Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Knight_of_Iron
Anhur
Level 145
God Stats
3W - 5L
1,355 SR
Queue Stats
438W - 461L
1,398 Elo+
Solo
Skadi
Skadi
LORDDAM_
Skadi
Level 160
God Stats
15W - 18L
1,448 SR
Queue Stats
542W - 537L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Warwizard23
Jing Wei
Level 160
God Stats
5W - 5L
1,392 SR
Queue Stats
273W - 296L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxMadAcexX69
Tsukuyomi
Level 83
God Stats
2W - 0L
1,718 SR
Queue Stats
54W - 76L
1,326 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,399 Elo+

VS

Team Averages
Level 93
1,556 SR
1,388 Elo+
Hera
Hera
KnarfReklats
Hera
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 21L
1,239 Elo+
Solo
Ah Puch
Ah Puch
Snafujammer
Ah Puch
Level 144
God Stats
3W - 2L
1,686 SR
Queue Stats
455W - 483L
1,384 Elo+
Solo
Bellona
Bellona
UrbanHitman01
Bellona
Level 65
God Stats
4W - 2L
1,608 SR
Queue Stats
130W - 148L
1,470 Elo+
Solo
Thanatos
Thanatos
XxHoly420xX
Thanatos
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
47W - 44L
1,433 Elo+
Solo
Nox
Nox
darilua
Nox
Level 114
God Stats
3W - 2L
1,487 SR
Queue Stats
127W - 124L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 2 / 16
11,048
737
14,939
9,784
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 13
10,714
714
4,883
12,342
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
LORDDAM_
Skadi
20
4 / 1 / 12
11,526
768
18,464
8,447
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Warwizard23
Jing Wei
18
6 / 3 / 8
11,123
742
9,699
9,962
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
XxMadAcexX69
Tsukuyomi
16
6 / 7 / 9
10,901
727
17,146
14,560
7,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
9,870
658
12,716
11,508
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Snafujammer
Ah Puch
17
1 / 5 / 7
9,857
657
12,868
14,370
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
3 / 4 / 7
10,007
667
4,845
17,477
17,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
XxHoly420xX
Thanatos
17
5 / 6 / 7
10,097
673
11,041
16,061
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
3 / 6 / 5
9,744
650
3,719
11,989
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
24
Kills
16
17
Deaths
24
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
16
6
L
4
3
9
2.83
W
4
4
13
2.63
W
Skadi
LORDDAM_
Skadi
4
1
12
10
L
Ah Puch
Snafujammer
Ah Puch
1
5
7
0.9
L
Bellona
3
4
7
1.63
W
Jing Wei
Warwizard23
Jing Wei
6
3
8
3.33
L
Thanatos
XxHoly420xX
Thanatos
5
6
7
1.42
W
Tsukuyomi
XxMadAcexX69
Tsukuyomi
6
7
9
1.5
L
Nox
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,131
Damage
45,189
55,095
Taken
71,405
26,539
Mitigated
43,645
15,201
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,939
2,961
244
2,979
9,784
4,351
2,585
5,215
4,371
27,161
0
L
12,716
2,568
1,114
1,621
11,508
4,844
0
2,836
8,672
24,883
0
W
4,883
1,735
2,028
2,615
12,342
5,597
981
5,121
7,015
0
14,883
W
Skadi
LORDDAM_
Skadi
18,464
4,892
1,543
1,595
8,447
4,278
1,920
5,189
3,030
0
48,124
L
Ah Puch
Snafujammer
Ah Puch
12,868
558
2,445
2,496
14,370
7,465
0
3,127
11,243
27,384
0
L
Bellona
4,845
1,404
3,450
2,946
17,477
17,589
0
3,081
14,396
0
10,944
W
Jing Wei
Warwizard23
Jing Wei
9,699
5,364
670
1,435
9,962
5,134
1,528
5,626
4,082
0
22,117
L
Thanatos
XxHoly420xX
Thanatos
11,041
2,795
1,487
7,793
16,061
7,839
0
3,036
13,025
0
20,770
W
Tsukuyomi
XxMadAcexX69
Tsukuyomi
17,146
4,052
538
1,554
14,560
7,179
1,024
7,034
7,294
0
26,936
L
Nox
3,719
615
1,158
914
11,989
5,908
0
2,859
9,130
17,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
49,575
169
Minions Killed
127
0
Camps Cleared
0
1,375,863
Distance Traveled
1,249,810
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,048
737
23
2
0
303,667
0
L
Hera
9,870
658
22
1
0
284,652
0
W
Anhur
10,714
714
25
2
0
263,641
3
W
Skadi
11,526
768
55
4
0
325,130
4
L
Ah Puch
9,857
657
43
3
0
209,382
1
L
Bellona
10,007
667
7
0
0
255,925
0
W
Jing Wei
11,123
742
52
3
0
234,849
1
L
Thanatos
10,097
673
26
2
0
274,521
0
W
Tsukuyomi
10,901
727
14
1
0
248,576
0
L
Nox
9,744
650
29
2
0
225,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role