Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Azerhox
Chernobog
Level 103
God Stats
1W - 2L
1,419 SR
Queue Stats
19W - 27L
1,473 Elo+
Solo
Anubis
Anubis
Caratractor
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,638 Elo+
Solo
Sol
Sol
Vexnas
Sol
Level 85
God Stats
1W - 4L
1,156 SR
Queue Stats
36W - 38L
1,568 Elo+
Solo
Team Averages
Level 131
1,415 SR
1,536 Elo+

VS

Team Averages
Level 137
1,515 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mikenuge
Mulan
Level 114
God Stats
4W - 1L
1,628 SR
Queue Stats
39W - 31L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyanSensei
Tsukuyomi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,511 Elo+
Solo
Discordia
Discordia
Sirafima
Discordia
Level 125
God Stats
377W - 358L
1,571 SR
Queue Stats
503W - 526L
1,479 Elo+
Solo
Hercules
Hercules
benere
Hercules
Level 155
God Stats
1W - 2L
1,375 SR
Queue Stats
501W - 521L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 3 / 5
9,509
951
3,945
18,349
20,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
 
Arachne
15
2 / 6 / 4
9,506
951
7,153
17,625
10,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Azerhox
Chernobog
15
0 / 3 / 6
9,675
968
14,526
16,886
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 4 / 0
9,703
970
8,876
9,639
3,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Vexnas
Sol
15
1 / 1 / 3
9,681
968
10,346
11,625
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

191

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 10
10,104
1,010
9,875
2,167
1,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Mikenuge
Mulan
16
6 / 4 / 8
11,662
1,166
16,434
17,506
16,949
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RyanSensei
Tsukuyomi
16
6 / 0 / 9
11,045
1,105
15,088
7,986
3,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Sirafima
Discordia
16
0 / 0 / 15
10,149
1,015
15,365
4,604
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
benere
Hercules
16
2 / 2 / 11
10,030
1,003
14,460
16,740
9,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
6
Kills
17
17
Deaths
6
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
5
1.17
L
Arachne
 
Arachne
2
6
4
0.67
W
Anubis
 
Anubis
3
0
10
8
L
Chernobog
Azerhox
Chernobog
0
3
6
1
L
Anubis
2
4
0
0.5
W
Mulan
Mikenuge
Mulan
6
4
8
2.5
W
Tsukuyomi
RyanSensei
Tsukuyomi
6
0
9
10.5
W
Discordia
Sirafima
Discordia
0
0
15
7.5
L
Sol
Vexnas
Sol
1
1
3
2.5
W
Hercules
benere
Hercules
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
71,222
74,124
Taken
49,003
46,088
Mitigated
33,387
9,602
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,945
510
0
0
18,349
20,585
0
5,358
12,991
8,422
0
L
Arachne
 
Arachne
7,153
5,159
0
1,506
17,625
10,228
0
5,891
11,734
0
10,641
W
Anubis
 
Anubis
9,875
185
0
276
2,167
1,011
0
1,092
1,075
22,313
0
L
Chernobog
Azerhox
Chernobog
14,526
10,034
0
3,440
16,886
7,235
0
4,607
12,279
0
52,659
L
Anubis
8,876
96
0
1,275
9,639
3,424
0
4,360
5,279
27,693
0
W
Mulan
Mikenuge
Mulan
16,434
2,045
1,094
4,109
17,506
16,949
0
8,554
8,952
0
33,634
W
Tsukuyomi
RyanSensei
Tsukuyomi
15,088
2,590
0
1,569
7,986
3,625
0
4,108
3,878
0
33,583
W
Discordia
Sirafima
Discordia
15,365
299
84
2,212
4,604
2,094
0
1,622
2,982
45,124
0
L
Sol
Vexnas
Sol
10,346
2,753
0
3,381
11,625
4,616
0
5,024
6,601
29,149
1,774
W
Hercules
benere
Hercules
14,460
3,588
0
5,485
16,740
9,708
0
7,417
9,323
0
24,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
52,990
195
Minions Killed
224
7
Camps Cleared
5
928,939
Distance Traveled
934,488
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,509
951
7
1
0
192,508
0
L
Arachne
9,506
951
2
0
1
195,933
4
W
Anubis
10,104
1,010
33
3
1
152,259
0
L
Chernobog
9,675
968
92
9
5
167,062
0
L
Anubis
9,703
970
42
4
1
180,704
2
W
Mulan
11,662
1,166
50
5
1
177,335
3
W
Tsukuyomi
11,045
1,105
38
4
2
232,417
0
W
Discordia
10,149
1,015
82
8
1
178,395
0
L
Sol
9,681
968
52
5
0
192,732
2
W
Hercules
10,030
1,003
21
2
0
194,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role