Player Matchup

Medusa
Medusa
ChocListe461
Medusa
Level 65
God Stats
49W - 41L
1,542 SR
Queue Stats
97W - 97L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
GateauxPremiers
Jormungandr
Level 45
God Stats
22W - 24L
1,509 SR
Queue Stats
63W - 60L
1,483 Elo+
Party 1
Arachne
Arachne
hurried-sweet2
Arachne
Level 42
God Stats
1W - 2L
1,335 SR
Queue Stats
22W - 38L
1,269 Elo+
Solo
Anubis
Anubis
iReeZh Unforsee
Anubis
Level 60
God Stats
27W - 30L
1,445 SR
Queue Stats
67W - 85L
1,417 Elo+
Party 1
Neith
Neith
tutor51
Neith
Level 69
God Stats
11W - 7L
1,503 SR
Queue Stats
256W - 295L
1,422 Elo+
Solo
Team Averages
Level 56
1,467 SR
1,415 Elo+

VS

Team Averages
Level 47
1,559 SR
1,431 Elo+
Susano
Susano
AwakenedSouls_
Susano
Level 63
God Stats
23W - 17L
1,527 SR
Queue Stats
160W - 207L
1,355 Elo+
Solo
Vamana
Vamana
BÜNTA
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,507 Elo+
Solo
Skadi
Skadi
Gamer_Geeks7600
Skadi
Level 52
God Stats
13W - 7L
1,676 SR
Queue Stats
155W - 175L
1,351 Elo+
Party 2
Hera
Hera
WYbertje
Hera
Level 48
God Stats
7W - 9L
1,590 SR
Queue Stats
82W - 112L
1,441 Elo+
Solo
Sylvanus
Sylvanus
eelectricdragon
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 0 / 4
8,967
560
10,302
10,333
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
GateauxPremiers
Jormungandr
13
3 / 0 / 12
9,337
584
7,026
10,589
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 4
8,353
522
5,762
14,690
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 0 / 1
9,901
619
10,377
8,372
4,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
tutor51
Neith
13
0 / 4 / 0
7,879
492
4,117
11,380
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,534
408
4,053
12,092
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
BÜNTA
Vamana
17
5 / 0 / 0
10,048
628
11,953
10,643
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
6,651
416
4,494
12,112
4,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
0 / 4 / 0
6,671
417
8,732
7,591
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
11
0 / 7 / 0
6,094
381
1,803
13,467
7,007
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
5
5
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Vamana
BÜNTA
Vamana
5
0
0
5
W
Medusa
6
0
4
8
L
0
6
0
0
W
Jormungandr
GateauxPremiers
Jormungandr
3
0
12
9
L
Hera
0
4
0
0
L
Sylvanus
0
7
0
0
W
2
1
4
4
W
9
0
1
9.5
W
Neith
tutor51
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
31,035
55,364
Taken
55,905
32,579
Mitigated
29,842
22,997
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,053
525
0
4,579
12,092
4,436
0
2,274
9,818
0
38,419
L
Vamana
BÜNTA
Vamana
11,953
4,100
0
4,585
10,643
11,634
0
0
10,643
0
92,589
W
Medusa
10,302
4,108
0
6,324
10,333
4,489
2,210
2,147
8,186
0
72,979
L
4,494
2,240
0
170
12,112
4,419
0
4,747
7,365
0
43,321
W
Jormungandr
GateauxPremiers
Jormungandr
7,026
2,138
284
3,142
10,589
11,182
306
3,172
7,417
34,108
0
L
Hera
8,732
1,800
0
977
7,591
2,346
0
1,791
5,800
55,592
0
L
Sylvanus
1,803
919
767
1,491
13,467
7,007
597
8,591
4,876
26,568
0
W
5,762
4,508
0
2,772
14,690
6,233
866
1,688
13,002
0
54,312
W
10,377
93
0
6,887
8,372
4,819
1,900
4,338
4,034
91,320
0
W
Neith
tutor51
Neith
4,117
2,192
0
3,588
11,380
5,856
426
0
11,380
0
53,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
35,998
503
Minions Killed
393
0
Camps Cleared
0
1,526,111
Distance Traveled
1,466,972
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,534
408
68
4
0
319,378
4
L
Vamana
10,048
628
149
9
0
346,925
1
W
Medusa
8,967
560
108
7
0
316,905
0
L
Skadi
6,651
416
65
4
0
270,357
0
W
Jormungandr
9,337
584
51
3
0
318,239
4
L
Hera
6,671
417
84
5
0
291,670
6
L
Sylvanus
6,094
381
27
2
0
238,642
0
W
Arachne
8,353
522
87
5
0
345,123
0
W
Anubis
9,901
619
165
10
0
297,951
0
W
Neith
7,879
492
92
6
0
247,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role