Baron Samedi
YobytSan
Baron Samedi
26,586
1,217
5,569
7,682
15,160
9,056
845
4,048
11,112
95,665
0
L
13,375
1,057
289
5,149
20,459
13,360
44
11,899
8,560
40,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
35,626
239
Minions Killed
177
0
Camps Cleared
0
1,155,409
Distance Traveled
1,049,919
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,651
633
91
5
0
356,351
4
W
Ne Zha
13,710
686
102
5
0
395,644
1
W
Kumbhakarna
14,001
700
22
1
0
380,710
1
L
King Arthur
11,202
560
30
2
0
389,754
3
W
Baron Samedi
13,437
672
115
6
0
379,055
1
L
Hades
11,773
589
56
3
0
303,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role